2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Simic Thing in the Ice
    So, what about Fate Transfer or Clockspinning? If we just want to flip it fast playing either of those would work towards that goal.
    Posted in: Deck Creation (Modern)
  • posted a message on Shadows Over Innistrad in Modern - Spoiler Discussion
    Quote from Torpf »
    Someone is trying to combo off it and Natural Affinity in a Simic control-ish shell right here, how onto the thread for ideas and discuss.
    The real combo is from Thing in the Ice + Conspiracy + Moonmist for maximum human-horror-kraken value!


    Temur Conspiracy: The Kraken murdered Tasigur and now sits upon it's frozen throne, glaring menacingly.
    Posted in: Modern
  • posted a message on Current Modern Banlist Discussion (1/18/2016 update - Summer Bloom/Splinter Twin Banned)
    Quote from idSurge »
    And Pod and Twin are where now?


    In the land of the flowering fields and mulberry wine, where Angels sing them a mighty chorus as they march endlessly, heroically, into the sunset. Soon Eldrazi will be joining them. Frown

    Why do we all play Modern, again?
    Posted in: Modern Archives
  • posted a message on [[Official]] Modern Prices Discussion
    Thought-Knot is a multi-format staple that was more played than Lightning Bolt and you could always buy him for $11. There's no way in hell Thing hits $20. There's just too much of the set being opened these days.


    That's what I've been saying. He might be super popular in standard and have a price around 8-10 usd, but I wouldn't pay out the nose for a preorder right now. The cards I'd pre-order are things flying under the radar like Bygone Bishop, Declaration in stone, etc.

    I'm not falling for undergrowth champion 2.0 either with Relentless Dead either. Avacyn will keep her price because she is an iconic angel and a heck of a lot more playable than her previous forms, but a zombie reanimator at 2 cmc? Alone it doesn't make modern zombies any more competitive and there's a ton of graveyard hate right now in modern, leaving it strictly up to standard to hold it's price. If we get a lot of good ETB zombies I might combo him with Liliana, heretical Healer and double sacrifice someone with a Fleshbag marauder or other card, though.
    Posted in: Modern
  • posted a message on Current Modern Banlist Discussion (1/18/2016 update - Summer Bloom/Splinter Twin Banned)
    Quote from DIABOLUS »
    Quote from Ayiluss »
    Quote from idSurge »
    I am convinced that unless Wizards changes their pattern of behavior, something will be banned from Affinity next Jan. I wouldnt buy Opals for that reason alone.

    It's quite possible that this happens if Affinity will continue to do well in the upcoming months.


    Yeah, I fear an affinity ban. Since it's the only non-eldrazi deck that can somewhat compete, people have been leaning towards it and in the future, it will be over represented as an after shock of the current meta warp. Most people look towards opal as an offender as it's free mana, but looking at the new sets clue mechanic, I'm checking closely at what cards ca npush clues over the top. Free artifacts that pop like that are just begging to break arcbound ravager. There's probably a lot of other cards I'm not thinking of right now that could be a problem also.


    It depends if the deck can fit Bygone Bishop or not. That card along with a ton of critters coming down would make a lot of clue stones. Right now I was thinking of running America artifact shrapnel blast and wasn't even thinking about affinity until you mentioned it. Considering that affinity would have to hold a lot of drops up to get the most out of the bishop I'm not sure clue stones are going to break affinity. I think clue stones help non-blue decks get card draw, such as abzan coco.
    Posted in: Modern Archives
  • posted a message on Current Modern Banlist Discussion (1/18/2016 update - Summer Bloom/Splinter Twin Banned)
    Quote from idSurge »
    Colt, thats the point of the thread, to discuss what may be banned.

    I mean we are 267 pages in, and if its not Twin, or Eye, what are we even talking about. :p


    Um... What were we talking about before we talked about eldrazi stuff? (looks back and sees twin ban) Rainbows and sunshine for everyone! Smile

    Quote from FZA »
    Sword of the Meek has basically been forgotten about, I think it's totally safe to unban...the best argument against it is that it hurts "fair" aggro decks like Zoo far more than it hurts "unfair" aggro decks like Burn and Affinity.


    I like the idea of unbanning it. Not sure what would happen in the long run though unless thopter foundry was taken out in exchange.
    Posted in: Modern Archives
  • posted a message on Current Modern Banlist Discussion (1/18/2016 update - Summer Bloom/Splinter Twin Banned)
    Oh boy, here we go again for round 20 of Eye vs Temple: Who is going to get banned! Rolleyes

    The best answer? Wait for April. Until then, if anyone is playing eldrazi and wants to just brew around to see what they can do with their current investment minus what might be banned, now is the time to do it. I'm in the "Ban eye" camp since I really don't like how eye just becomes the eldrazi equivalent of a mox opal, and all you want to do is try to get it in your starting hand no matter what so the board can get swarmed right off the bat.

    Temple makes eldrazi more mid-range, which is where they should be given the fact even the lowliest of true eldrazi has a bit of weight to their casting cost.
    Posted in: Modern Archives
  • posted a message on Current Modern Banlist Discussion (1/18/2016 update - Summer Bloom/Splinter Twin Banned)
    Quote from Ayiluss »

    ahahah no, fortunately i don't care about money.
    it's just a game.
    yes, i've the complete eldrazi collection in russian.
    after the ban they still will be a sweet memorie, like twin!

    i just hate people who are crying because they are no longer winning. do you play to win? stop crying and play eldrazi.
    the are very ceap.
    do you want to play burn/grixis and other losing deck? do it, but play don't go crying to wizard mom Smile

    We all play to fun but why would non-Eldrazi players even bother. Not everyone enjoy playing this deck but there's nothing else than Eldrazi and some other linear decks you can play now. Other decks just aren't viable. So I don't get it how all of us (who don't want to play Eldrazi) can just play a deck that it absolutely non viable because of Eldrazi nonsense. It's not that other decks are bad but that Eldrazi is broken, the rest of the field has a lot of good decks that you can play and have chances in competitive metagame if it wasn't for Eldrazi.

    Eldrazi completely ruined Modern and I (like most of other players) don't have fun playing in a format being infested and dominated by a broken deck leading to an unhealthy format that has very low diversity (because of that one deck).



    All this talk about the format being unhealthy with Eldrazi fails to mention the format was unhealthy to begin with in a lot of ways. The fact a cheap and effective tier 1 strategy emerged from standard is a miracle, shattered a lot of peoples misconceptions about investing thousands of dollars into a deck because rare printings and demand forcing the prices too high, and demonstrated how fragile the format really is. No one should be invested in a "single" deck. That's a horrible idea and the only reason that entire idea exists is due to the tripe distribution model being used by Wizards and their anti-consumer bubble maintenance with the secondary market, which is rampant with scalping. To play modern right now the way wizards advertises via pro-tour events, someone would have to be swinging around an account of 1000 usd minimum to invest strictly in MTG cards. If someone is adjusting for meta, they are not saving any money over standard given some adjustments may cost upwards of 200 usd.

    Then people wonder why Twin players are ticked they lost their deck of choice? Really? Is wizards so detatched from reality they can't see that people will be incredibly angry with them when a ban they put up just invalidated potentially months of incremental investments?

    Yes, Eldrazi is a problem, but it is a short lived one and a problem that highlighted some other issues with the format.
    Posted in: Modern Archives
  • posted a message on Shadows Over Innistrad in Modern - Spoiler Discussion
    Archangel Avacyn is good, just not something I'd play a 4 of as I wouldn't want her in my opening hand. I'd probably use her as a 2 of late game bomb / utility creature. One of the deck ideas I was pondering was an America control deck with Thing in the Ice, Spellskite, and Archangel Avacyn being the primary creatures. Whelming Wave would be good as someone else pointed out if what we wanted to do is finish the game off with Thing in the Ice, but I also like the idea of having a flier up that can flip if they kill something and potentially punish them for it. Also, using clue stones as shrapnel blast fodder is just too tempting to pass up and actually makes using Thraben Inspector as an early chump blocker kind of useful. Even if I don't need to do 5 damage to somethings face, I can just clue for a card. Unfortunately, it's looking like another snapcaster mage deck and those cost an arm and a leg. Probably well out of budget at the moment.
    Posted in: Modern
  • posted a message on Shadows Over Innistrad in Modern - Spoiler Discussion
    Quote from MarcWizard »
    Quote from Colt47 »
    Quote from MarcWizard »
    I'm in the "Thing is bad" camp.

    Historically to be good such creatures allowed for cards to already be in the graveyard, see Goyf or Tasigur.
    When you are forced to first draw your creature and then assemble resources to play it then you're suddenly in the Vengevine territory which is fringe playable at best.

    Which is also why I think delirium mechanic will give us something good.


    "assemble resources"?

    What are u assembling here? Are you playing U without instants and sorcs, and then especially fitting in more so that you can make thing work??

    Oh i get it, you're playing merfolk.


    The only downsides I can see to it at the moment is that it is an 0/4 that just sits out there with no hexproof or anything. In the kinds of decks that would play it there wouldn't be a lot of creatures, so it's likely going to be the favorite removal target and it gets hit by Abrupt Decay, Dismember, Go for the Throat, etc. In standard it's a lot more solid since there aren't as many ways to just strait out remove it, though there are a few options.

    I like the card and definitely can see it seeing play, just that I wish it had hexproof or some kind of way to keep it from getting shot out of the sky. I can see it pairing well with Kalitas, Traitor of Ghet and Archangel Avacyn, though. Both legendaries survive the purging from Avacyn's transformation.


    Actually, kalitas is a nonbo with thing. he produces tokens and places tokens on himself, all a pretty bad idea when thing bounces everything on the board.

    You see, the thing about thing is understanding his creature type-based advantages. He goes poorly with a lot of things, but there are niches that he simply melds into. He's great buddies with spellskite, for instance. when he flips, everything leaves the board, except him and skite. Whelming Wave is suddenly incredible, clearing the board but leaving your 7/8 behind. Snapcaster Mages become even more potent before, coming down to recast a spell then getting bounced back for yet another shot when thing flips.

    Most of the naysayers are trying to simply slot him into existing lists. Thats why they point out the nonbo with delve creatures, or say he's a poor topdeck. There is a general archetype he fits in, but to truly exploit this new powerhouse, u need some tweaking.

    lastly, your point about him being hit by removal - what, at that cost, doesn't die to those removals? Its a pointless "drawback" to point out, because unless you're playing bogles, the idea is that you're protecting your wincon with your own spells.


    The interesting part about it is that you basically tick down the timer while protecting it (unless said protection is from spellskite or some other non-spell source.) So Vines of Vastwood, Mizzium Skin, glint, etc, all work towards getting him out and stopping removal.
    Posted in: Modern
  • posted a message on Shadows Over Innistrad in Modern - Spoiler Discussion
    Quote from MarcWizard »
    I'm in the "Thing is bad" camp.

    Historically to be good such creatures allowed for cards to already be in the graveyard, see Goyf or Tasigur.
    When you are forced to first draw your creature and then assemble resources to play it then you're suddenly in the Vengevine territory which is fringe playable at best.

    Which is also why I think delirium mechanic will give us something good.


    "assemble resources"?

    What are u assembling here? Are you playing U without instants and sorcs, and then especially fitting in more so that you can make thing work??

    Oh i get it, you're playing merfolk.


    The only downsides I can see to it at the moment is that it is an 0/4 that just sits out there with no hexproof or anything. In the kinds of decks that would play it there wouldn't be a lot of creatures, so it's likely going to be the favorite removal target and it gets hit by Abrupt Decay, Dismember, Go for the Throat, etc. In standard it's a lot more solid since there aren't as many ways to just strait out remove it, though there are a few options.

    I like the card and definitely can see it seeing play, just that I wish it had hexproof or some kind of way to keep it from getting shot out of the sky. I can see it pairing well with Kalitas, Traitor of Ghet and Archangel Avacyn, though. Both survive the purging from Avacyn's transformation.
    Posted in: Modern
  • posted a message on Current Modern Banlist Discussion (1/18/2016 update - Summer Bloom/Splinter Twin Banned)
    Quote from Spsiegel1987 »
    Quote from idSurge »
    I remember the guy who Top 8, on RG Eldrazi and he was so pumped as he finally had a deck that got him there.

    Its not about the 'fun' factor of the deck, its about the 'fun' of stomping face/flooding the board and winning...


    Yeah, I think his name was English? I remember thinking, "You got there with a tier 0 zero, congrats, asshat"

    I was more outraged my Mike Sigrist saying the Eldrazi deck wasn't that bad, that it was just a new toy, and then he did his deck tech and it was an Eldrazi deck. That made me mad

    But English made money and got points, so who am I to talk




    That's the ugly truth of competitive modern. The guys at the top don't care about the game, they care about winning the game. The game isn't just about winning, it's about how you interact with the other people you play against and how you adapt to make sure everyone is having a good time. Anyone can take a well honed deck, learn how to play it, and win against casual players / FNM goers, but what is the point if everyone just hates you at the end of the day?
    Posted in: Modern Archives
  • posted a message on Current Modern Banlist Discussion (1/18/2016 update - Summer Bloom/Splinter Twin Banned)
    Quote from ktkenshinx »

    modern is flooded by eldrazi. is a truth.
    but is flooded because people want to play this dack, not because is unbeatable.

    I don't buy this for a second. The deck's dominance is so much higher than any other deck to date, including banned ones, that it suggests a legitimately broken strategy. As with 2005 Affinity and 2011 Caw Blade, you can play decks that beat those legitimately broken strategies, but it's not a certain matchup, you are probably still losing other matchups, and your marginal gains are still lower than the gains the broken deck has elsewhere in the format. You don't hit 35% of the metagame without a whole new degree of brokenness, and that's what we are seeing today.


    Yeah, honestly this is a historic moment in Magic: The Gathering. Maybe not something people really enjoy being a part of, but this has been one heck of a roller coaster ride and it's hard to believe it all started back in February. I really want to see what WoTC does to keep Eldrazi playable competitively in Modern coming pre-release Shadows over Innistrad. Will it be both lands? One land and a creature? And why can I not get Melanie Martinez's Carousel out of my head right now? Weird
    Posted in: Modern Archives
  • posted a message on Shadows Over Innistrad in Modern - Spoiler Discussion
    People are going to laugh, but the cards I got on pre-order are Thraben Inspector, Compelling Deterrence, Bygone Bishop, and Declaration in stone. I like my WR Shrapnel blast with a side of card draw.
    Posted in: Modern
  • posted a message on The Modern Price Discussion Thread
    Quote from KnickM »
    Quote from Dio »
    Quote from KnickM »
    Quote from Quacker »
    Quote from jdm_s2k »
    what do u guys think of the new avacyn in modern?


    Seems bad

    I'm with Quacker on this one. It costs 5 and doesn't win you the game, PLUS she has an opponent-controllable boardwipe?

    I can see her being played in standard, maybe, but honestly I think that she was created as a pure EDH card. Sure, she flashes in and saves your guys, but without a team, she's just a flashy flier. Resto Angel wouldn't see play without her blinky ability, and she costs 1 less. With a team, either she get flipped and wraths your team, or your team was big enough to survive 3 damage, and what are you doing playing Avacyn?

    What about playing this in abzan company? Flash it in, then sac a creature the same turn she comes into play to wrath your opponent's board.

    She flips at the beginning of the next upkeep, so you're wrathing your own board as well. Doesn't seem worth it to dilute the number of "hits" you get on Company.


    She is good as a cap to a mid-range deck as she can be flashed into play at the opponents end step. She's likely better than she looks.
    Posted in: Market Street Café
  • To post a comment, please or register a new account.