Quote from Grimble »
I think the 4 AV are necessary if you play it because it give you more chance to get that t1 AV.
And any AV casted before turn 5-6 are still good if you're playing heavy control, turn 10 isn't rare you know (but any later and they become bad, you're right).
Though Jace could be nice by discarding them, allowing you to cast them later with GDD. I think I'll get myself one or two copy of Jace (or Desolate Lighthouse ?).
Quote from greenminid »I am glad to see that we got an update to the primer, thank you lil_bolas. I am also glad to see that there is another person trying teachings. I personally prefer the teachings route for my cruel control deck. I am in the process of trying out a few of the shadows cards but till i actually decide which ones i would like to test that is on the back-burner of getting them. I have mogis main board as a test spot atm. he so far hasn't disappointed me.
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
lands:1 dragonskull summit1 sulfur falls1 reflecting pool1 sunken ruins1 cascade bluffs4 polluted delta4 bloodstained mire4 creeping tar pit1 smoldering marsh2 watery grave2 steam vents2 isand1 mountain1 swamp2 cruel ultimatum2 jace, architect of thought1 keranos, god of storms1 mogis, god of slaughter1 tasigur, the golden fang1 devour flesh1 logic knot1 far//away1 murderous cut1 repeal2 terminate2 mana leak2 mystical teachings2 remand2 spell snare2 shadow of doubt2 kolaghan's command2 electrolyze3 lightning bolt3 cryptic command1 batterskull1 tribute to hunger1 damnation1 hero's downfall1 consume the meek1 slaughter games1 rakdos charm1 vandalblast2 crumble to dust1 counterflux1 echoing truth1 teferi, mage of zhalfir1 spell pierce1 negate