I agree on burning oil, the flashback is often easily splashable. The only problem is I don´t like red very much in Innistrad. The Recluse is nice, but noone mentions the vampire, 6cmc hurts but in the right build i see him as a pretty annoying beater. I believe undying will be pretty strong.
Not the überpool at all. I´d go for RW and splash black for Olivia.
White offer the most removal, Bonds, Rebuke and the Tapper. White offers also some flyers and a good flashback pumpspell.
Red offer cheap creatures with First strike and a good power, Scourge of Geier is not bad and Kruin outlaw works well with the Ironsmith.
Artifacts make up a lot in this pool. 2 Torches offer removal the rig hunts a bigger flyer and the dagger gives the flyers and first strikers the power they need to be really annoying. Olivia loses the control vampire option most of the time but the ping and her flying ability will be good enough in most cases to simply win the game on her own.
The problem of the build is obvious the low toughness of most creatures. Most creature offer only 1 toughness and a opponent with 3 geistflames will probably cut your head off in a short time.
You could also go for GRb but I´d miss the removal a lot and flyers are not bad either.
Magic is getting worse and worse. There have been a lot of defense breakers in the Past, Overrun etc. But this is getting really ridiculous. Killing opponents creatures and Pumping your own is sick ok bah only a 4/7 body, sad it doesnt cost 4W.
Funny Leviathan
I wonder how it would look likestraight forward design, but nothing new, somehow missing the line can only be blocked by flyers :P. 5/10
Czisz´s Breeding ChamberGG
Legendary Enchantment
X: Put a green X/X snake token onto the battlefield where X is the number of grow counters on Czisz´s Breeding Chamber, X can only be the number of grow counters on Czisz´s Breeding Chamber. Put an grow counter on Czisz´s Breeding Chamber. Czisz´s first baby died, all the following became bigger and bigger.
I know the wording is bad, but i guess you understand was was meant.
Next. Create a legendary creature or Planeswalker representing Czisz.
Kensei: Nice card, nice affect I just don´t like the name very much. For sure a fun multiplayer card. Casual fun.
7/10
Wobbels: cool card, really nice cantrip time. As soon as you hit 7 mana this is game over for your opponent, maybe needs to be 8 mana. 8/10
PanchoPonce: The cards fits the challange, in some way cool, i don´t see the first ability fitting in the sceme. something like : +1 Until your next turn you have shroud and target creature can´t attack might fit better. 5/10
Red_Death: Quite complicated. Pretty narrow use and it doesn´t feel completely black to me. But it really changes the game ;). 5/10
((Nakraton: My own creation, mehh. Didn´t know about Ceseltial Convergance, wouldn´t have done that if i knew it. almost a copy (4/10))).
Junk Bubble3U
Enchantment
Whenever an artifact is put into your graveyard from the battlefield, exile it. x: Put a card you own exiled with ~ into your hand.
What is X for?
Thordain2R
Enchantment - Aura
Enchant Planeswalker
Enchanted Planeswalker gets: +2 This deals 3 damage to target creature or player
Tamm TammG
Enchantment
Whenever an Elf enters the battlefield, target creature gets +1/+1 until end of turn. 2GT: Put a 1/1 Elf Token onto the battlefield.
Homarid Shedders :2mana::symu:
Creature - Homarid
When Homarid Shedders is dealt damage, target creature you control becomes a 0/10 Oyster until your next draw step.
At the beginning of any player's draw step, you may pay or to return target Insect creature or
White offer the most removal, Bonds, Rebuke and the Tapper. White offers also some flyers and a good flashback pumpspell.
Red offer cheap creatures with First strike and a good power, Scourge of Geier is not bad and Kruin outlaw works well with the Ironsmith.
Artifacts make up a lot in this pool. 2 Torches offer removal the rig hunts a bigger flyer and the dagger gives the flyers and first strikers the power they need to be really annoying. Olivia loses the control vampire option most of the time but the ping and her flying ability will be good enough in most cases to simply win the game on her own.
The problem of the build is obvious the low toughness of most creatures. Most creature offer only 1 toughness and a opponent with 3 geistflames will probably cut your head off in a short time.
You could also go for GRb but I´d miss the removal a lot and flyers are not bad either.
1st Usually you never lack fatties in green the wurm is pretty good but there should come some other fatties and you only need max 3.
2nd I like fast decks this wurm costs seven not what i want on 2nd pick.
I´m the strange guy that picked the titanic growth. Fast, splashable and good impact in early mid and late game. With some blue fliers not a bad idea.
When you choose Phyrexian you either end up BG or BU with the chance of BGu.
I wonder how it would look likestraight forward design, but nothing new, somehow missing the line can only be blocked by flyers :P. 5/10
Czisz´s Breeding Chamber GG
Legendary Enchantment
X: Put a green X/X snake token onto the battlefield where X is the number of grow counters on Czisz´s Breeding Chamber, X can only be the number of grow counters on Czisz´s Breeding Chamber. Put an grow counter on Czisz´s Breeding Chamber.
Czisz´s first baby died, all the following became bigger and bigger.
I know the wording is bad, but i guess you understand was was meant.
Next. Create a legendary creature or Planeswalker representing Czisz.
Most cards in the list have been updated several times. The one that could be easily updated is the deed.
Damnable Act GB
Enchantment (R)
XGB, sac ~: Destroy all nonland permanents with converted mana x or less.
Next: make a plainswalker with only 2 loyalty abilities and a static ability
7/10
Wobbels: cool card, really nice cantrip time. As soon as you hit 7 mana this is game over for your opponent, maybe needs to be 8 mana. 8/10
PanchoPonce: The cards fits the challange, in some way cool, i don´t see the first ability fitting in the sceme. something like : +1 Until your next turn you have shroud and target creature can´t attack might fit better. 5/10
Red_Death: Quite complicated. Pretty narrow use and it doesn´t feel completely black to me. But it really changes the game ;). 5/10
((Nakraton: My own creation, mehh. Didn´t know about Ceseltial Convergance, wouldn´t have done that if i knew it. almost a copy (4/10))).
What is X for?
Thordain 2R
Enchantment - Aura
Enchant Planeswalker
Enchanted Planeswalker gets: +2 This deals 3 damage to target creature or player
Next: Eye of the World
Punktlandung 3WU
Enchantment
At the beginning of your Upkeep if you have exactly 11 life you may gain 9 life and draw 3 cards.
ugggg next: a card with 3 different cycle abilities.
Enchantment
Whenever an Elf enters the battlefield, target creature gets +1/+1 until end of turn.
2GT: Put a 1/1 Elf Token onto the battlefield.
Creature - Homarid
When Homarid Shedders is dealt damage, target creature you control becomes a 0/10 Oyster until your next draw step.
At the beginning of any player's draw step, you may pay or to return target Insect creature or
Creature - Giant
Islandwalk
Islands do not untap at the beginning of your untap step.
8/8
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