You'll find several lists here.
My list is in block #13 with the changes from block #43.
Xaviman is trying his list from block #37. I think he has made or is making some changes in block #41.
Other lists that won tournaments can be found in blocks #1, #26 and #34 but those were all before the BBE unban.
- fncmtg
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Member for 9 years, 1 month, and 4 days
Last active Thu, Feb, 14 2019 10:53:09
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metalmusic_4 posted a message on 42-Lands Seismic Swans ComboPosted in: Deck Creation (Modern) -
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Yord posted a message on Colorless Eldrazi StompyMost broken thing I did last night was T0 Gemstone T1 chalice on two (against storm) T2 Smasher, T3 Smasher.Posted in: Deck Creation (Modern) -
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WarMachinePrime posted a message on indomitable creativity deckValid point for sure.Posted in: Deck Creation (Modern)
But…
The possibility of aligning your next say 2 draws to exactly what you need to combo on turn 4 could be quite valuable over the even more randomness of Serum Visions. I'm thinking early game here, turn 1 or 2. I may test it just to get a feel for it. SV is a great card, I'm just not sure it is optimal for what I run though. -
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Etcherik posted a message on Colorless Eldrazi StompyPosted in: Deck Creation (Modern)Quote from fncmtg »How does chalice help for the living end? they just cycle everything then cascade into Living end. Maybe it is just bad luck, I board all that end but somehow they pull out the win. I have played the for awhile number probably 6-7 FNM's usually 3-1 with it every time, but usually my loss is too those decks. I was just saying from my experience, I have yet to go 4-0 with it. I play at a super competitive FNM, its actually the biggest one in north america and I have heard it may be biggest in the world.
Hey Fnc, chalice on 0 counters Living End when they cascade into it because the cascade ruling says they get to cast the card they cascade into without paying the mana cost and LE doesn't have a CMC (counts as 0). Hope this helps. - To post a comment, please login or register a new account.
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Match 1: 1-2 vs Jund, He took game 1 because I couldn't find a violent outburst, I took game 2 very quickly and game 3 I beat myself by playing a blood moon and him landing a lily. I can definetly beat this match up, I just need to fix the sideboard a little. I think blood moon is asking a little too much out of this deck.
Match 2: 0-2, vs KCI, this deck is very hard to deal with and he ending up not losing all night and 2-0 everyone
Match 3: 2-0 vs UW control, game 1 I swung for 23 damage on turn 4 then game 2 we played a more of a control variant but I was able to ricochet trap his cryptic for the win
Match 4: 2-1 vs eldrazi tron, game 1 he won but the next two games I was able to chew is chalices away and land a living end.
Here is the deck I played
4 Curator of Mysteries
4 Desert Cerodon
1 Fulminator Mage
1 Nimble Obstructionist
3 Simian Spirit Guide
4 Street Wraith
4 Striped Riverwinder
1 Vendilion Clique
1 Architects of Will
Enchantment (3)
3 As Foretold
Instant (10)
3 Cryptic Command
2 Disallow
1 Supreme Will
4 Violent Outburst
3 Living End
Land (21)
1 Bojuka Bog
1 Breeding Pool
1 Forest
5 Island
4 Misty Rainforest
1 Mountain
2 Scalding Tarn
1 Steam Vents
1 Stomping Ground
2 Sulfur Falls
1 Tolaria West
1 Urborg, Tomb of Yawgmoth
2 Anger of the Gods
3 Blood Moon
3 Dismember
3 Ingot Chewer
1 Loaming Shaman
1 Nimble Obstructionist
2 Ricochet Trap
I was really happy with the deck all night, I think the sideboard could use a little tinkering but as a whole the deck was consistent and alot of fun. I know the card as foretold isn't as interactive as the mono blue version but after using it once in a game, it makes the opponent a little more cautious when you have counters present in the deck.
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So I played this deck a few weeks ago and I just wished there were more consistent ways to get a living end and wanted more cycle creatures. I know there is no reason to play temur colors, you either do mono blue or just jund living end but I want to play with as foretold lol. I know this deck isn't as effcient but I did have some luck play testing it. I went 4-0 vs jund rock which was awesome.
Here is the deck list I am running Friday night for fun
4 Curator of Mysteries
4 Desert Cerodon
2 Fulminator Mage
1 Nimble Obstructionist
3 Simian Spirit Guide
4 Street Wraith
4 Striped Riverwinder
1 Vendilion Clique
Enchantment (3)
3 As Foretold
Instant (10)
3 Cryptic Command
2 Disallow
1 Supreme Will
4 Violent Outburst
3 Living End
Land (21)
1 Bojuka Bog
1 Breeding Pool
1 Forest
4 Island
4 Misty Rainforest
1 Mountain
2 Scalding Tarn
1 Steam Vents
1 Stomping Ground
2 Sulfur Falls
1 Tolaria West
1 Urborg, Tomb of Yawgmoth
2 Anger of the Gods
3 Blood Moon
3 Damping Sphere
2 Dismember
3 Ingot Chewer
1 Mindbreak Trap
1 Ricochet Trap
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I have used cloudshift in the past and it was great, I just ran out of room and Eerie Interlude allows me to flicker the whole board if needed. I have never thought about eldritch evolution and it seems pretty saucy. I may try that card out a bit, at least 2 in the deck.
So I ended up taking panharmonicon and felidar gaurdian out of the deck, the curve was too high and slowed the deck down. I know the aether vial helps the resilience of the deck but I may cut it to see what happens. It doesn't really speed anything up becuase most of the deck is 3 and 4 count.
Kitesail freebooter is nice for control but I really like the card draw from the elvish visionary offers. Eternal witness and renegade rallier is nice too but then 3cc in the deck is stupid high.
I am going to tinker with this deck for a bit
4 Blade Splicer
3 Elvish Visionary
4 Flickerwisp
4 Noble Hierarch
4 Restoration Angel
4 Siege Rhino
4 Wall of Omens
Instant (9)
3 Cloudshift
2 Eerie Interlude
4 Path to Exile
2 Eldritch Evolution
Land (22)
4 Flooded Strand
1 Forest
2 Godless Shrine
2 Horizon Canopy
2 Marsh Flats
4 Plains
1 Swamp
2 Temple Garden
4 Windswept Heath
2 Abrupt Decay
2 Kitchen Finks
4 Leyline of Sanctity
2 Reclamation Sage
3 Rest in Peace
2 Stony Silence
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Grixis Artifacts
Overview of the Deck
The concept of this deck is to exploit Ensoul Artifact and the new card Tezzeret's Touch by applying the enchantments to to evasive creatures or artifacts on the board. Then after a few attacks you can sacrifice your creature with a shrapnel blast for the win or use galvanic blast with metalcraft activated.
Decklist
3 Ghostfire Blade
3 Mox Opal
3 Springleaf Drum
Artifact Creature (15)
3 Walking Ballista
4 Ornithopter
4 Signal Pest
4 Vault Skirge
3 Tezzeret's Touch
4 Ensoul Artifact
Instant (7)
4 Galvanic Blast
3 Shrapnel Blast
Sorcery (3)
3 Serum Visions
Land (19)
1 Blood Crypt
4 Bloodstained Mire
4 Darksteel Citadel
1 Island
1 Mountain
4 Polluted Delta
2 Steam Vents
1 Swamp
1 Watery Grave
Card Choices
Creature - I would say the top creatures in the deck would be Signal Pest and Vault skirge, these cards can put your opponent in a tough spot.
Creatures I am still playtesting with: Hangarback Walker and Master of etherium
Spells - Both ensoul artifact and Tezzeret's touch are the heart of the deck but shrapnel blast is right behind them.
Lands - Darksteel citadel is pretty solid with the enchantment attached to it
Guide to Playing the Deck
The Concept of the deck is very easy but this deck can attach a ensoul artifact on turn 1 and game could be over by turn 3. Surprisingly enough this has happened a few times.
God Hand:
Turn 1: Play a Darksteel Citadel, play ornithopter, drop Mox Opal, then tapping out to attach ensoul artifact to ornithopter
Turn 2: Draw, play a land, multiple option here, play another ensoul artifact, or swing putting your opponent to 10 -15 life
Turn 3: Draw, play a land, swing out or swing with one then shrapnel blast for the win.
This deck has been able to race with naya burn consistently then also with them taking damage from their shock lands, the game can go very quick.
Matchups
I am still playtesting and working on the matchups.. I am also still tinkering with the deck, I can add your results or idea here.
Sideboarding and Alternate Card Choices
I am also tinkering with the sideboard but I think cards that should considered are;
Fatal Push
Stubborn Denial
Lightning Bolt
Spellskite
Dismember
Relic of progenitus
spell pierce
whipflare
I hope this primer will take off or people will notice this deck, so far it has played very well for me and I am still tinkering and acquiring some cards to play it at a FNM.
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We could potentially have a total of 8 ensoul artifact in the deck, vault skirge would be a better fit. We can play the new card fatal push
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2 Narset, Enlightened Master
4 Seeker of the Way
Instant (18)
2 Anticipate
4 Lightning Strike
2 Magma Jet
3 Ojutai's Command
3 Stoke the Flames
2 Valorous Stance
2 Wild Slash
//Legendary (1)
1 Dragonlord Ojutai
Planeswalker (6)
2 Elspeth, Sun's Champion
2 Narset Transcendent
1 Sarkhan, the Dragonspeaker
1 Ugin, the Spirit Dragon
1 Anger of the Gods
4 Treasure Cruise
Land (24)
2 Battlefield Forge
2 Flooded Strand
3 Island
2 Mountain
4 Mystic Monastery
2 Plains
3 Shivan Reef
4 Temple of Epiphany
2 Temple of Triumph
2 Anger of the Gods
2 Arc Lightning
2 Banishing Light
2 End Hostilities
1 Erase
2 Glare of Heresy
2 Mastery of the Unseen
2 Nyx-Fleece Ram