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  • posted a message on MOM/MAT- March of the Machine + Aftermath Worldbuilding, Lore and Story
    Quote from Ryperior74 »
    Quote from ThyLordQ »
    They don't. Two stories and two days of previews was all that was announced.


    it was changed to a single day of previews because that leaker ruined everything for wotc


    Regarding the lack of stories, I'm guessing Aftermath had a tiny advertising budget. (I believe MaRo has stated in the past that the online fiction is considered advertisement, and is paid for - either in money or employee work hours - out of their advertising budget.) Still, given the purpose of Aftermath, it's a huge disappointment. I would have much rather had a story that give us a series of brief cutaways showing the various worlds and people and how they were handling the post-Invasion.

    Also - I might be reading too much into this, but MaRo had indicated in the past that the decision to make the main narrative characters be Planeswalkers (the impetus behind the Mending) was driven by their need to have marketable and identifiable reoccurring characters - their "Mickey Mouse", as MaRo put it. On Blogatog on Tuesday, MaRo was asked:
    Quote from krinstranger » »
    You've talked about planar portals as drawing attention away from the Planeswalkers that are a major focus of Magic. Now we have the Omenpaths. What changed?

    And MaRo responded:
    Quote from Mark Rosewater » »
    Magic changed.

    Am I reading too much into this, or is this tacit confirmation that the mass desparking was driven by the popularity of Commander and the de-emphasizing of Planeswalkers in favor of Legendary creatures?
    Posted in: Magic Storyline
  • posted a message on MOM/MAT- March of the Machine + Aftermath Worldbuilding, Lore and Story
    Quote from soramaro »
    I could see this. I also expect Quintorius to keep his newly acquired spark though. They're clearly not planning to retire the planeswalker card type, so they're going to slowly build a new cast of characters. Quint could be the first member of the "new generation."

    I guess they could also do the "shipwrecked explorer" trope with him in Ixalan 2.0. They already did that with Jace though...


    I did forget about Quintorius. And now that you bring it up, I could see WotC doing a riff on Journey to the Center of the Earth, with Quintorius as a lost explorer protagonist.

    And a question for the lore-savvy - does the Phyrexian invasion mark the beginning of general awareness of the existence of the multiverse throughout the multiverse? Some worlds (e.g. Ravnica, Dominaria, Kaldheim) were already aware of other worlds, but my understanding has always been that the existence of the multiverse, like planeswalkers, was a secret known only to a select few on most worlds.

    And if this is the beginning of mass awareness of the multiverse - any idea what some of the consequences could be?
    Posted in: Magic Storyline
  • posted a message on MOM/MAT- March of the Machine + Aftermath Worldbuilding, Lore and Story
    Quote from Caranthir »


    For a long while, Ajani didn't answer, long enough that Nahiri thought he wasn't going to. "She survived as well," he said at last, "but she's been damaged. I don't know what happened; some part of the process when we were cleansed of Phyrexia, but she can no longer planeswalk. I can, but . . . it took everyone. Teferi, Kaya, Melira . . . so many others. They saved me. They cleansed me of the taint of Phyrexia and kept me intact." A shudder passed through him. "The others . . . weren't so lucky as you and I."


    Completely missed that - thanks! Maybe the Lorwyn 5 + Elspeth really are the only walkers left?

    Let's say the missing sparks are out there somewhere in the multiverse, waiting to be found. That sounds like a solid story hook for a great many characters (heroes, villains, and all points beyond) that could be built out in many ways.

    And what if those sparks could be found and gained by other people? We already know sparks can be transferred. (What happens if Bolas escapes the Meditation Plane, and learns that there are sparks out there, just waiting to be claimed...?)
    Posted in: Magic Storyline
  • posted a message on MOM/MAT- March of the Machine + Aftermath Worldbuilding, Lore and Story
    Quote from soramaro »
    I'm fine with planeswalkers desparking. Planebound characters are more interesting anywhere, and random omenpaths crisscrossing the multiverse lead to a bigger sense of adventure (instead of everyone who matters just being able to go everywhere on a whim). I just wish there was any explanation/hint for why the desparking happened, and why some were unaffected. Maybe we'll still get this?

    Anyway, I hope they do some interesting stuff with the planes now. Looking forward to seeing more of Eldraine, New Capenna, and even Ravnica (*gasp*). I'm not getting up my hopes too much, because branding dictates that most planes will more or less go back to what they were before. I hope they wait a few years until the next "big bad" shows up and do more small-scale storytelling for the time being. That works better with the current story format anyway.

    If Path of the Enigma and the Nahiri story are any indication, I assume the next story arc is going to revolve around the suppression of interplanar travel.


    1. While the obvious conclusion is that the mass desparking was some combination of Realmbreaker and the Cylex blast in the Blind Eternities (MaRo even named the former as the cause), I do wonder if the Nahiri story is pointing to the the fact that maybe the missing sparks were drawn away by the Blind Eternities as an attempt to repair itself, the same way the Mending required sparks to heal the rifts. If that is the case, it's possible the sparks weren't entirely expended, and can be found and reclaimed. Which would be an interesting set-up for the next big story line - what happened to the sparks, and where are they?

    2. On a more pragmatic (cynical?) note, Planeswalker design space was clearly getting thin (at least for some characters) and with Commander emphasizing Legendary Creatures over Planeswalkers, this decision (for good or ill) allows WotC to print more (former) Planeswalkers as cards more often without all of the baggage of printing Planeswalker (the permanent type) cards.

    3. Plus or minus Kaya and Elspeth, I almost expect WotC to decide that only Chandra, Jace, Garruk, Liliana, and Ajani retain their sparks, as a nod to them being the original "neowalkers".

    4. I think even WotC realizes that some planes (*cough*Ravnica*cough*) were getting a bit stale as a setting, and the post-Invasion multiverse gives WotC an excuse (and yes, they never technically needed one because they write the narrative) to mix things up the next time we inevitably return to e.g., Dominaria, Innistrad, Zendikar, or Ravnica. I just hope we see the consequences for years to come, not just in the next Ixalan and Eldraine sets.
    Posted in: Magic Storyline
  • posted a message on MOM/MAT- March of the Machine + Aftermath Worldbuilding, Lore and Story
    Quote from Flisch »
    I don't know. I may obviously be wrong, but I just don't see the reasoning behind desparking so many planeswalkers. Like why?


    Three possibilities come to mind (and they are not mutually exclusive):

    1. Drama - Some of the characters who lost their Spark (e.g. Ob Nixilis) may be seeking to restore them, creating new (?) motives and storytelling options for them. (Our mileage may vary on how compelling this will or will not be.) More directly, every character is somebody's favorite character (or more cynically, characters are IP who have value) and WotC doesn't want to kill too many characters off, so desparking them is a way to make March of the Machines feel like it has consequences without having irreversible consequences. (e.g. Marvel depowering mutants after House of M, only to repower them years later.)

    2. Realignment - WotC is changing the nature of the Spark and the Multiverse yet again (Mending 2.0). Some of the non-PW characters shown in the art (e.g. Sigarda) are becoming planeswalkers, or neo-planeswalkers, or neo-neo-planeswalkers or whatever terminology we are going to have to invent.

    3. (Corporate) Synergy - Magic's multiverse / Dominia is being sync'd up with the DnD multiverse, and planeswalkers going forward will just be individuals who travel the planes (or equivalent entities), not necessarily those who have a special innate ability to do so. (e.g. Lolth, Minsc and Boo, Gandalf, etc.)
    Posted in: Magic Storyline
  • posted a message on Dominaria United Story, Worldbuilding and Lore
    Quote from soramaro »
    In this article from today Maro talks about how new Ertai got made:
    https://magic.wizards.com/en/articles/archive/making-magic/dominaria-united-states-design-part-1-2022-08-29

    I'm no expert on the older stories, so I'll leave it to others to say what to make of this. It seems like they used a later (unnamed) appearance of the character to justify ignoring him getting incinerated?

    Pretty much, yes. The way Maro presents the story, Ethan saw Ertai's death in the Invasion block as the actual continuity violation (because the narrator of Rath and Storm was supposed to be an elderly Ertai), and resurrecting Ertai was simply correcting that mistake (and setting up his future de-compleation? Food for thought...) Your mileage may vary as to whether two wrongs make a right when it comes to playing with continuity.

    Quote from soramaro »
    I'd still wish we saw more echoes of the Time Spiral era, especially the overall environment (and not just Benalia). For example, why not show Goblin settlements built on top of collapsed "stone obelisk" mountains or new Tolarian academies amid old slag island formations?

    I will point out that a number of lands (Adarker Wastes, Yavimaya Coast regular art, Island #267) appear to show partially-collapsed stone obelisk mountains, and two of the Plains (262, 264) show vegetation growing over the salt wastes. Having said that, I completely agree. More visual nods, especially on the red cards, would have been greatly appreciated.
    Posted in: Magic Storyline
  • posted a message on [DMU] King Darien XLVIII (48) — Cassius Marsh preview
    I cannot take credit for realizing this, but the "XLVIII" is probably not arbitrary or a good indicator of how many generations have passed since the Ice Age.

    Because it is an inside joke: The Seattle Seahawks (WotC's home American football team) won Super Bowl XLVIII. And Cassius Marsh - who previewed this card - was originally drafted by the Seahawks in 2014, the same year they won Super Bowl XLVIII.
    Posted in: The Rumor Mill
  • posted a message on Dominaria United Story, Worldbuilding and Lore
    While the Phyrexians winning in March of the Machine is very possible, I personally believe WotC is ready to end the current Phyrexian storyline. After all, it began in 2011 with Scars of Mirrodin (technically, in 2003 with the original Mirrodin) - 11 years is long enough. For what it is worth, I don't think this will be the end of the Phyrexians - either New Phryexia will be sealed off or it will be destroyed, but the Phyrexians survive somewhere else in the multiverse, and will begin building anew.

    On a related note, I love the idea of creating a travel network between worlds. After the Mending, WotC set the rule that only planeswalkers could travel between planes (e.g. no more Weatherlight travel or planar portals) because they wanted planeswalkers to still be special after they were made mortal. Which was fine, except it had the side effect of making every non-planeswalker character in every world feel less important by comparison.

    As an example, let's take the new Weatherlight crew - I genuinely believe they have potential as characters, but they will never develop or become "important" as long as we only see them when we happen to be on Dominaria. But give them the ability to travel the muliverse like the classic Weatherlight crew, and suddenly they could potentially show up in any set, creating wonderful opportunities to showcase them as characters.

    Even with this change, planeswalkers are still unique - they are the only ones with innate planeswalking powers, and they are the only ones who can travel beyond the worlds touched by the Realmbreaker.

    (There is a cynical voice in my head telling me this change is being driven by Commander's popularity, with its focus on Legendary creatures over planeswalkers, and this change allows for WotC to better develop Legendary creatures as new focal (storytelling, but also merchandizing) characters alongside Jace, Chandra, Liliana, etc. If popular Commanders start showing up on other worlds, that will confirm this for me.)
    Posted in: Magic Storyline
  • posted a message on Dominaria United Story, Worldbuilding and Lore
    Quote from Caranthir »

    It is simply total BS.

    Attached is the excerpt from Apocalypse, page 205. Ertai was burnt to ashes, as all who read the books 20 years back know.

    So unless they are very good at reassembling ashes back into a person, it is impossible to bring him back like that. The Hanna-like simulacrum/replica sounds more plausible.

    I asked Jay Annelli (Jay13x), the official storyline consultant, how is this possible. His answer was simply "yes, Sheoldred brought him back with his magic". How exactly from the friggin' ashes, I did not learn.


    If I wanted to play along, I might suggest that the glistening oil is basically magical nanotech, so reassembling Ertai (and Kaldra) from dust and ash wouldn't be outside the realm of possibility.

    But the truth is, ever since Maro basically stated many years ago that Magic was embracing "comic book" style storytelling (and reiterated when asked why Nicol Bolas was not killed off after War of the Spark), no villain will ever be permanently defeated and no dead character can be counted on to stay dead. I give 50-50 odds we see Phyrexian Zombie Venser before this current plot arc concludes in "Marathon" next year.

    When Magic storytelling aimed to be Fantasy, characters could grow and change. But Comic Book storytelling is based on the illusion of change, a cynical cycle based on the length of time the average fan reads a given comic. Character development only lasts as long as the current creative team and continuity is only fixed until the next story needs to be told.
    Posted in: Magic Storyline
  • posted a message on Dominaria United Story, Worldbuilding and Lore
    Quote from Ryperior74 »

    but if they are resurrecting old phyrexians then I can theorize something.



    They might do the same thing with Gix on resurrecting him

    Rona is his biggest fan and the leader his cabal and domnating dominaria might be a red herring for them to gather old phyrexia phyrexians along with getting their hands on the sylux

    and also maro teasers this time mentions
    a character players have been requesting get a card for years finally gets one


    i starting to think "The raven man" is a red herring because Lim-Dûl the Necromancer is one in the same so he already had a card already

    Gix is the only one i can think of that can fit that teaser that isn't the raven man


    Gix sounds very plausible to me, although if we don't get him here, we certainly will in Brother's War.

    With appearances by Ertai, Braids, Lim-Dûl, Dihada, and compleated planeswalkers, I wonder if we are seeing the creation of a "Legion of Doom" comprised of past villains? Gix would definitely fit right in.

    Could we be seeing Kaervek, Mairsil, or deeper cuts like Johan, Shauku, or Tojira? Or maybe villains from other planes (Baron Sengir...?) if the Phyrexian conflict widens in the next few sets?
    Posted in: Magic Storyline
  • posted a message on Dominaria United Story, Worldbuilding and Lore
    Quote from Ryperior74 »

    well theres already a conspiracy theory

    tamiyo and ajani is here and also got compleat

    so conspiracy theory is angrath ashiok and sorin are the other victims

    but im already ready for this theory to go down for the count


    If the Wild West plane rumor does have any truth to it, that would point to Angrath appearing soon, as his home plane was hinted to have a Western flavor.

    Interestingly, Sorin, Ajani, Tamiyo, and Angrath are all parents or mentor figures (surrogate parents), meaning their compleation equals instant drama for other characters. Sorin is a particularly interesting case, because his character has lacked direction since his feud with Nahiri apparently ended in a draw. Compleation might revitalize his character.

    Quote from Flisch »
    Sometimes it feels like the only characters in Dominaria are either old characters or characters directly associated with old characters. Guess Dominaria is not an evolving world anymore.


    We did get a host of new characters in our last visit to Dominaria, such as Yargle, Tiana, and Slimefoot, although I still kinda agree with you. I think this is a consequence of WotC's decision to brand Dominaria as the "history plane".

    Quote from Flisch »
    As for Ajani and Jaya. Hey, finally some stakes. Good. What does irk me the wrong way is that the character selection doesn't feel organic and it's exclusively non-mainline planeswalkers and those the audience generally likes. But whatever, at least WotC realizes that you can't tell a high-stakes story without, well, stakes.


    I can see the logic: Ajani was planned for death multiple times (Theros, War of the Spark) due to the over-abundance of whtie planeswalkers plus the dead mentor trope, only to get a reprieve both times. With Elspeth back in action, it makes some sense to finally pull the trigger.

    As for Jaya, she mechanically lives in the same card space as Chandra, and her death connects gives Chandra an emotional connection to the Phyrexian storyline, albeit in the most cliché way possible.

    Also - if the Phyrexians compleated someone like Chandra or Jace now, it would basically confirm that some or all the compleated planeswalkers will eventually be cured. By targeting the B-team characters, there is still some doubt as to whether the compleation will be permanent.
    Posted in: Magic Storyline
  • posted a message on June drops Secret lair drops

    Still got some questions regarding that piece (besides why Akroma is still not allowed to sport a beard even in 2022...):

    1) Do those doves have more to do with that tear running down Akroma's cheek (since she's made to wage war rather than bring peace) than the Nivea imagery has to do with bringing Akroma to tears?

    2) Does the flavortext (quote "Nivea's kind face") including Nivea's depiction in the art (wearing a dress, holding flowers, head bowed down, peace-symbolizing doves flying about the character) completely fly in the face of Nivea's history as a pit warrior?

    Still a wonderful piece of art, though.


    I can't speak to the artist's intent, obviously, but my read would be that image represents the idealized version of Nivea in Ixidor's memory that guided him in crafting Akroma, and Akroma's tear is there to symbolically represent her lust for vengeance being born out of grief.

    I find myself now wishing that Akroma had been characterized enough to understand her status as a symbolic replacement for Nivea and been able to reflect on that (unless she did and I have forgotten? - just as I wish Avacyn had been written to be able to properly reflect on her true status as humanity's zookeeper (protecting and empowering humans, but only enough to keep them alive as livestock for the vampires - a brutal deconstruction of the "savior as a shepherd" metaphor) in her final moments.
    Posted in: The Rumor Mill
  • posted a message on Truly unique interactions
    I believe Equinox is the only card in the game that can counter a spell based on what that spell *could* do, instead of what it does or did.

    Floral Spuzzem isn't particularly unique - it just has a very early version of the "saboteur" ability - but the printed version has a unique wording - a mistake in the templating has the Floral Spuzzem itself making a decision. (Pair it with R&D's Secret Lair for extra confusion.)

    Obsidian Fireheart has unique reminder text that is more flavorful than explanatory.
    Posted in: Magic General
  • posted a message on New capena speculation
    In addition to mobster movie tropes (e.g Offer They Can't Refuse, Piece of the Action, Sleep with the Fishes, Bank Heist, Valentine's Day Massacre, etc.), I expect to also see some Film Noir tropes.

    Related - as New Capenna is (or was) literally a "City of Angels", I expect some Los Angeles homages, especially to Prohibition Era LA.
    Posted in: Speculation
  • posted a message on [NEO] Mobilizer Mech — Good Luck High Five preview
    I like the origami aesthetic. As for playability, I like the ability but my gut says Limited-only card (but I'm usually dead-wrong about power levels).

    Also - am I the only one disappointed that "Mech" isn't a new creature type? Especially with the W40k Commander decks coming?
    Posted in: The Rumor Mill
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