Why does everyone's scenario where a person plays Ratchet Bomb assume that player is doing nothing else?
Ratchet bomb is yet another tool the player who is using it can use to BUY TIME to setup their win. The fact that you have to play around their bomb is exactly what they want...forcing the other player to make certain decisions.
Honestly, the presence of Ratchet Bomb is good. It keeps bad werewolf decks from winning but still leaves room for strong deck builders to find a way to abuse werewolves.
Just got done with a daily on mtgo and went 3-1 with boom/bust zoo. Won vs WW, affinity, and shaman. Lost to public enemy #1, G 12post. With wall of roots and overgrown battlement, this is a tough matchup. Any ideas what we can do to improve it? I didn't lose to eldrazi, it was Titan and wurmcoil. Ran same list as what I posted on pg 16 with a slightly different side board. Tonight my board was:
Were you running Blood Moon mainboard? I have found that Magus of the Moon holds up stronger to mono-green since they can't seem to kill it (unlike Blood Moon which they can grip/etc.)
I'm curious to it's viability. Also I concur with the decision to run boom//bust variant of zoo. It has an incredible matchup against tron/post. Not only that but it has a strong matchup against most decks that overextend their manabases.
You still need lasher against mono-white control though. Recurring life-gain creatures is a complete pain.
I'm going to have to disagree. This deck does not need (and IMO) should not waste the SB space on Baneslayer Angel. BSA are not a control card and do not fit the flow of this deck. They are weak vs all decks because all decks run answers to them.
That having been said, I LOVE the fact that so many people try bringing her in 2nd match because everyone is so used to that trick that they leave all their Baneslayer hate in so when I play vs these people, they think I am bringing in BSA so they leave in 8 dead cards. HILARIOUS. I love sitting across form an opponent with 3 Terminates in hand waiting for my nonexistent BSAs.
You're fooling yourself if you don't think BSA is an important slot in that board. I realize the 200$ price tag for a playset is scary...but BSA stabilizes against aggro builds and even if she eats removal they should hold negates to protect her.
Not sure why you call Jace the worst planeswalker. In all honesty I think he's one of the absolute best planeswalkers. Constant stream of card advantage = win.
Worst? Chandra Ablaze probably. Too little impact on the game at her mana cost. Recurring removal is nice, but not being able to pitch lands is just meh.
It just doesn't seem to do enough.
The OP explicitly stated non-green.
Ratchet bomb is yet another tool the player who is using it can use to BUY TIME to setup their win. The fact that you have to play around their bomb is exactly what they want...forcing the other player to make certain decisions.
Honestly, the presence of Ratchet Bomb is good. It keeps bad werewolf decks from winning but still leaves room for strong deck builders to find a way to abuse werewolves.
Were you running Blood Moon mainboard? I have found that Magus of the Moon holds up stronger to mono-green since they can't seem to kill it (unlike Blood Moon which they can grip/etc.)
But another choice is kavu/punishing grove build w/ busts and magus in sb
Thanks. That definitely seals it for me. I too am kind of partial to Rav Block stuff...and he was so beastly when he was standard legal...
You're definitely right. There's no place to put him...
I'm curious to it's viability. Also I concur with the decision to run boom//bust variant of zoo. It has an incredible matchup against tron/post. Not only that but it has a strong matchup against most decks that overextend their manabases.
You still need lasher against mono-white control though. Recurring life-gain creatures is a complete pain.
It answers splintertwin, and a variety of other annoying abilities. (Huge setback for melira for example).
It makes our fetches and knights hurt more...but it might be worth it.
Would be sweet mechanically if it worked my way... But youre probably right.
You're fooling yourself if you don't think BSA is an important slot in that board. I realize the 200$ price tag for a playset is scary...but BSA stabilizes against aggro builds and even if she eats removal they should hold negates to protect her.
Worst? Chandra Ablaze probably. Too little impact on the game at her mana cost. Recurring removal is nice, but not being able to pitch lands is just meh.
Congrats, you broke magic. That is a mana accelerator for free. It also fixes far too easily, thins with no drawback, etc.