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    posted a message on The State of Modern Thread (B&R 26/11/2018)
    On the topic of of whether Creeping Chill was on Wizard's radar, Paul Cheon said on stream (R&D plays Magic on the main MTG Twitch) that they knew/were aware of Chill's modern playability, and they guessed that Arclight Phoenix had potential, with it being spell-based. This was after they were asked about wariness of Modern playables for GRN. This suggests that there was probably minimal testing, but at very least it was known that the aforementioned cards could/would see play, if not to the degree they currently are.
    Posted in: Modern Archives
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    posted a message on The State of Modern Thread (B&R 26/11/2018)
    If we are getting back into the unban Twin talks, then I will repeat a slightly altered version of what I said two years ago; If Twin is released back into the format, then yes, if you want to play a U/R deck then it is certainly the best option and may suppress of URx decks. However, if one looks at the current metagame, the only truly competitive decks in the colours are Storm, which is a separate archetype and will never use twin, and Death's Shadow which is more of a black deck that utilises blue's card selection and Stubborn Denial.

    Izzet phoenix, and blue moon are the only two current decks that play even vaguely similarly to twin, but they are realistically not viable. Blue moon is merely a remnant, and phoenix a slow, semi-linear deck in a metagame of faster, more linear decks that are harder to interact with.

    To reiterate idSurge's statement, the archetype of UR Tempo and control is dead, and has been since January 18, 2016. Furthermore, while I hate the use of the phrase 'format police,' that is exactly what twin would do in a meta of linearity and the ever-imposing threat of dredge.
    Posted in: Modern Archives
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    posted a message on Phases on Playmat
    This is all I could find in regards to the legality:

    Magic Tournament Rules 2.11, Taking Notes:
    'Players are allowed to take written notes during a match and may refer to those notes while that match is in progress. At the beginning of a match, each player’s note sheet must be empty and must remain visible throughout the match. Players do not have to explain or reveal notes to other players. Judges may ask to see a player’s notes and/or request that the player explain his or her notes.
    Players may not refer to other notes, including notes from previous matches, during games.'

    Also, 'Artistic modifications to cards that indirectly provide minor strategic information are acceptable. The Head Judge is the final arbiter on what cards and notes are acceptable for a tournament.'

    However, the mat hardly contains any strategic information, as the different steps of the turn are something that is just an integral part of the game. Everybody knows the steps and phases. Giving you a penalty for the incredibly minor strategic information featured on the mat shouldn't ever happen.
    In regards to the suing, I'm no lawyer, but as long as it isn't for commercial use, you should be fine. I have seen many players with custom mats featuring MTG artwork, and of course no legal action was taken against them.
    Posted in: Magic Rulings
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    posted a message on Missed Trigger Ruling
    Your opponent remembered his triggers, and was keeping track of energy counters, so I think you're at fault for failing to notice them.
    Posted in: Magic Rulings
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    posted a message on Akoum Firebird
    I'd say that the Reckless Cohort is worded as it is to prevent confusion due to additional combat phases and the removal of allies before and after them.
    Posted in: Magic Rulings
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    posted a message on Current Modern Banlist Discussion (1/18/2016 update - Summer Bloom/Splinter Twin Banned)
    Quote from Ayiluss »
    It's certainly true that Twin was very big and the main reason that Affinity played Galvanic Blast (it was the only piece of interaction against their combo in game 1). It wasn't the only reason though. It steel sees play in Affinity but not as much as it did when Twin was still legal.
    Just to note, some Affinity decks played mainboard spellskite partly for twin back in the day.
    Posted in: Modern Archives
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    posted a message on [Primer] Jeskai Control / UWR Control
    Quote from Crimson »
    I'd try Kitchen Finks but I'm playing a UW list.

    Us Jeskai control players have better ways of dealing damage and gaining life than kitchen finks. For probably not the best example, Lightning helix.
    Posted in: Modern Archives - Proven
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    posted a message on Current Modern Banlist Discussion (1/18/2016 update - Summer Bloom/Splinter Twin Banned)
    Quote from gkourou »

    Twin committed the terrible crime of obliterating all non-twin control decks.

    If you played UR control you would just go twin. This is ok.
    Grixis Control? Let's go Grixis Twin.
    Temur? Let's go Temur Twin. No need for Temur aggro.
    Jeskai Control? Let's go Jeskai Twin.

    I made the same thing. Because I got tired from losing to Tron and not being able to cope with the crazy diersity. I know a lot of people that did the same thing.

    This is kind of sad for Control decks.

    I completely agree with this statement. Pre Twin Ban, I went to my LGS testing a proxied Jeskai Control list and a Jeskai Delver list. Everyone immediately asked why I wasn't playing Twin. I tried to argue, but then I realised that it would just take changing 8 slots in my deck and it would be instantly better. That was the main problem with twin. If you were playing the colours for twin, twin was a better deck.
    Posted in: Modern Archives
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    posted a message on Shadows Over Innistrad trailer
    Quote from Warangel88 »

    Have patience. You will see the cultist army soon. The vampires are just twisted and went into a blood frenzy. I have dreamed all of this and it will come true.

    Do you know how weird that last sentence sounded?
    Posted in: The Rumor Mill
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