good concept here i like how it would only cost just a forest to get a 1/1 into play and the ability to get the card into play is fair as well
3GWU
Jix'Agi, the Swift Clawed
Legendary Creature-Nacatl Bandit
First-Strike
When ~ comes into play return target tapped creature to its owner's hand
When ~ would be removed from play, you may return X lands to your hand, put ~ back into play with X +1/+1 tokens on it where X is the number of lands you returned
5/5
oh i like this card, its sorta using the Clash ability, technically if you would like you could just change the effect all around to be: Each player discards a card then have the Clash and whoever loses has to discard 2 cards makes the card a bit more balanced in my opinion but you can just keep your idea
ive been playing ninja gaiden 2 lately since my little cousin gave me it....so
here an idea for a card, but its not a ninja ;-)
3URR
Shinto-Ken, The Elequant Swordsman
Legendary Creature-Human Samurai
Bushido 2
Swordcall5: Search your library for an artifact equipment with converted mana cost of 5 or lower and put it into play equipped to ~, you may activate this ability as if it were an interupt
3/4
yes swordcall is an idea for an ability i came up with....idk if its been done but i thought it would be a nifty trick
LOL ??? this card hurts my head haha, so pretty much your paying 2 mana to shuffle X cards into target person lib and then have them put X cards back into thier GY ??....that can be nice considering what if you make them lose some of thier more precious cards....i like it....even though its a funky card
BBGG
Decaying Pestilence
Enchantment
Whenever a non-token creature is put into the graveyard from play, put a rot counter on Decaying Pestilence.
Remove X counters : Put X -1/-1 counters on target creature
good idea concept, id probably change it to a enchantment-aura.....but its a pretty awesome concept to use in 2HO
5UB
Kryptos, Innercity Bounty Hunter
Legendary Creature-Cyborg Assassin
Double-Strike
When ~ comes into play name a creature type, search target player's libaray and remove all cards with that creature type from the game
~ can only be blocked by 2 or more creatures
5/5
nice card, id lose the cost to to maybe 3bb instead otherwise its a cool card especially with the spellmorph on it
5WUBRG
Ruskras, Scarecrow King
Legendary Artifact Creature-Scarecrow
Basic Landwalk
Trample
All other Scarecrows have +1/+1 5 Put a 1/1 Scarecrow into play
When ~ leaves the field put 5 1/1 colorless scarecrow tokens into play
10/10
nice card, but you outta add that you should shuffle your lib after putting the land into play
4BG
Arachnick, Son of the Spider
Legendary Creature- Human Mutant
Reach 2Bt Destroy target creature with Flying, put a +1/+1 counter on ~ for every creature with flying it destroys this way
When ~ would leave the field, put 4 1/2 spider tokens with Reach into play
4/5
since theres no new cards ill add one to keep the thread going
5WB
Vedic, The Exiled One
Legendary Creature-Human Rogue
Double-Strike
When ~ comes into play sacrifice any number of creatures you control, ~ gets X +1/+1 counters where X is the number of creatures sacrificed
Whenever ~ becomes the target of any spells or abilities, sacrifice it and put all previously sacrifced creatures back into play under you control
4/5
fair mana cost, nice ability, i like this card since i can run it in my control deck
been a while and its 3 in the morn folks so bear with me on this card
:symgr::symgr::symgr::symgr:
Enflamed Goo
Creature-Ooze
Devour
Enflamed Goo deals X damage to target creature where X is the amount of creature it devoured
If Enflamed Goo devoured another Ooze creature type, Enflamed Goo gains Haste
1/2
i wont comment on your card so someone else can, but you completly changed my cards affect, it dont want it to deal X dmg to its controller where X is the amount of -1/-1 counters, i only want it to deal 1 dmg if the creature has the -1/-1 counter
this is a nice card, 4 life for a card though seems pretty steep, even though you can gain life for discarding a card, id change the name personally, but other than that its a nice card
3B
Demon-Infused Armor
Creature-Demon Spirit
Wither
Creatures with -1/-1 counters deal 1 damage to thier controllers whenever they attack or block
1/3
ok, idk what islandhome means.....do you mean islandwalk ???....since then ok i understand, and Fear is more blackish then blue even though the Dimir decks were blue/black....and red isnt big on putting -1/-1 counters on creatures either, thats more black and green.....red is more of destroying completly.....nonetheless for its cost....its pretty much a double spell if you use both colors to play
11
Tekonicus, The 13th Piece of 11 Realms
Legendary Artifact Creature-Mechanical Gargantuan
Affinity for Artifacts
Trample, Islandwalk,Plainswalk,Mountainwalk,
Swampwalk,Forestwalk
When ~ comes into play sacrifice all artifacts you controlled prior to playing ~, put X -1/-1 counters on ~ where X is the amount of artifacts sacrificed
11/11
id probably reword it to remove a +1/+1 counter, and possibly beef up the cost of mana for the land destory maybe to 2BB...but other then that, it has the color protection that white does so it works....but the destroy land ability is sorta redish....yet you got pro-red....eh i suppose it works
1UR
Optical Hemorrhage
Sorcery-Arcane
Splice RR
Target player reveals thier hand, target player discards a card at random and puts X -1/-1 counters on a creature where X is the cards converted mana cost
3GWU
Jix'Agi, the Swift Clawed
Legendary Creature-Nacatl Bandit
First-Strike
When ~ comes into play return target tapped creature to its owner's hand
When ~ would be removed from play, you may return X lands to your hand, put ~ back into play with X +1/+1 tokens on it where X is the number of lands you returned
5/5
ive been playing ninja gaiden 2 lately since my little cousin gave me it....so
here an idea for a card, but its not a ninja ;-)
3URR
Shinto-Ken, The Elequant Swordsman
Legendary Creature-Human Samurai
Bushido 2
Swordcall5: Search your library for an artifact equipment with converted mana cost of 5 or lower and put it into play equipped to ~, you may activate this ability as if it were an interupt
3/4
yes swordcall is an idea for an ability i came up with....idk if its been done but i thought it would be a nifty trick
BBGG
Decaying Pestilence
Enchantment
Whenever a non-token creature is put into the graveyard from play, put a rot counter on Decaying Pestilence.
Remove X counters : Put X -1/-1 counters on target creature
5UB
Kryptos, Innercity Bounty Hunter
Legendary Creature-Cyborg Assassin
Double-Strike
When ~ comes into play name a creature type, search target player's libaray and remove all cards with that creature type from the game
~ can only be blocked by 2 or more creatures
5/5
5WUBRG
Ruskras, Scarecrow King
Legendary Artifact Creature-Scarecrow
Basic Landwalk
Trample
All other Scarecrows have +1/+1
5 Put a 1/1 Scarecrow into play
When ~ leaves the field put 5 1/1 colorless scarecrow tokens into play
10/10
4BG
Arachnick, Son of the Spider
Legendary Creature- Human Mutant
Reach
2Bt Destroy target creature with Flying, put a +1/+1 counter on ~ for every creature with flying it destroys this way
When ~ would leave the field, put 4 1/2 spider tokens with Reach into play
4/5
5WB
Vedic, The Exiled One
Legendary Creature-Human Rogue
Double-Strike
When ~ comes into play sacrifice any number of creatures you control, ~ gets X +1/+1 counters where X is the number of creatures sacrificed
Whenever ~ becomes the target of any spells or abilities, sacrifice it and put all previously sacrifced creatures back into play under you control
4/5
been a while and its 3 in the morn folks so bear with me on this card
:symgr::symgr::symgr::symgr:
Enflamed Goo
Creature-Ooze
Devour
Enflamed Goo deals X damage to target creature where X is the amount of creature it devoured
If Enflamed Goo devoured another Ooze creature type, Enflamed Goo gains Haste
1/2
3B
Demon-Infused Armor
Creature-Demon Spirit
Wither
Creatures with -1/-1 counters deal 1 damage to thier controllers whenever they attack or block
1/3
11
Tekonicus, The 13th Piece of 11 Realms
Legendary Artifact Creature-Mechanical Gargantuan
Affinity for Artifacts
Trample, Islandwalk,Plainswalk,Mountainwalk,
Swampwalk,Forestwalk
When ~ comes into play sacrifice all artifacts you controlled prior to playing ~, put X -1/-1 counters on ~ where X is the amount of artifacts sacrificed
11/11
1UR
Optical Hemorrhage
Sorcery-Arcane
Splice RR
Target player reveals thier hand, target player discards a card at random and puts X -1/-1 counters on a creature where X is the cards converted mana cost