- StumbleMuse
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Member for 9 years, 1 month, and 25 days
Last active Fri, Sep, 27 2019 10:58:52
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Mar 12, 2018StumbleMuse posted a message on Dominaria Spoiler Digest - Who's Who and What's What from the Release Notes"Sylvan" is an adjective, and not a location. "Sylvan" means "of or related to the woods or wooded areas." So, the caryatid and the library were merely in wooded locations, and thus were "sylvan."Posted in: Articles
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Nov 30, 2017StumbleMuse posted a message on If You Can't Take Criticism of Jeremy Hambly, You're Part of the ProblemInternet "trolls" basically have no life, and their mission is to get under your skin. If you are letting the trolls win, then you either need to re-evaluate your goals, re-evaluate the places you frequent on the Internet, or re-evaluate where and how you "display" yourself on the web.Posted in: Articles
I fail to see why this young lady is even important to the MtG community. It's not apparently because she plays Magic well, it's because she displays herself in skimpy costumes dressed like Chandra or Liliana... She wants a million followers on Instagram or something...
When you freely display yourself on the web, you're going to be subject to some ugly talk. I hate that for the young lady, but this isn't a MtG problem, this is an Internet/Real World problem. Does this girl play tournament level Magic? If she doesn't, then why do we care? I'm not attacking the young lady in my free time, but this hardly seems germane to the conversation on mtgsalvation.com. - To post a comment, please login or register a new account.
With cards like Tormenting Voice, Nahiri, Faithless Looting, Fiery Temper, the new Alms of the Vein, and some sort of suite of lightning bolts, silver bullets and the like, there is a lot of fun synergy here...
Unsure of the creature base myself, as to quantities and make up... Do we use typical burn creature base (Guide, Swiftspear, Eidolon), which is a consisent and known component (if boring in this new shell) or do we forge something new? Been working on this idea in my head lately.
I love that card; one of my favorites way back in the days of Extended... I used to play this ridiculous fun Recurring Nightmare/Survival of the Fittest deck, and I loved the Shapeshifter as an additional sub-engine for the deck. Great card!
And sorry for swerving topics in a Cube forum... I must need coffee...
4-mana for 9-damage seems interesting, no matter what caveats or qualifications are on the card.
But as a 1-of, it's a puzzling choice. The Devil is really only good for the first turn or two, so running just 1 seems to make the statistical odds of drawing the Devil in your first 7 cards quite insignificant, and therefore almost pointless...
I have seen debate on the subject, but it still seems that Skullcrack makes the cut, but not necessarily run as 4-of. The card that seems to battle for Skullcrack's card space seems to be Atarka's Command, at least to my review. I run more Mardu color schemes than Naya myself. I really like Atarka's Command, but my manabase is already tricky enough that adding a fourth color doesn't seem like a good idea.
Seems pretty cool. The casting cost is a bit expensive, but you get a non-vigilant Serra Angel for the price if the casting of this enchantment triggers it; additional enchantments seem to "seal the deal," making this a nice niche card for an Enchantress deck.
Apparently in my son's circle of friends out at Nerd Academy, there are 3 sort of hardcore MTG nerds like myself who are parents, so my MTG gaming nights I have wished for over the last few years may finally be coming to light...
It will be fun to bust out a "modern" burn deck that is sort of Sligh-inspired and share his perspectives on the format...
I didn't say there were NO combos that could be busted in the early days; I said there were LESS degenerate combos...
Necropotence didn't even exist until Ice Age, so pairing that with all these other Alpha/Beta/Unlimited cards is a tad anachronistic. "Ernhamgeddon" seemed unfair back then, but that's a decidedly less exciting "combo" these days. And even then, that was still incredibly "draw dependent" and the MTG card pool lacked cantrips and all the rampant tools for library manipulation that we have now today.
So, yeah... maybe you're right... The Crypt has always been broken. But I still think that there were less powerful outcomes for the card back in those days, based on the smaller card pool and lack of library manipulation prevalent in the Dark Ages of the game.
I don't know if you can consider those early mana rocks to be mistakes; back then, the Vault, Crypt, Lotus, and Moxen were the only real means of accelerating, but there were nowhere as many degenerate combos in place back then as there are today. When those cards were originally played, the relevant MTG card pool could have been no more than 1000 cards, and not the 13,000 cards that are now available to choose from. With all these increased options, came more chances for degenerate combos, and this larger card pool spotlights more ways for the Mana Crypt to be abused. But early in the game, this was just "acceleration," not abuse. So, I don't think you can call them mistake cards; those cards just got more powerful as time went by, but were less degenerate in their infancy, when the Magic playing terrain was nowhere as advanced as it is today.