When you say things like that you just lose credibility. 3 posts earlier, you said Twin was one of your worst match-ups, and now you're +50% preboard, 80% post board? If that's your game against a pro-tour winning deck, and you're 60% against everybody else except two decks, then why aren't you cleaning up in the MTGO dailies? Or if not you, then why isn't anybody cleaning up the dailies with a list similar to what we've been discussing? Spouting off percentages doesn't convince anybody of anything.
By all means keep testing the deck, trying out card combos, experimenting with different colors, etc., but please don't overvalue the results of your testing or expect people to take your win/loss percentages as gospel. BadMcFadden is obviously aware of the modern metagame, he brought up salient comparisons to other decks which shape the modern metagame, and pretty accurately dissected our deck's weaknesses. I don't think the deck is so complex that a good magic player can't get a feel for it after 5 matches. The curve in his example IS a good curve, and no, a Cartel Aristocrat would NOT have made it better. BadMcFadden is a perfect example of how hyperbole can generate unwarranted hype, and then lead to disappointment. He's just the first to come here and say what I imagine a lot of people have discovered after sleeving up the deck.
And we all know that there are powerful sideboard cards against certain strategies. Yet for some reason, people keep succeeding with tier 1 decks, even against very specific hosers (like Twin vs. the almighty Rakdos Charm...).
It may not sound like it, but I do like this deck and appreciate that it's being worked on, but I don't understand the point in exaggerating the deck's ability. How does that help?
I also said, that twin wasn't that bad really. Like literally after that comment I made in the post. As to why I don't play in dailies, I own the cards in paper, and I don't make enough to buy everything a second time online. I also live in Indiana where there isn't much of a magic scene.
Me spouting off percentages is me keeping a track record of every game I've played since I write down win and losses every time. I'm saying that while twin is our worst matchup, if you play smart against them you can win most of the time. Bloom Titan and Scapeshift are different stories as bloom Titan can go off turn 1 or 2, and Scapeshift uses lands to win which are difficult to interact with. a deck like bloom titan, or ours (to a lesser extent) take a while to get a feel for. If you can go and play Bloom Titan right away and know all of the interactions and when to do them, I think you need to be a professional.
I appreciate anybody that has input on the deck, good and bad. I'm just saying that my personal testing has gone quite differently than what other people have had results-wise.
EDIT: Also, this deck is similar to a deck like RUG Delver in legacy, in the fact that your win percentages against decks can change highly due to your playstyle or card choices
Well, BadMcFadden, it sounds like you were playing against... Twin, maybe? Which is a pretty easy matchup. Having 6-8 path/bolt combo is definitely enough to give you the time to hammer through on them. Post-Board, cards like rakdos charm can win you the game against them. The only bad matchups that the deck has, is bloom titan and scapeshift, where Tunnel Ignus comes in from the board and does his thing along with slaughter games. The deck does have a high skill cap, and if you're just trying to aggro someone do death with this deck, yeah you're going to lose. It's an aggro-midrange type deck, where you have to build your board and control theirs to the best effect. It takes a while to get used to and do correctly, I'll admit. MB out of 40 matches against twin I'm 26-24, which I'm okay with when I'm 80% post board. I would say we're around 55-60% against the field, and have a 35 or 40 percent chance vs titan bloom and scapeshift G1 but gets much better post board.
The reason I play my build like I do, is because with blood artist on board or in yard, it's amazing. But even without, I can find through most decks efficiently. My sideboard is almost exclusively built to stop twin and Bloom since they're our worst matchups (twin isn't bad really but still rakdos charm is good vs the field). Rally is as well. Even if you use it to trade up the board and soft reset, I've used it many times to block tarmogoyf and tasigur just to even the board state back up. Mogg War Marshal coupled with Rabblemaster alone can win you games without a blood artist.
As for the sideboard, I think it looks good! My only question is what matchups the ajani are for? Also, when you use it how does he do?
I think a lot of people here are relying too heavily on Rally for their recur and it's causing their clock to go down by a turn. Having bloodghast+bloodsoaked champion+doomed traveler is really all you need.
Whenever I've used Bloodghast, he's either unreliable on turn 2, or if I want to cast him on turn 2, I'm jeopardizing my manabase finding the required lands to get him out. Is he great? One of my favorite creatures ever. Would I play him in the BW version? Most likely. Not in a 3 color version though
Right. They're so strong, if you aren't running them then you're selling the colors short. They're just too efficient for their mana costs to not be used
I've played both versions, and really that comes down to this. Mardu is more fun if you want to bash face, while abzan iS gonna be more for you if you like being in control of the game a little more. Also, the main thing I would say is abzan has a more stable matchup versus twin because you pack abrupt decay, while mardu has a worse game 1 but packs a lot of blowout potential in board with rakdos charm. The same can be said about most matchups as well honestly
Now, I know the card was spoiled just today, but a card like Sidisi, Undead Vizier could go so well into a deck like the one Gerard Fabiano just won the open with. A card that tutors literally any card in your deck, while being able to eat tarmogoyfs and Siege Rhinos is very enticing to me.
That's a nice idea, however for the Mardu version, outpost siege acts as the 5th artist. Enchantments are a little harder to remove, and while it can't he a sac outlet, it also has a different useful mode
I think against the metagame right now as it stands, the Mardu version is better. the main boards may be equal in terms of competitiveness, but I think the Mardu version has a much stronger sideboard against the T1 decks currently
Thanks man! Glad to hear you like it. As for outpost siege, I could never see running more than 1, but it puts work in every matchup. If you're going agains a deck you need to out resource, it's great to be able to hit an extra card a turn. Against decks like twin, it's other mode gives you the ability to remove their creatures with your own board state. Also, a 5th blood artist of sorts is never bad in this deck either!
Me spouting off percentages is me keeping a track record of every game I've played since I write down win and losses every time. I'm saying that while twin is our worst matchup, if you play smart against them you can win most of the time. Bloom Titan and Scapeshift are different stories as bloom Titan can go off turn 1 or 2, and Scapeshift uses lands to win which are difficult to interact with. a deck like bloom titan, or ours (to a lesser extent) take a while to get a feel for. If you can go and play Bloom Titan right away and know all of the interactions and when to do them, I think you need to be a professional.
I appreciate anybody that has input on the deck, good and bad. I'm just saying that my personal testing has gone quite differently than what other people have had results-wise.
EDIT: Also, this deck is similar to a deck like RUG Delver in legacy, in the fact that your win percentages against decks can change highly due to your playstyle or card choices
As for the sideboard, I think it looks good! My only question is what matchups the ajani are for? Also, when you use it how does he do?
Whenever I've used Bloodghast, he's either unreliable on turn 2, or if I want to cast him on turn 2, I'm jeopardizing my manabase finding the required lands to get him out. Is he great? One of my favorite creatures ever. Would I play him in the BW version? Most likely. Not in a 3 color version though
Merged with official Spoiler Thread
-ktkenshinx-