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  • posted a message on [ZEN] Regeneration
    Quote from joboman
    Well what i'm saying is that why would they print spells that are almost exact copies of other already-existant ones except they take out the regeneration clause, unless there was going to be playable creatures with regeneration. Like, however much you take away all things that hate on regeneration drudge skeletons will probably never be played.


    We are all still in the mindset that regeneration is a useless ability, except as an additional ability to already good cards like Troll Ascetic.

    WOTC is attempting to change that by having less and less spells that trump regeneration. Correct me if I am wrong, but in Alara and M10, Path to Exile, Terminate, Child of Alara and Polymorph are the only cards that can kill regenerators.
    (Celestial Purge and the like are conditional but do take note they exist)

    What I am saying is that these creatures are slowly getting more and more playable because of their regeneration ability.
    Posted in: Speculation
  • posted a message on Day of Judgment
    Quote from Koopa
    Everyone says that it isn't as good because you can still Regenerate.... are there any good cards right now that actually do that?


    I think that the removal of the anti regeneration clause of almost all removal (save exile) will make regeneration matter more. Right now the perception is that regeneration is a trivial ability... but we'll see...

    Its actually a nicer design than wrath, given that it interacts (positively and negatively) with regeneration.
    Posted in: New Card Discussion
  • posted a message on [ZEN] Day of Judgement (REAL!)
    Wizards believe almost all (at least competitive) players have full sets of Wrath and will not buy more... so why not print a "new" staple everybody will be buying all over again. Plus- removing anti regeneration provides a good excuse.


    EDIT: Actually, as a budget casual player: Thank you, Wizards! Wrath will get cheaper.
    Posted in: The Rumor Mill
  • posted a message on [ZEN] Speculation to why the slow rolling of cards
    All it does for me is avoid the partial cards altogether, and just wait for the final cards.

    Good news is.. hopefully they learn from this and not do this again.
    Posted in: Speculation
  • posted a message on Landfall
    Quote from Trancebam
    Finally found it.
    It's not something they like to do, it's something they want to do, which playing lands does fit the bill.


    Great digging and I agree. Compare to Retrace, which gives tension to whether to play the land or "retrace" the land into a spell. Landfall is almost a win-win mechanic. Especially now in standard there are no Geddon Effects except for Ajani.

    Quote from Darklightz
    A strange mechanic and highly favors green. Unless of course they give land tutors to all the other colors, or just make a bunch of artifact land fetchers.

    You mean like basic land cycling?
    Other than that, I agree, green will definitely have an advantage abusing this mechanic.
    Posted in: Speculation
  • posted a message on (ZEN) new Chandra
    Quote from Metallix87
    I'm guessing we'll see abilities like Tremor, Stone Rain, and Wildfire as her abilities.


    Planeswalkers are designed to be able to win the game by themselves. These three when combined cannot let you win by itself.
    Posted in: Speculation
  • posted a message on [ZEN] Sorin Markov (Complete card in 1st post)
    Spoiler wise, I think its good they spoil something we already know, builds up suspense Smile
    The next would probably the Name.. and hopefully give these whiners something to whine about.
    Posted in: The Rumor Mill
  • posted a message on [ZEN] - Textless Basic Lands (Visual Spoiler in first post!)
    Quote from CorporateNoun
    Wow, drafting these lands higher than bad cards is now a viable money draft strategy.


    Haha yes, that would probably happen.

    The roots of the 2nd pic not touching the pyramid/obelisk looks a bit weird to me. But the concept of a giant forest is great... surprising they thought of this just now.

    Comparing the wallpapers I like them all, but probably like the Island Cups the least.
    Posted in: The Rumor Mill
  • posted a message on Splice onto Trap?
    Quote from krishnath
    Saw it. Doubtful though, apparently only one old mechanic is returning, and that would be Kicker, according to the preview cards. ^^


    Second this. Splice wont be returning this time around.

    EDIT: Splice onto Traps would be bad. Reason why Splice sucked was because it only worked in one block... Wizards has learned from that and won't do the exact same mistake.
    Posted in: Speculation
  • posted a message on The Return of the Kor
    Nothing much to speculate on but just shows many of the planes in Magic are interrelated.

    Personally I hope that Zen is just the homeworld of Kor and that's it...
    Posted in: Speculation
  • posted a message on Traps - One of many?
    Flavorwise, traps makes most send in Blue (trickery) and White (retaliation).
    That is why they are creating a worls where the mechanics makes sense.
    (Kinda like Oddeysey gave graveyard mechanics to all colors)

    Mechanics wise, Traps fit all colors. They could be punishing opposing startegies.
    Posted in: Speculation
  • posted a message on [ZEN] Four Cards From GenCon
    Whiplash Trap Trap mechanic is nice.. especially the preview card.. what a way to punish aggro!

    Kor Sanctifiers... Dominarian linked flavor.. hmmm intriguing.....
    Kicker is back!?! Of course a versatile mechanic.. will depend on the actual cards...
    I kinda hope they would release a set with no returning mechanic to give us an entirely new feel. Tribal set the return cycling, Multicolor set then return Kicker? I'm not pattern-mongering but I just hope for a set with all new shiny mechanics.

    Beast Hunt... a "fixed" Harmonize?.... but probably should cost 1GG or lets you reveal 4.

    Hideous End - Just an OK card
    Posted in: The Rumor Mill
  • posted a message on Exploration
    Exploration is a good card... a real possible reprint if lands are the theme. But I hope the come up with something better (not necesarily more powerful, but something that could be better suited for the environment, whatever that may be)

    Also, if anyone does not like the topic, why not just simply ignore it?
    Posted in: Speculation
  • posted a message on [ZEN] Flying?
    In a set with all creatures flying green could be king of removal Smile

    If the entire set would be flying, the basic lands should themselves be flying, a la Urza Block Plains.
    Posted in: Speculation
  • posted a message on [ZEN] - Textless Basic Lands (Visual Spoiler in first post!)
    Lands are pretty good looking so far, and the environment really is intriguing. Wizards marketing sure is doing a good job hyping the set... even mere basic lands generate so much hype!
    Posted in: The Rumor Mill
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