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Treasure Cruisin' Gifts Storm
 
The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
  • posted a message on [XLN] Dire Fleet Ravager
    Quote from wtwlf123 »
    They haven't gone into the details of what that change might look like. Right now, everything still redirects.

    Where can we find info about it? Has WotC released an anticle about that potential change to the game?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Set (P)review) My top 20 Rivals of Ixalan cards for the cube!
    Nice article as always! Must have been though to write since the card quality of this set is pretty damn low. I hope it won't discourage you doing it moving foward!

    Was wondering, what do you think of World Shaper?
    Posted in: Articles, Podcasts, and Guides
  • posted a message on [RIX] Rivals of Ixalan Testing & Inclusions
    Quote from _i0 »
    Quote from calibretto »
    Chupacabra is probably the rarest uncommon ever. My group open about 40 packs of RIX this weekend between prereleases and winnings and literally only saw one copy of Chupacabra and it wasn't even foil.


    This line of thinking always comes up when there's a chase uncommon (saw it a lot with Fatal Push) and it's always total nonsense.

    One -- you opened 120 uncommons, and there's 60 in the set. Getting exactly one isn't unlikely at all.

    Two -- you only notice Chupacabra because it's the "chase" uncommon. How many Majestic Heliopterus did you open? How many Highland Lake? They go straight into bulk piles so you have no idea. But whenever the ONE uncommon you want is missing, it's super noteworthy.

    Three -- just think about how the packs are made. Look at print sheets. I haven't seen one for RIX uncommons, but what's more likely -- it being the same as every other print sheet since 1996 with equal printing among the same rarity... or there being some conspiracy where WOTC thinks they need to make Chupacabra more scarce because ???reasons??? and make their printing/pack creation significantly more difficult and expensive in order to accomplish that?

    (anyway, total aside, back to actual card discussion)

    We do think less common uncommons exist. Rudy, from Alpha Investment, has made a ton of comments about it since SOI release a few years ago. Not every rare and uncommon are print the same according to him and god knows he opens TON of packs. Just look at his YouTube videos and you'll see. We get your point, but don't understand why you need to be rude about it though.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE] Dire Fleet Daredevil
    Yeah, we're on the Marauders vote as well. FWIW, it might also be our own cut. This or Aether Chaser, depending on performances to come of the BR Artifact package we added. The package is good so far and may need Chaser presence to go further.
    Posted in: Cube New Card Discussion
  • posted a message on [RIX][CUBE] - Grasping Scoundrel
    Carrion Feeder purpose isn't really to attack on turn 2. The card is normally in there to add sacoulet to the cube so that the Aristocrats package could be fonctionnal. But I do understand your point. If your were seeking for a new black 1-drop beater, I think Grasping Scoundrel could do a fine job.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE] Dire Fleet Daredevil
    We like our red 2-drop list pretty much at the moment but we should be able to find a spot for Dire Fleet Daredevil easily at 666 of size. Place in order of preference and power, we actually run this :

    Young Pyromancer
    Kari Zev, Skyship Raider
    Eidolon of the Great Revel (Still pretty insance at our size)
    Hellspark Elemental
    Stormblood Berserker
    Grenzo, Havoc Raiser (Highly underrated card)
    Abbot of Keral Keep
    Harsh Mentor
    Plated Geopede
    Mogg War Marshal
    Lightning Mauler
    Aether Chaser
    Keldon Marauders

    Base on that list and on the need of MWM & AC for some archetypes, I think Keldon Marauders would be a decent choice.
    Posted in: Cube New Card Discussion
  • posted a message on [RIX][CUBE] - Grasping Scoundrel
    This card has nothing to do with Carrion Feeder or Cryptbreaker. Why would you cut either of them for it? Not saying it's bad or anything, but I assume both of those zombies aren't really in there for their power to attack on turn 2. It would be a mistake to replace one of them for Grasping Scoundrel if at first your cube design has bring you to craft around Carrion Feeder or Cryptbreaker.
    Posted in: Cube New Card Discussion
  • posted a message on [[SCD]] Keranos, God of Storms
    Exactly that. We have good experience with God of Storms so far. Not going anywhere.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE] Dire Fleet Daredevil
    Not link to the topic by any mean, but regrowth isn't meant to retake creature most of the time. It's better in the midrange/control shell that can primary recast good utility spells. It's more like a green noninstant speed, noncreature Snapcaster Mage than anything. Sure you can always recast your strong creature, but most of time we see it shines, it's in the Jund, Junk and Temur decks that have lot of spells.
    Posted in: Cube New Card Discussion
  • posted a message on [RIX][CUBE] Huatli, Radiant Champion
    The worst (and less deep) guilds are Simic and Boros. Rakdos is super stacked AND powerful, as Selesnya. Seriously, I wouldn't even consider this card if our cube contained like 15+ of each guild cards. I'm not even sure we would play it in a guild only cube compose of 360 cards...
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE] Dire Fleet Daredevil
    The more I think about the card, the more I think it's actually pretty strong and also better than Abbot. Unlike with Abbot, you have some sort of control on the result of its ability. Yeah you can't choose what spell will ended up being in your opponent's graveyard as the time you cast it. Although, if there's a couple of them in there as when you're ready, you can set it up pretty nicely.

    Also, the floor of it is not a 2/1 First Strike for 1R. It's actually a 2/1 First Strike, with a gravehate ability, for 1R. Not negligeable at all.
    Posted in: Cube New Card Discussion
  • posted a message on [RIX][CUBE] Ravenous Chupacabra
    Man this card is good, but how many Doomed Blade dude do the cube need? At 450, 540 and 720 of size?
    Posted in: Cube New Card Discussion
  • posted a message on [RIX][CUBE] Huatli, Radiant Champion
    I think it is one of the most dissapointing card we've seen in the recent spoil avalanche so far. So bad and so smash by competition.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE] Dire Fleet Daredevil
    This card seems solid. It can get a lot of value by turn 4 to 6. It will bring back your aggressive deck in the game by flashbacking spicy stuff your opponent already did to you. We really like the design of it. The floor is real low, but the ceilling is higher than Abbot most of the time.
    Posted in: Cube New Card Discussion
  • posted a message on 3-0 Deck Archives
    Excellent work on the spreadsheets here! It's awesome!

    I've also work myself on specific datas recently, collecting every pick and pass of the cube so you could determine what are the best and most played/drafted card card in the cube. I'll see if I can share it to you with an online spreadsheet and edit my post afterward.

    EDIT : https://docs.google.com/spreadsheets/d/1PSWYRFmtK_aMyrDmfOcLYwFRiXRssJBSjlDJb7XZqIc/edit#gid=1551468540

    There it is. Draft%, MD% et Win% are missy since you have to lower the number after dot to actually see them. I've fix the white and blue sheet on it, but for the others you'll have to dit by yourself if you interested!

    (Sorry, I know this thread was originally meant for 3-0 cube list and that I do now collaborate to shift it thrue Spred Sheets & Data stuff, but it was too tempting to share)
    Posted in: Cube Card and Archetype Discussion
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