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  • posted a message on Cube Community Survey — Theros Beyond Death
    Wow, I never saw the first vote, but the article layout and graphics are incredible! I didn't test a lot of cards from this newest set unfortunately, but I'll post what cards I have playtested

    Thassa's Intervention - 3
    Elspeth, Sun's Nemesis - 2
    Woe Strider - 1

    Thanks! We're going to be wrapping up survey collection soon, so if you haven't submitted your testing/include list yet please do! We're looking at ~60 Cubers that shared with us.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Cube Community Survey — Theros Beyond Death
    Hi everyone,

    I'm currently collecting how people in the cube community feel about Theros Beyond Death, and I would be remiss to miss out on MTGSalvation as a place to gather data! I did the same thing for Throne of Eldraine, and you can see the results of that data collection here - Throne of Eldraine Community Testing. Many of the members of the community here participated!

    Cube lists of all shapes and sizes are welcome! You can either fill out this survey or post your testing list below, along with card rankings. For card rankings, a rank of 1 means that you think the card is unlikely to make it through testing or you're unexcited about testing it. A rank of 2 means that you're medium on the card, but you think it has a decent shot of making it through testing. A rank of 3 means that the card is a windmill slam inclusion in your list. Feel free to use fractional rankings (ie 2.5).
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [ELD] [CUBE] Inclusions & Testing Thread
    I'm going around to various parts of the cubing community and collecting info on what people are testing from ELD -- wanted to make sure I didn't miss MTGS. I know lots of people have already posted, but it would also be great to learn how people think the cards themselves will test. I've been operating with a 1 - 3 scale: 1 being not sure it will make it through testing, 2 being pretty medium on it but it has a decent shot, and 3 being a strong inclusion you think is very likely to make it through testing. If you've already posted, feel free to pm me your rankings or edit your original post! Here's my testing list:

    Venerable Knight (3)
    Charming Prince (2)
    Giant Killer (1)

    Brazen Borrower (3)
    Witching Well (2)

    Murderous Knight (3)
    Rankle, Master of Pranks (2)
    Order of Midnight (2)

    Embereth Shieldbreaker (3)
    Robber of the Rich (3)
    Bonecrusher Giant (3)

    Gilded Goose (1)
    Once Upon a Time (3)
    Questing Beast (3)

    Fabled Passage (2)
    Oko, Thief of Crowns (2)
    Garruk, Cursed Hunter (3)
    Stonecoil Serpent (1)

    I'm going to be compiling these together into a dataset, so if you want to be a part of it let me know!
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1][CUBE] Serra the Benevolent
    Been cubing with Serra for quite a while now, and I have to say that while she’s quite good, I’ve rarely had the emblem be relevant. Aggressive decks pressure you too fast for you to spend 4 mana and not affect the board, and control decks can usually answer the emblem anyway. In one case, I was just decked by an opponent that couldn’t answer the emblem.

    Good card and a cube staple, but not oppressive by any means (unless your cube is quite slow).
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][WAR] Krenko, Tin Street Kingpin
    I’m typically very harsh on new rabblemasters because of their competition, but I’ve been pretty impressed by Krenko. I’m eh on the fact that the goblins come in untapped, but having 3 toughness is great and the synergy with equipment has been relevant multiple times.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1] Orcish Hellraiser
    Not a bad card, but it really does cost somewhere between 2 and 3 mana (assuming that splitting between 2 and 1 is an upgrade over 3, which it usually is). This card can lead to some really awkward turns and mana is incredibly tight in red aggro decks. A pass for me, but I'm interested to see how it performs for others if they test it.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1][CUBE] Enemy Talismans
    Signets can be super awkward though, like when you need to hold up a counterspell on 3 and only have an island and selesnya signet in play or whatever. I'll be switching to talismans, although I'm not happy about it because I love the signet foils.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][MH1] Ice-Fang Coatl
    I don’t think you need to swap out ALL your lands for snow lands if you want to play this card. I’ll be cubing ~10 snow islands and snow forests to support this little strix. But I’m not super anal about what lands I play, I just like playing good cards. That half-ass approach is also going to get tricky if we get another good snow card (I may run 10 in all colors to support Frostwalk Bastion as well).
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1] [CUBE] Archmage's Charm
    Quote from ryansaxe »
    I feel like both Cryptic and Shackles fill that slot, and I'm not certain I want another card that does that. This card is good if you can cast it, but it's not like it's bonkers or anything. Would have cubed at 1UU, but as is I'd rather have Supreme Will.


    This. We already have two strong cards that incentivize going into heavy blue, and both of them are stronger than this card. I’ll likely pass on this one.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][MHI] Ranger Captain of Eos
    I think there’s serious upside here, but I wouldn’t play this card in a non aggro deck. In an aggro deck against control, it can ensure lethal and prevent interaction. The 3/3 body is relevant and gets you an additional threat, even if a savannah lions on t4 is lame. But I think it has real legs, will likely test it over History of Benalia at 450. Don’t like it over the Gideons or other 3 cmc creatures.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][MH1] Winds of Abandon
    I think this card is better than Declaration in Stone. It’s backbreaking against aggro (though the front is pretty bad), and can be used for alphas. Will need to test to confirm, but pretty sure I’m in.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][MH1] Hexdrinker
    I don’t cube green aggro anymore, but that’s not going to stop me from slamming this. It’s a 3G 4/4 with protection from instants that eventually grows into an unstoppable threat. You don’t need to have green aggro in your cube to play this monster of a card. It’s good in Ramp, aggressive midrange, you name it.

    I have no aggro 2/1s to cut for this card, but I’ll find another cut.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][WAR] Krenko, Tin Street Kingpin
    Woof that is some synergy I've never thought about. Attack with Krenko, make goblins, use those goblins to tap blockers before the declare blockers step. That's actually sweet.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][WAR]- Blast Zone
    Although this isn't necessarily a criteria for inclusion based on power level, it also feels like a card with a very high skill ceiling and good gameplay. Unless there's a threat you need to answer now, you're incentivized to think about what your opponent can play and get Explosion Zone to that cmc. There's a fundamental tension between "do I march this up to answer future threats" and "I should wait for more information" which I really enjoy.
    Posted in: Cube Card and Archetype Discussion
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