2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Planeswalker Points are being removed at end of May
    Quote from SavannahLion »
    Quote from SavannahLion »
    Quote from Xcric »
    whats so difficult about merging it? couldn't they just have a field that asks for dci number when you create/update an account - that's pretty basic isn't it?

    i mean its a minor thing, but it definitely feels like another in the many small missteps that alienate players and disconnect the company further from them, especially veteran players.


    It may be a "minor" thing on the surface but underneath the hood, it's possible that the DCI database is horribly complex. When the original database was born, it very likely had a very small number of tables with a limited amount of interaction across them. But I guarantee that as the years went by, the original developers probably left. New developers came in. Time marched on and some pointy haired boss told those later developers to add a new feature or start tracking something else. They probably looked at the code and the table structure, looked at the clock, and said, "screw it, I'll just add a new table with some new keys and call it done." And that's exactly what they did. Added a new feature without ever actually touching the old code or old database. Then someone else came along looked at those tables , query strings and old code with orders to add a new feature. So instead of changing the table which would likely break old code, they added another table, or two, or three then added more code. Then some feature was obsoleted and that table sat disused but never dropped because dropping that table would break code somewhere else.

    So twenty years later, you have a database with dozens upon dozens upon dozens of tables, half of which the programmer has no idea what they're for or why they're there with so much legacy code that they just write they're own functions to do their own thing because they have no idea what a similarly named function actually does and they don't have the time to figure it out because the boss said they have to produce the code by Monday 9AM and it's already 2AM. Oh, and don't forget that they have to fix an entire block of code they wrote 3 years ago on a whim because they read all about refactoring in "Code Complete" Chapter 24 but completely ignored all the commenting requirements because they thought they would never forget what they wrote at 2AM.

    So yeah, there are times that a simple box that allows a specific entry can be extremely convoluted and far more complex that it seems on the surface. What... what..? what.



    This is cute, but it is nonsense.

    We can still query the database successfully, even through the customer-facing web API. That means WotC can still query its database on the backend. Therefore they can still extract data from it to populate the new architecture with legacy customer data.

    (I teach database design and I right now in the private sector I am transferring legacy content to a new database architecture)


    You assume all businesses maintain ideal database architecture and content? You also assume that their existing programmers can actually untangle what previous programmers actually did? It must be nice but such ideals do not exist whole hog across all companies. It's something to always strive for, sure. But it's hardly a reality for everyone.


    While it's true the system might be complex and horribly-maintained, a project my team and I had to finish last year revolved around porting a legacy db and API that only exists on an old mainframe and network system. We had no access to code, just a broken API; so we reverse engineered it through reflection and repeated database calls with various inputs until we created the whole API. It took some time, but is definitely doable. My bet is that WOTC knew they were doing this for quite a while, and could have done something similar if necessary.
    Posted in: The Rumor Mill
  • posted a message on Pioneer Banned List Speculation
    In my area, most people I've heard of choosing not to play Pioneer has been in response to deck prices, which they expected to be far below modern, but the prices are similar.


    Pay to Play will smother this format just like it has Modern. Without yearly regular reprints of high priced staples prices will go nowhere but up and playership will go nowhere than down. I had high hopes for this format but as every day passes it is just turning into Modern 2.0 Without regular bans of top tier cards on a monthly basis the format is becoming "solved" and to me that equals stale, predictable and more expensive. I loved the weekly bannings, would love to go back to that to keep players on their toes.

    PS: Monoblack Aggro is sitting at $373 in paper as of this moment. Not really a lot cheaper than most of the tier decks out there. Frown


    The problem is that regular bannings of top tier cards can kill a format just as easily. People aren't going to invest in anything if there is a high likelihood that their cards will tank in value once they have continual strong showings. So you ban out Inverter & Breach decks. Then people shift to deck X. Then deck X gets banned out. Player confidence in their cards becomes less and less, until they no longer choose to play anything and go elsewhere. You can't just ban everything. Bans have to be meaningful, targeted, and used sparingly when problems arise. Ban a highly problematic card for format balance, not on card value or play percentage. It's a balancing act and requires care and precision, not lobbing grenades into the card pool every week.
    Posted in: Pioneer
  • posted a message on Titans' Nest is bringing back Sultai self-mill
    Quote from EverMints »


    Two important notes before I continue:
    -Nest allows you to play Konrad for BB and effectively ramps you to not pay colorless on any card provided you dedicate to self-mill.
    - Exiling creatures from your yard with Nest to generate colorless Mana triggers Konrad to ping.

    The premise of this type of deck is to mill yourself using etb creatures... Ur merfolk secret keepers, wall of lost dreams, mire Triton, Gorging Vulture etc. Now that you have a graveyard with 10-20 cards you can go ham with Nest/Konrad and possibly Nethroi Apex of death.

    It is very easy to ping for 15+ damage on turn 5 by casting Konrad for BB with Nest on the field. Exile the creatures with Nest and boom, damage. In magic Christmas land you have bbbbg lands, and mutate Nethroi onto Konrad for BBG and exiles. Remember, your bringing back a bunch of small cheap self millers which in turn, causes even more Konrad triggers from whatever creatures you mill.

    The icing on the cake is that your not just double pinging with Konrad/Nethroi... You're draining, and if you ever pull it off... It's a 50+ Life Drain combo on turn 5 in a deck with plenty of chumpers like walls and deathtouch.

    The only other non creatures I included was Tamiyo for obvious self mill and recursion reasons.

    It's not finely tuned but it hits hard and is fairly resilient



    Merfolk Secretkeeper is your deck list doesn't work, because you spelled it as a plural. Also its Mindwrack Harpy with a 'W' in 'wrack'.
    Posted in: The Rumor Mill
  • posted a message on [IKO] Full spoilers up at Mothership
    Quote from boombox_smk »


    Omniscience
    In Garruk's Wake
    Rise of the Dark Realms
    Expropriate

    There's lots this can power out in Sultai alone.


    Its pretty much the very same cards that win the game immediately of the Sultai Ultimatum.

    You get to cast something game ending and thats it.


    And that makes it good, I think.
    Posted in: The Rumor Mill
  • posted a message on [IKO] Full spoilers up at Mothership
    Quote from the nobodys »
    Am I the only one who looks at Titan's Nest and goes, "meh?" Like, what are you going to ramp into with this after turns 3-4? A lot of the payoffs for big time ramp are eldrazi or X spells.


    Omniscience
    In Garruk's Wake
    Rise of the Dark Realms
    Expropriate

    There's lots this can power out in Sultai alone.
    I like it actually lets you reduce the mana on counters too, so if I cast this and leave open a U, I can cast a counterspell requiring only a single U with delve.
    Posted in: The Rumor Mill
  • posted a message on [IKO] Full spoilers up at Mothership
    Quote from Ryperior74 »
    Also the last companion card





    A companion that you can't play as a companion in EDH even if you wanted to.
    Posted in: The Rumor Mill
  • posted a message on [IKO] Full spoilers up at Mothership
    Image Gallery
    Variants Gallery


    NOTABLE Cards Not Previously spoiled:

    Genesis Ultimatum GGUUURR
    Sorcery
    Rare

    Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.

    No human eyes have ever witnessed the birth of an apex monster.



    Titans' Nest 1BGU
    Enchantment
    Rare

    At the beginning of your upkeep, look at the top card of your library. You may put that card into the graveyard.

    Exile a card from your graveyard: Add C. Spend this mana only to cast a colored spell without X in its mana cost.



    Mythos of Illuna 2UU
    Sorcery
    Rare

    Create a token that's a copy of target permanent. If RG was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."



    Titan's nest is a Search for Azcanta with a mana rock ability. Mythos of Illuna is a Clever Impersonator that can copy a land or even be removal. These are really good cards.
    Posted in: The Rumor Mill
  • posted a message on [IKO] Zirda, the Dawnwaker— the last Ikoria product page preview
    Eli Shiffrin confirmed on Twitter that Zirda, the Dawnwaker also reduces the cost of activated abilities that only work in other zones like cycling and scavenge because it doesn't say "activated abilities of permanents", just activated abilities. This means if you have Zirda out, you can cycle Krosan Tusker for G.
    Posted in: The Rumor Mill
  • posted a message on [IKO] - Weekly MTG Spoilers - Tricycle Lands!
    Also its confirmed by Eli Shiffrin on Twitter that because Zirda, the Dawnwaker doesn't say activated ability of a permanent you control it affects cycling, as well as other activated abilities in different zones like scavenge. With Zirda out, you can cycle these for 1.
    Posted in: The Rumor Mill
  • posted a message on [IKO] - Weekly MTG Spoilers - Tricycle Lands!
    Tapped is pretty bad for any older constructed format , but these lands are totally fine for Commander decks.

    Shocklands and original duals are still far better, unless you really want the "domain" mechanic to shine.

    The cycling is pretty terrible as its so expensive, but you can use it if you have nothing else.

    ----

    Fine lands as they are, but far from spectacular.


    I can actually put these to good use. I already play the bicycle lands in Pioneer New Perspectives. Having a third color makes them that much better for me, and I cycle for 0 anyways, so it doesn't matter what the cycling cost is.
    Posted in: The Rumor Mill
  • posted a message on [IKO] - Weekly MTG Spoilers - Tricycle Lands!
    Quote from Ryperior74 »
    Quote from boombox_smk »
    I am in love. I absolutely love the Bicycle Lands. These now made the Bicycles ugly stepchildren. Begone Fetid Pools! Begone!

    Doubtful, but possible they complete the cycle in Zendikar?


    Commander legends is the safer bet


    I hope not, unless they're foil. ;p

    Also, no wonder they won't give us fetchlands in Standard. C'mon little Fabled Passage! I believe in you!
    Posted in: The Rumor Mill
  • posted a message on [IKO] - Weekly MTG Spoilers - Tricycle Lands!
    I am in love. I absolutely love the Bicycle Lands. These now made the Bicycles ugly stepchildren. Begone Fetid Pools! Begone!

    Doubtful, but possible they complete the cycle in Zendikar?
    Posted in: The Rumor Mill
  • posted a message on [IKO] Ladee Danger Preview - Easy prey
    Quote from mikeyG »
    Is this just a better Swat?

    ETA: close, but nope. I think Easy Prey is alright, there will almost always be a decent target on the board, and you can cycle it out if there's not. Nifty!


    It's more like Smother and Swat had a baby. Smat, if you will. (Please don't.) Both saw a good amount of play in their time. I'd say it might be relegated to boards, but I like it as an option.
    Posted in: The Rumor Mill
  • posted a message on [IKO] Sean Plott - Kinnan, Bonder Prodigy
    Quote from Creedmoor »
    Quote from boombox_smk »
    It's a creature version of Leyline of Abundance with the added bonus of not having to get G mana.


    And it costs 2 mana, can be your commander, and summon Eldrazi off the top of your deck.


    And has a friend named Kel that loves orange soda.

    I wish this had "Partners with Kelsien, the Plague."

    Not letting me make a commander deck with Kinnan and Kel as my commanders is appalling.
    Posted in: The Rumor Mill
  • posted a message on [IKO] Sean Plott - Kinnan, Bonder Prodigy
    It's a creature version of Leyline of Abundance with the added bonus of not having to get G mana.
    Posted in: The Rumor Mill
  • To post a comment, please or register a new account.