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  • 1

    posted a message on The Rock
    Good article and as someone who’s been on Rock for a long time I always disagreed with people who thought of them as being interchangeable. Where tracker is great in the mirror or control matchups, it’s nearly unplayable against humans or affinity where Bob is often the best card we have. I’ve settled on Bob being a core 3-4 of at all times and tracker being a flex spot of 2-4 depending on the meta. These days I’m running 2 and could even see going to zero if the meta were ever fast enough
    Posted in: Midrange
  • 1

    posted a message on The State of Modern Thread (B&R 10/02/18)
    Since when is a deck that wins through combat damage delivered by synergistic creatures not a fair deck? Humans is refreshing to see because it's the best fair creature based aggro deck we've seen in a long long time
    Posted in: Modern Archives
  • 4

    posted a message on The State of Modern Thread (B&R 10/02/18)
    Quote from BadMcFadden »
    Im not sure which I would prefer, ban cavern of souls or make counterspell modern legal. Control is still a joke. Try casting jtms in this format using an actual blue deck with cryptics and knots. The creature decks smoke you with a zero opportunity cost land (cavern) and the combo decks chortle with glee as you pay four mana for nothing and proceed to lose the game as you flounder around with your one cryptic command or logic knot that you hoped would get there.

    Cavern should have cost life to use like boseiju and/or come in tapped like boseiju. Playing it should have had a cost that you would weigh vs the benefits. People play unclaimed territory in modern - that tells you all you need to know about having uncounterable slapped on for free on this land.

    And no, tapping out t3 to field of ruin it doesnt help. They get gross tempo and can ust draw another one as they invariably play four.



    How on earth do we continue to have these "ban cavern or give me more powerful spells" arguments less than 24 hours out from a major event where 3 out of the top 8 decks were cryptic command decks? The argument that blue or control is underpowered flies completely in the face of tournament finishes and suggestions for more tools is actually absurd.



    Modern doesn't really need anything at this point, and it absolutely doesn't need more tools given to decks that are already performing well.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 10/02/18)
    I don't know that you can say BBE made RG Eldrazi into a thing when the deck won a GP right before BBE was even legal in the format
    Posted in: Modern Archives
  • 3

    posted a message on Death And Taxes
    The reason it works is because a blinked leonin arbiter is a new instance of leonin arbiter, so the one that was "paid for" no longer exists and your opponent has not paid to ignore the effect of the leonin arbiter currently on the battlefield. The relevant thing to remember in these interactions is that paying for leonin arbiter's ability is a special action that does not use the stack and the stack does not resolve until both players have passed priority without taking an action. So you can't respond to your opponent paying 2 to ignore leonin arbiter's effect (and your opponent may call you on this and try and argue this point) by blinking leonin arbiter, but you will receive priority again after your opponent pays 2 to ignore leonin arbiter's effect and before the fetch resolves as they have not passed priority without taking an action. Opponent's will often try and say "I pay 2 and the fetch resolves since this doesn't use the stack you don't get priority" which is incorrect.
    Posted in: Aggro & Tempo
  • 1

    posted a message on The State of Modern Thread (B&R 10/02/18)
    Quote from Superna7ural »
    Quote from pierrebai »
    While I understand that it's human nature to frame things to support one's belief and that's it's always tempting to use rhetoric, it's still annoying to constantly read negatively framed positions.

    What I'm tired of reading about is the tired "free wins".

    Some cards are good against some matchups. That's the point of playing them, isn't it? When a deck has cards that are good against a given deck and that deck pilot fails to sideboard or play properly against said card, it's not a free win. It's just wise deck building. I've watched a match this week-end where a multi-colors deck pilot chose to fetch shock land instead of basics and got locked out of his colors due to a blood moon. His opponent was ponza. It was not the first game. Fetching non-basics was just a plain greedy error.

    What people call free win fall into one of the categories:

    1. Early powerful cards. (Cranial plating for example)
    2. Good sideboard cards. (Blood moon for example)
    3. God hands. (Turn 3 Karn for example)
    4. High-variance decks that can get an early win. (Let's say charbelcher, even though it's not played to any extent. Or reanimator.)

    All of these are actually balanced plays. Affinity can fold to hate. Blood moon is entirely dead in some matchups and can be dead if played around smartly. Karn is a dead card if they don't assemble tron.

    You don't like these cards? Fine. Just say it.

    You think a card is unfair and should be banned? Fine. Just say it.

    Stop talking about "Free wins." A win is a win whatever the turn it was decided, some decks are just inherently designed to be fast.


    While I do generally agree with this sentiment, you also have to understand that "free wins" are a thing in Modern. Going back to the whole Brainstorm discussion a few pages back, Modern is not a format that enables people to really work their way out of these match up crushing cards. So if Karn gets out on you before you can interact, the win% spikes dramatically.



    Is that all that different from playing a creature deck and getting supreme verdicted after you've played out a bunch of elves on your past three turns? You've lost your entire board, your opponent has more cards in hand and more selection than you and the ability to generate further card advantage, why is it "gg ez" when Tron Karns you on turn 3, but when you're playing wraths against a deck that relies on playing out a bunch of creatures to win it's suddenly some brutally hard win that you had to eke out against all odds?
    Posted in: Modern Archives
  • 2

    posted a message on The State of Modern Thread (B&R 10/02/18)
    Quote from idSurge »
    You play taxes to tilt people who want to bolt for R, and use fetchlands with wild abandon. :p



    And I get to play Stripmine in Modern and all I had to do to make it work was fill my deck with a bunch of underpowered bears!
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 10/02/18)
    Oh no way, it'd been long enough since I played for the card that I thought the activation cost was just phyrexian mana. I don't know if you can actually turn 3 with it in that case, but either way the problem with the card has nothing to do with potential for turn 3 kills anyway.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 10/02/18)
    Quote from SCP7 »
    With Felidar Guardian Pod combos just with Kitchen Finks on the board. No, thank you. Besides it is a very strong grinding machine.



    This. I played Pod, you could often times just find whatever the best card in your deck was at will, it was absurd. With today's card pool you can turn 4 combo with birthing pod and virtually any creature in the deck in your opening hand. If you have a mana dork and a finks it's a turn 3 combo. If your opponent is going to disrupt your combo you just pod into siege rhino on turn 4, then siege rhino on turn 5, then siege rhino on turn 6 on top of whatever creatures you're actually casting from hand. The deck is ******* nutty. It's amazingly fun to play, and I wish there was a world where I could play it again that wouldn't be toxic as hell to the metagame, but it shouldn't be coming back any time soon.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 10/02/18)
    Ah yes, I'm sure people would have played UR Pyromancer or Kiki Combo in blue if only those cards had been printed when Twin was still legal...
    Posted in: Modern Archives
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