Chitter N (Whenever this creature attacks or blocks, if you control an Insect, Rat, Spider, or Squirrel, it and target Insect, Rat, Spider, or Squirrel you control get +N/+N until end of turn.)
Aureole - When this creature dies during the combat phases, EFFECT
Conclusion COST (You may cast both halves of this card for its conclusion cost if they target the same target.)
• Token creature - Salamander
Creature - Insect (C)
When Sneaky Honeybee enters the battlefield, you may have it deal 1 damage to target creature with flying.
: Sneaky Honeybee gains flying until end of turn.
Creature - Human Shaman (C)
When Diligent Hivekeeper enters the battlefield, you gain 2 life.
Chitter 1 (Whenever this creature attacks or blocks, if you control an Insect, Rat, Spider, or Squirrel, it and target Insect, Rat, Spider, or Squirrel you control get +1/+1 until end of turn.)
"Whatever the agricultural benefits of such magic, it is still unnerving." - Glabus the Skeptic
Legend of Blue Flame
Legend of Blue Flame deals 2 damage to target creature for each spent to cast it. Scry 2 for each spent to cast it.
Legend says that Blue Flame can destroy any reality. Thankfully, no wizard can invoke it.
Creature - Human Scout (C)
Nightweb Glider has flying as long as you've lost life or discarded a card this turn. (Damage causes loss of life.)
, Sacrifice Nightweb Glider: You gain 1 life and draw a card.
They believe using magic for theft is zero-sum and therefore fair.
Creature - Human Spellshaper (C)
, , Discard a card: Target creature you control fights another target creature.
"Everyone loves a good fight. I'm just the guy that makes it happen."
Legend of Red Sun
Target creature gets +2/+0 until end of turn for each spent to cast Legend of Red Sun. Create a 1/1 white Soldier creature token for each spend to cast it.
Legend says that great battles will take place under Red Sun's light. Thankfully, no warlord has ever seen it.
Cyan Pillar Fanatic
Creature--Turtle Cleric (Common)
Cyan pillar fanatic can't be blocked
, Sacrifice Cyan Pillar fanatic: it deals 2 damage to target blocking creature
Creature - Elf Spellshaper (C)
, , Discard a card: Regenerate target permanent.
Rivenhall's healing arts achieved untold power after the war.
Pinpoint Avalanche deals 4 damage to target creature. The damage can’t be prevented.
"Last time you destroyed a couple of dwellings. I'd say you are going fine." - Adruta, Ruby Pillar teacher
Creature - Human Druid (C)
Rivenhall Hermit can't be blocked by creatures with power 2 or less.
Aureole - When Rivenhall Hermit dies during the combat phase, create four 1/1 green Squirrel creature tokens.
The greatest Trackers are so charismatic that even the most isolate of them have a following of sorts.
Target player loses 4 life.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)
Web of Lies
Target player reveals their hand. You choose a nonland card from it. That player discards that card and you create X 1/2 green Spider creature tokens with reach, where X is that cards converted mana cost.
A loose mind invites all sorts of dark things.
Pain deals 3 damage to any target.
Target player draws three cards.
Conclusion (You may cast both halves of this card for its conclusion cost if they target the same target.)
Creature - Elemental Spider (R)
Whenever Stoneroll Spider attacks, put a land card from a graveyard onto the battlefield under your control. If you put a land card onto the battlefield in this way, attacking creatures you control get +1/+1 until end of turn.
Whenever Stoneroll Spider blocks a creature, that creature's controller sacrifices a land.
Time spares no one, and all people do crumbles to the ground. Larger half of Inkh world is ruled by the Lifebringer, but not everyone is okay with this - and as we all know, there is no king that can rule forever, so the scheming against Inkh overlord and savior is inevitable - that's just how Inkh folks nature is. However, there is still a chance to save the world and prevent it from becoming Dust in the Wind.
Plunderer of Worlds, who turned out to be Moiza Nikhon, cunning merchant planeswalker from Gaata, keeps preying on conflict between Bajig Archduchy and Republic of Hazba on Hazunda. In his greed, he unleashes more and more explosive secrets that were prohibited on Gaata and other militarized worlds long ago, which leads to more and more casualties and devastation. What can stop him if both sides of conflict are too blinded by hate so they can't see the bitter end for all living beings in the poor world?