I'm playing them as-originally-printed for now. If they prove too overpowered in testing, I will probably revert to playing them as-errata'd.
Even with the errata, Lutri is still a free card (that costs 6 now). Lurrus is perfectly good maindeck as well. Gyruda is still probably OK. The rest are probably not worth running.
I'm not sure if adding ~15 or so planeswalker targets to a Smother makes up for the ~99 creature targets I lose off of a Go For the Throat/Heartless Act kind of spell for the same 1B mana cost.
I wish this card had Cycling 3 (or was a B Sorcery).
I don't think its necessarily better than HA or GFTT but in your list, I think it would be better than the edict or fatal push on average.
Smother is not all that good in cubes unless you're at 720+ sizes, but hitting walkers is a decent upside.
The better comparison is probably with Abrupt Decay, which would be in more cubes if BG wasn't removal tribal already. You miss on the uncounterability and hitting enchantments and non-creature artifacts, but you also have a card that is much easier to cast.
Sure it misses a lot of targets compared to Murderous Rider and Hero's Downfall, but 1B is much less than 1BB to cast.
Certainly playable if you feel the reanimator deck needs support, or you're going a little deeper on cantrips. I imagine this is good in peasant reanimator decks/cubes.
Basri Ket 1WW
Legendary Planeswalker - Basri
Loyalty: 3
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
-2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white soldier creature tokens that are tapped and attacking.
-6: You get an emblem with: "At the beginning of combat on your turn, create a 1/1 white soldier creature token, then put a +1/+1 counter on each creature you control."
Seems decent, but doesn't do much without a board state (unlike the 4-drop walkers). Still, randomly doubling your attacks is good!
here are some stats on companion in IKO limited, pre-nerf. for what it's worth, note that the baseline winrate of players using this service is 57%, so any winrate below 57% means the companion is actively bad.
of course IKO limited is not super comparable to cube - for example, kaheera is significantly easier to companion in limited, and lutri is significantly easier to companion in cube, and has a higher ceiling of things to copy. but it's some food for thought.
interestingly, maindecked companions tend to do poorly. i suspect this is due to the situation where you draft the companion, and try to force the restriction, and end up with a pile to steaming garbage where you cannot meet the restriction, which leads to lost games.
Lurrus is still a servicable maindeck 3-drop even with the companion errata, but the errata makes him far less powerful as a companion. Lurrus decks are mostly aggro decks, and I don't want to pay 6, even for a free 3/2.
So inelegant. I will probably draft these as intended, for now. If they prove overwhelmingly unfun or overpowered, I will probably then get the borderless art versions without reminder text, and run them with the errata.
Even with the errata, Lutri is still a free card (that costs 6 now). Lurrus is perfectly good maindeck as well. Gyruda is still probably OK. The rest are probably not worth running.
I don't think its necessarily better than HA or GFTT but in your list, I think it would be better than the edict or fatal push on average.
The better comparison is probably with Abrupt Decay, which would be in more cubes if BG wasn't removal tribal already. You miss on the uncounterability and hitting enchantments and non-creature artifacts, but you also have a card that is much easier to cast.
Sure it misses a lot of targets compared to Murderous Rider and Hero's Downfall, but 1B is much less than 1BB to cast.
Basri Ket 1WW
Legendary Planeswalker - Basri
Loyalty: 3
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
-2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white soldier creature tokens that are tapped and attacking.
-6: You get an emblem with: "At the beginning of combat on your turn, create a 1/1 white soldier creature token, then put a +1/+1 counter on each creature you control."
Seems decent, but doesn't do much without a board state (unlike the 4-drop walkers). Still, randomly doubling your attacks is good!
here are some stats on companion in IKO limited, pre-nerf. for what it's worth, note that the baseline winrate of players using this service is 57%, so any winrate below 57% means the companion is actively bad.
of course IKO limited is not super comparable to cube - for example, kaheera is significantly easier to companion in limited, and lutri is significantly easier to companion in cube, and has a higher ceiling of things to copy. but it's some food for thought.
interestingly, maindecked companions tend to do poorly. i suspect this is due to the situation where you draft the companion, and try to force the restriction, and end up with a pile to steaming garbage where you cannot meet the restriction, which leads to lost games.