I'm not sure what Modern Humans look like in Modern, but you should just go full Mono-White Humans if you're playing this list. There's no reason to play Soul's Attendent and Soul Warden.
@Paradox Omega: Congrats for your league! I like how you kept Delvers in the UW Control matchups. It's something that I've been thinking lately: keeping Delvers in rather than taking them out and bring in more counterspells against grindy decks. I usually take Delvers out against Jund, Junk, Grixis Control, Grixis Delver, UW Control and UWR Control. I was wondering what's your opinion on keeping/taking-out Delvers in those particular matchups. Any other matchups you take them out?
I play Grixis and here's what I think:
- Play Rest in Peace. It slows us down by a lot. 6 mana and 7 mana Tasigur and Angler is terrible. We have know way to deal with a resolved RIP except for Engineered Explosives.
- Tokens are VERY good against Grixis, make sure to resolve it.
- Ghost Quarter on a dual land can be great too, Grixis plays 4 basics only.
- If you play black, Lingering Souls is an all star here.
I do feel that Rest In Peace and Return is enough against grindy decks. I used to pack in a copy of Dismember too which helps against Jund.
Thanks for your insight rogue_LOVE! I always kept Delvers after post-board, like you said: a good evasive clock on them really helps. I also realized that most of my wins against Affinity are the games where I go off with Young Pyromancer which is a card that I don't know if it's too slow for the matchup. Else, I just lose to Plating/Ravager/Champion...
Thanks! I have to say that I've never played against Affinity IRL, only online. Probably the reason why I'm not so great against it because I barely play against it!!!
What do you guys think about the Affinity matchup? I feel like we're favored but I have a bad record against it. I'm currently 3-4 against Affinity with Pyro-Grixis Delver list. Any tips on what to side out? I feel like this is one of the very few matchups where I want Serum Visions out.
Not what Soul Sisters needs. Our spells are relatively cheap and 1/1 Warrior tokens is not quite impressive. If I want a token generator, I'd rather splash black and play Bitterblossom instead.
- Play Rest in Peace. It slows us down by a lot. 6 mana and 7 mana Tasigur and Angler is terrible. We have know way to deal with a resolved RIP except for Engineered Explosives.
- Tokens are VERY good against Grixis, make sure to resolve it.
- Ghost Quarter on a dual land can be great too, Grixis plays 4 basics only.
- If you play black, Lingering Souls is an all star here.
I do feel that Rest In Peace and Return is enough against grindy decks. I used to pack in a copy of Dismember too which helps against Jund.
I ended up keeping it but I think I should've mulliganed.
Also, how do I post a picture on the post itself and not as an attachment?
I think I will post 7 card hands every now and then because I find mulliganing with this deck is very interesting.
Also, I was wondering, what are the best ETB cards to blink/flicker in a peasant cube?
Not what Soul Sisters needs. Our spells are relatively cheap and 1/1 Warrior tokens is not quite impressive. If I want a token generator, I'd rather splash black and play Bitterblossom instead.