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Treasure Cruisin' Gifts Storm
The Role of Ecosystems in Fantasy Worldbuilding
Life's Legacy: Delving into Delver
  • posted a message on Jund
    How about this whole 25 lands thing in Reid Duke's list? I'm reluctant to criticize the master and I'm probably wrong, but that seems floody.

    I'm tempted to use his CFB list but -1 Raging Ravine and +1 Brutality in the main, unless someone has a persuasive reason why not.
    Posted in: Tier 2 (Modern)
  • posted a message on Modern Humans
    Good news is that Humans is probably the deepest tribe in the game, and likely to remain so!
    Posted in: Tier 1 (Modern)
  • posted a message on Colorless Eldrazi Stompy
    Hey mtgnorin/Mtgthewary, what is your Chalice-free decklist? I was in discussion with another player at my LGS about a budget build of this deck. I posted a tentative list at but wasn't sure if you were playing the SSGs or not.
    Posted in: Deck Creation (Modern)
  • posted a message on The State of Modern Thread (B&R 10/02/18)
    Quote from Gredras »

    I hope this gives you a different angle to look on things, when it comes to state of Modern.
    This might sound glib or flippant, but it's meant in good faith: Why not try organizing Pauper tourneys so local players can afford to diversify their deck selection options?
    Posted in: Modern
  • posted a message on Modern Humans
    I dig the creativity and the ideas the forum generates. But there are some real constraints to the mana for this deck (referring to the Vial version here, with the now-standard 12/4/2/1 land package).

    We probably cannot afford any non-creature spells that have colored mana demands--even a single W--in their cost. Even high-impact SB bullets like Stony Silence or Rest in Peace are likely to be hugely inconsistent, since there are only seven lands plus four dorks (which for this purpose function as Bolt-able taplands) available to cast these spells.

    The same holds true for activated abilities--this deck simply can't get WW reliably (let alone any other two colors) for anything other than creature spells.

    It's even tough to get dual-color non-Human creature spells out reliably on curve, if they have any other combination than UW, GW, or (by far the easiest of these) WW. Vial is only a four-of and it has to stick around--if you've had dead copies of Phantasmal Image or Mantis Rider in a hand with no Vial then you know what I mean. And this deck is so lean that it can't really afford to have uncastable creatures in-hand.

    It's not an accident that the only usual non-creature inclusions in the side are castable with generic mana. With respect, the ideas in these two articles by Frank Karsten should really be addressed by anyone who is trying to make a case for the kinds of out-of-the-box suggestions that are coming up lately in this thread, especially when arguing for non-creature spells with colored mana requirements:

    Posted in: Tier 1 (Modern)
  • posted a message on Colorless Eldrazi Stompy
    Even better than T1 Thalia would be a T2 Thalia after T1 Chalice... gross
    Posted in: Deck Creation (Modern)
  • posted a message on BW Eldrazi Processor
    Without the shocks and fetches things get harder... fetches are particularly useful against Blood Moon decks. You probably cannot afford to run Sculler in a build without these lands. Maybe you build it like this:

    Lands (24)
    You're quite light for T1 IoK or Thoughtseize like this, but should be OK for most of your other spells. This deck doesn't always have a lot to do on T2 anyway, which is the curse of Orzhov Midrange, unless you're playing Dark Confidant. My first priority here would be getting the Godless Shrines and replacing the Temples of Silence and maybe a Vent.
    Posted in: Developing Competitive (Modern)
  • posted a message on Modern Humans
    My thoughts, such as they are:
    • Creatures with RR, BB, etc. in their casting cost are likely to be uncastable in the absence of a Vial. GW and especially WW creatures have many more mana sources available in a typical list.
    • By the same token, running Path or really any non-creature spell in the side, with as few as five(!) lands to cast it, seems objectively wrong.
    • re: Bob and other creature ideas: The performing builds of this deck are all-in on creatures that cast a spell as they ETB. The only exceptions to this are Hierarch and Champion, which are notably only good in very early turns. Creatures that we have to untap with to see value are, generally speaking, not going to do what we need. (I played for a few weeks with 2x Bob main and two SB, FWIW.)
    • Grim Haruspex and Xathrid Necromancer are both dead to Anger of the Gods and Flaying Tendrils. Not saying they're terrible, but this is a significant downside. We will also never be able to flip a face down Haruspex.
    • Vialing in an Ethersworn Canonist does work against Snapcaster and Cascade triggers and seems potentially quite good, but that requires two cards to enact, which isn't optimal. I don't think we need Canonist for the Storm match as we are already so favored there, but maybe BBE and the coming Rise of the Blue Menace means they make more sense than previously.
    I have been thinking in terms of Gaddock Teeg, Burrenton Forge-Tender, and Selfless Spirit for SB sweeper hate.
    Posted in: Tier 1 (Modern)
  • posted a message on Modern Humans
    Well, why not test the deck with Thalia for a whole bunch of matches, and then without for a whole bunch of matches, and tell us what you find? There may be a reason that nobody else is questioning running multiple copies of this card in the main, or maybe you've had a powerful insight.

    For my part, I don't agree that Thalia isn't good against a lot of decks.
    Posted in: Tier 1 (Modern)
  • posted a message on BW Eldrazi Processor
    Hope I don't come across as too much of a Negative Nellie here, but hopefully I can save some recent commenters some time with my own experience playing this deck.
    Quote from TardisDad »
    I'm curious about whether Unclaimed Territory is worth slotting in? I've put together a budget version and have slotted it in to help with casting Sculler but am unsure whether its worth it.
    I'm sorry to say that this list doesn't work, because it's not nearly color-intensive enough in the land base to cast the non-creature spells. Frank Karsten has written some articles that are absolute gold for deck building:Anyone who hasn't read these yet and who values building or tweaking their own lists, should read them right away and probably bookmark these two links.

    In short, TardisDad, The Territorys (and Fields, and Vault, and Grounds, and Wreckage, etc.) are going to prevent you from casting your Inquisitions, Paths, etc. This deck has a surprisingly difficult manabase. You need a TON of B/W duals to play Sculler on-curve and then also play your instants and sorceries as well. Playing duals on-curve means a fetch/shock manabase, which is bound to increase the cost of this deck.

    Quote from MeleeQC2 »
    Hello guys!

    I want to start playing this deck just so I can cast TKS and Liliana in the same deck, is it too much to ask??
    Well, again, I hate to be the bearer of bad tidings, but... yeah, it's probably too much to ask.

    Lili decks almost always play a 2 CMC threat BEFORE they play Lili. They also tend to max out at 3 CMC, with only one or two four-drops in the main in the higher-curve Abzan lists. What Lili is going to do is to make you discard either the big Eldrazi you want to cast, or the land you need in order to cast it.

    Processor lists aren't good because of Strangler and Herder's exile-effect bonuses. They're good because maindeck Relic is much better than most people reckon with, PLUS the processing value (when it happens), PLUS the amazing OGW Eldrazi cards, PLUS the fact that they run some of the best B/W cards in the format--just not Liliana of the Veil.

    YMMV of course--just my $.02.
    Posted in: Developing Competitive (Modern)
  • posted a message on Modern Humans
    Little Thalia is a key part of the deck and it would be a big mistake to cut her. Maybe you could argue three is correct due to the legendary rule.

    Humans is trying to win on T4 or maybe T5, so she doesn't have to stick around for too long to have an outsized tempo impact on the game state.
    Posted in: Tier 1 (Modern)
  • posted a message on BW Eldrazi Processor
    Quote from zirzhas »
    Quote from Atem18 »
    Quote from Loaf1255555 »
    How do you guys fight blood moon? I normally go 5-1 at my local, and my only loss is ALWAYS from a blood moon being sided on me.
    Ratchet bomb is your answer.
    Once you realize pathing a spirit token will ramp you into smasher/TKS, you're good.
    This works amazingly well IF you run a Wastes in the 75, which can be difficult in a Sculler build.
    Posted in: Developing Competitive (Modern)
  • posted a message on Modern Humans
    Heron's Grace Champion is another 4-drop seeing some SB play. The reddit thread where I saw it mentioned can be found here.

    Not too sure about 4-drops in general, but the fella did take 22nd with zero byes at a GP, beating Sam Pardee in round 15 and going 12-3 through an absolute gauntlet of UW and Jeskai control.

    He's also a big fan of SB slots devoted to Gaddock Teeg, Hostage Taker, Gut Shot, and even Dire Fleet Daredevil. I definitely recommend reading the OP, it seems very well considered IMO.
    Posted in: Tier 1 (Modern)
  • posted a message on Modern Humans
    The match against Bogles is more die-roll dependent than some matches.

    Thalia is great vs. Bogles and she really slows them way down when we land her T2 on the play. A blind Meddling Mage should probably name Daybreak Coronet (they play 4x and it's by far their best win con), Rancor (4x, neutralizes chumps, never goes away), or maybe Spirit Mantle or Gryff's Boon which both give evasion.

    If you can keep them off lifelink (and vigilance as well) then it is totally possible to race them. T1 Champion is very good here and an ideal curve might look like T1 Champion, T2 Meddling (if on the draw, name Coronet) or Thalia (if on the play) and Champion swings for 2, T3 another 2 CMC dude (Mage, Freebooter, Phantasmal Image) plus Hierarch, and Champion swings for 5-6 depending on the exact sequence. For T4 you have 4-5 mana available and Champion is potentially looking at swinging in the double digits here.

    Non-creature spells in the sideboard that require colored mana to cast (even if it's only W) seem like a trap to me. In a Vial build, even assuming the spell IS white, you just can't count on being able to play those since you have only seven lands and four Hierarchs to pay for them. Maybe in the CoCo lists spells like Brave the Elements and Repel the Abominable could see play as a way to resist red damage-based sweepers and play combat tricks. But Selfless Spirit (with 11 lands to cast it, plus Hierarchs, plus Vials) seems much better to me as a general sideboard answer.
    Posted in: Tier 1 (Modern)
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