I'm thinking two cryptic is probably the correct number as well but what I don't understand in all these lists is being proactive with discard effects that help flip Jace earlier and give us a way to rip our opponents of cards and work with perfect information. I also think that Delay may be a great alternative to remand or mana leak. I definitely don't wanna be reminding any of th r new breed of eldrazi with Cast triggers still going off. That just seems like real poor times.
I added Serum Visions back in as a 3 of removing Forked Bolt, roast and something else.
@JaceNivBolas I did not mean to single you out, I'm just saying you should do some more testing. The big difference is that Wandering Fumarole only dies to bolt if you are not paying attention. Lavaclaw Reaches dies to shock no matter what
The new land only dies to straight removal or double bolt. I'm pretty sure it has a 0 activation cost and when they bolt it you just activate it in response... Obviously if they sudden shock we are screwed but how many people play that?
I told ya a while back that I thought a few remand wasn't to bad and I really liked the one in my list. I also really like it in conjunction with single mana discard and the coalition relics in his deck is so he can cast ultimatum on 5. It is surprisingly easy to cast ultimatum on 5 in a deck with relic because colors are ever rarely an issue. Also the remands play right into his plan of keeping them from doing nothing until he gets to turn 5 where he can make them discard the part of their hand they have left so it sorta all is a package where you and I play a more value package that is trying to be decent against everything. He goes in an opposite direction of stop every opponent from doing there thing for a minute and then cruel on 5 hopefully. Follow up with titan who kills in 1 turn or so with a snapped bolt.
so here is a glimpse of what I am going to try running tonight. It's more of an experiment than anything else.
I think I may run a 1 of electrolyze over the 3rd Terminate. But I have yet to go that far down that path.
On another note, I really liked the Gurmag, Tasigur, Thoughtscour against red. Plus in the control matches we may just completely catch them offguard by boarding into a ore grixis delve deck.
I like Izzet Staticaster better because you can block and reuse the ability without costing you a draw step.
I do agree with izzet staticaster usually being better in modern in general and being awesome against opposing one toughness dudes with the same name,but was wondering if the dredge ability and the possibility to get creature's with 2 toughness in combination with dredging it back was better or not is all. I mean if I'm not mistaken we can dredge it back off of something like cryptic or electrolyze right? I'm not exactly sure because I didn't play when dredge was a mechanic.
Alright, so I've been debating this change for a moment. What are everyone's thoughts on izzet staticaster vs. Dark Blast. I am debating this because of running the Tasigur and gurmag anglers in the main and the fact that it can be recurred if milled with a thought scour while just dredging it back to hand can potentially fees Tasigur/snapcaster by itself.
Do you all think the idea is to far fetched to be realistic or do you think there is some amount of merit to it?
He may be good, I dunno. He has to tap and loot at least once to transform even if the graveyard is already full. And modern is a bolt format so I dunno how good he will continue to be if he is good initially.
I could definitely see the 5th delve guy being a problem, because there were times when I would have to snap a thought scour for more graveyard cards to be able to delve and still have the spells I wanted in my yard. I mean maybe we could consider a 4th scour, but then I think we should just not be playing cruel anymore and that's just not acceptable to me.
I'm pretty sure you can just reactivate it in response... There shouldn't be a limit to how many times it can be activated.
The new land only dies to straight removal or double bolt. I'm pretty sure it has a 0 activation cost and when they bolt it you just activate it in response... Obviously if they sudden shock we are screwed but how many people play that?
I think I may run a 1 of electrolyze over the 3rd Terminate. But I have yet to go that far down that path.
On another note, I really liked the Gurmag, Tasigur, Thoughtscour against red. Plus in the control matches we may just completely catch them offguard by boarding into a ore grixis delve deck.
1 Blood Crypt
1 Cascade Bluffs
2 Creeping Tar Pit
1 Darkslick Shore
3 Island
1 Mountain
4 Polluted Delta
4 Scalding Tarn
2 Steam Vents
1 Sulfur Falls
1 Swamp
1 Urborg, Tomb of Yawgmoth
2 Watery Grave
Creatures - 8
3 Fulminator Mage
1 Mulldrifter
3 Snapcaster Mage
1 Vendilion Clique
1 Anger of the Gods
2 Cruel Ultimatum
3 Cryptic Command
2 Damnation
1 Dispel
3 Kolaghan's Command
4 Lightning Bolt
2 Mana Leak
1 Remand
4 Serum Visions
2 Spell Snare
3 Terminate
1 Anger of the Gods
1 Dispel
1 Engineered Explosives
2 Flashfreeze
2 Gurmag Angler
2 Rakdos Charm
1 Spellskite
2 Tasigur, The Golden Fang
3 Thought Scour
I do agree with izzet staticaster usually being better in modern in general and being awesome against opposing one toughness dudes with the same name,but was wondering if the dredge ability and the possibility to get creature's with 2 toughness in combination with dredging it back was better or not is all. I mean if I'm not mistaken we can dredge it back off of something like cryptic or electrolyze right? I'm not exactly sure because I didn't play when dredge was a mechanic.
Do you all think the idea is to far fetched to be realistic or do you think there is some amount of merit to it?