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  • posted a message on Modern Esper Draw-Go
    @rumtitan i like the start. but I'm going to be a voice her to for Esper charm as well, it totally is the biggest reason to be black here. its one of the few cards thats as good on turn 3 as it is on turn 20 and every mode is relevant (and one of narsets strongest targets for rebound), so id find a home for some. let us know how that deck plays out! other than Esper charm, my other thought was why 2/2 split with timely reinforcements and souls especially since it makes a great target for lili.

    as another note, not a 4-0 but this deck did get 3-1 in a MODO daily and i think is a great direction for esper, i hope we see more out of this. piloted by TheSauceBoss



    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    pros of hand disruption:

    cheap
    pre-emptive threat elimination
    choice of what to take
    knowledge of players hand (most valuable i think)

    cons:

    bad top decks late game
    doesn't effect the board
    *haven't stopped a card that the other player has paid for (biggest drawback i think)*
    if you're not following disruption with pressure they'll find that piece again

    its not hard to see hand disruption is really strong certain matches (control/combo) and terrible others (redundant agro decks). I think the deck could benefit from an effect like monastery siege. the looting every turn would allow us to pitch the late game mana leaks and hand disruption. I think the problem is that the deck is already maxed on its ability to stabilize the early game and playing a 3cmc enchantment isn't going to help that. so not saying thats an answer but the deck could greatly benefit from a tool like that. are there any viable cards to do that in esper? i think monetary siege is the closest and its just not quite there.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    RumTitan (and anyones else interested) heres what I'm currently toying around with:



    I'm back and forth with discard like inquisition and thoughtseize in the deck, currently I'm playing without them in favour of full serum visions and some targeted kill spells. lili is also a test and this list is very fluid as i try different things out. this is just todays list

    other cards I'm considering testing out somewhere are:

    Posted in: Control
  • posted a message on GWx Vizier Company
    Good news! As i know this card well trying to make it work in pod i can answer those questions

    1. No devotion needed. It is a creature everywhere except the actual battlefeild where it needs devotion. Hand, library, GY... Its all creature so it works with CC

    2. Since its your card you stack the abilities ( persist and athreos occur at the same time) so if you want finks to persist put athreos ability down first, and then stack finks persist ontop, finks will persist, and your opponent choosing will fizzle since finks is no longer in the GY (you can do it the other way as well if there is a scenario where that seems more advantagous) i dont know when that would be but the options there.
    Posted in: Combo
  • posted a message on GWx Vizier Company
    I havnt tested it out tons but here's something i havnt heard anyone else talk about and maybe its good maybe it isnt. Has anyone looked at playing with athreos at all?

    My background was pod, and the reason athreos never took off there (he was greatly talked about in those threads) was that he broke the pod chain and it was better to just keep poding for combos. But here you dont have that issue, he can be snagged with CC and either turns your dead creatures to bolts or keeps your hand stocked and the throttle to the floor. Just wondering if anyone else has tried this? I like the limited testing ive done with it so far!
    Posted in: Combo
  • posted a message on Modern Esper Draw-Go
    I dont think youre wrong, amalek, but i think you need to build around her a bit more. Shes not ever going to win a game on her own, its what she helps the rest of the deck do that will.

    First on the odds of bricking on narset: i dont think its as bad as you think. Currently I'm trying her in a list of 33 spells, 2 creatures and 25 lands. Taking into account the critical mass of targets, fetches thinning by the time narset hits (marginal i know but its something) and the serum visions, i find she hits more than 50/50, id say around 2/3 of the time.

    Regarding jace: the only deck hes really stopping that its safe to tap out for with him on turn 4 is twin. His +1 is nice and it does buy you time to find a verdict or something against other decks, but if your using him to fact or fiction you might as well play a 4 mana draw spell like concentrate, cause then you get to keep everything.

    Maybe its a loose analogy but i see narset as a sphinxs revelation. Dropping her on turn 4 and then plussing her till turn 8 lets say nets you 2-3 cards plus any life if they redirected attacks or bolts towards her. A sphinx on turn 8 is probably getting you somthing similar, 2-4 cards and 2-4 life. (For right or wrong thats what im doing is playing her over sphinx)

    Moreover though, a tap out style goes much farthur than just narset, theres discard to look at, ive been playing around with lili, (who has been promising)especially when you have those dead cards in hand, wherther its lands or inquisitions or mana leaks and best case lingering souls.

    Hope you see all of this as constructive debate Smile
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    RumTitan I completely agree with you, I've been testing out an esper control list involving narset and I deffinitly see potential somewhere there. Your post in fact is the reason I decided to join the conversation instead of just spectating, which I've been doing for quite some time. There definitely are people here entrenched in the draw go style of esper and it looks like a great list but I think if anything is going to push a tap out style of control it's going to involve narset and she seems to have the best options doing that in esper colours. I'm writing this on my phone but later on ill post the 75 I've been playing.

    I'm very glad you brought up this version of esper, when I read your previous post it was almost verbatim to the things I had been thinking. Hopefully with at least the 2 of us we can find an esper narset list that works!
    Posted in: Control
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