Posted in one of the other goblin spoilers my lament on Judith not being in tribe. Thanks wotc
Even the first line of text is something I would have been happy to see by itself.
The token engine is just gravy. I mean lets be honest, coco in a goblin shell is going to hit weak gobbos pretty often, this bakes in board protection and a mana sink in one card.
knucklebone witch could be a cool build around for a RB goblin deck.
Legendary is quite the bummer because coco into two of these in response to a supreme verdict would have been great.
Great card and can easily see play imo. in a deck like UB control you could run 4 polluted delta and 4 prismatic vista and enough snow basic lands to make this hurt while being able to fix pretty easily.
Good design with the upgraded evolving wilds alongside it.
We already have claim // fame so I'm not sure the 1 extra cmc matters but cycling seems great. Although getting back a renegade rallier with revolt active just sounds kind of silly.
Hmm esper with the new 3 mana teferi could pull off some neat stuff at instant speed potentially. Probably an esper fae or spirits list. Actually t4 teferi, plus, bring back a spell queller also sounds just kinda annoying :(.
Thats very possible, and would explain why it took so long for the cards to make it to single's sellers.
yeah the JPN alt art walkers are only showing up in JPN boosters/boxes and the soon-to-be promo packs replacing FNM and other misc promos when core 2020 rolls out. NA stores can directly order WAR japanese booster boxes, which is not usually offered. the time delay on fulfilling those orders means the perceived scarcity is driving up the prices on the alt-art walkers. there is also the fact that opening japanese boxes for them leaves you with a bunch of foreign cards that generally have lower value to native english users.
That being said...Last reprint was as a masterpiece and it's a lot of reprint equity. I can't see it popping up until next year really and it'll be in a supplemental set like MH1 more than likely (conspiracy, or whatever). Depends if you need it to compete, if so I'd pull the trigger.
MH1 may have some impact on it but probably not much. If anything it'll slow growth, not make it retract much given what the card does and how good it is.
chalice was reprinted in masters 25
Oops yeh, I forget about masters 25. It could be even longer then :(.
Looking to buy Chalice of the Void, is it a good idea to buy at current price?
Well, the price isn't going to go down anytime soon without reprint opportunities on the docket, and it might spike if the London Mulligan gets officially implemented.
I'd als maybe wait and see what FON or the green force has impact wise on the format. T1 chalice, aether vial, looting, neoform are all things you want this card to stop so chalice may be hit by some of that being tested in the next few months? Green one in particular.
That being said...Last reprint was as a masterpiece and it's a lot of reprint equity. I can't see it popping up until next year really and it'll be in a supplemental set like MH1 more than likely (conspiracy, or whatever). Depends if you need it to compete, if so I'd pull the trigger.
MH1 may have some impact on it but probably not much. If anything it'll slow growth, not make it retract much given what the card does and how good it is.
Can't you Level up only as a sorcery? For a deck that plans on winning through beats I dunno if you wanna take turns off trying to pump this. I feel like a lot of gameplay is going to bring it to level 1-2 and then you'll need a few open mana to try and level it up so you can activate it again if they respond to the level up to give it instant proof. That's a lot of wasted effort when you should be developing a board and denying them an out to you're creatures.
Staying in tribe it lets you do all sorts is silly tap things over and over again. While most of the tribe grants an ability to every other sliver anyway there may be corner cases where it's worth it. Untapped non creature mana can be used for more tap abilities.
Unless I'm missing this...it isn't an infinite. Because Training Grounds and Biomancer's Familiar and Heartstone can't reduce a cost below 1, the sliver will just tap and untap infinitely. You'd need to add another combination piece to this puzzle. The shortest route is either...
The guy on Nature's Chant is so nonchalant about naturalizing that sword.
"Yawn another longsword. When's someone gonna try to point an Umezawa's Jitte or a Sword of Fire and Ice at me."
Getting hit with a tree is still going to hurt. He should have turned it into a fern or something. typical green mage not thinking it through.
Staying in tribe it lets you do all sorts is silly tap things over and over again. While most of the tribe grants an ability to every other sliver anyway there may be corner cases where it's worth it. Untapped non creature mana can be used for more tap abilities.
Whoa that's pretty smexi with the new finale cycle. You can ramp into this t2 and then green finale t3 for something silly out of your deck or GY.
need a rules guru: if I have a cost reducer like goblin electromancer and cast fireball tapping 5 mana total I hit face for 10? X= 4 + r tapped, reduced by one so x =5, then doubled? Am I thinking that through correctly?
Is there an equipment or enchantment that gives "T: add 2 Mana?"
song of freyalise or cryptilith rite tap to add mana, then you can use training grounds or biomancer's familiar to reduce the cost. Combo makes an arbirtrairily large dude and unlimited mana. Sprinkle in a mana sink to taste and you have a decent recipe for a potential modern combo.
Maybe dirty kitty finisher? The deck wanted another sac outlet or two and this is a great payoff for anything running empty the warrens that isn't storm.
either krenko also makes this very lethal very quickly.
It can sac itself, so it's not a bad top deck. The floor if it resolves is a 4 mana gut shot (sac itself if opp responds to the ETB), next it's a bolt for 4 mana, or the tokens can potentially rumble if you have lord effects out. Ceiling is just finishing an opponent from no where after they stabilize the battlefield. If you're wide enough on board but can't punch through this can help you just go over a field full of blockers.
warren instigator can drop this a turn early if you clear the way for him and manage to connect along with potentially more fodder.
Maybe calvacade of calamity is just the better card if you need reach? This does help you control blood artist type of effects. Actually judith, the scourge diva could be a super good card for a RB midrange style goblin deck that just swarms out with board wipe insurance. Man I wish she was on tribe :(.
Even the first line of text is something I would have been happy to see by itself.
The token engine is just gravy. I mean lets be honest, coco in a goblin shell is going to hit weak gobbos pretty often, this bakes in board protection and a mana sink in one card.
knucklebone witch could be a cool build around for a RB goblin deck.
Legendary is quite the bummer because coco into two of these in response to a supreme verdict would have been great.
Great card and can easily see play imo. in a deck like UB control you could run 4 polluted delta and 4 prismatic vista and enough snow basic lands to make this hurt while being able to fix pretty easily.
Good design with the upgraded evolving wilds alongside it.
Hmm esper with the new 3 mana teferi could pull off some neat stuff at instant speed potentially. Probably an esper fae or spirits list. Actually t4 teferi, plus, bring back a spell queller also sounds just kinda annoying :(.
Oops yeh, I forget about masters 25. It could be even longer then :(.
I'd als maybe wait and see what FON or the green force has impact wise on the format. T1 chalice, aether vial, looting, neoform are all things you want this card to stop so chalice may be hit by some of that being tested in the next few months? Green one in particular.
That being said...Last reprint was as a masterpiece and it's a lot of reprint equity. I can't see it popping up until next year really and it'll be in a supplemental set like MH1 more than likely (conspiracy, or whatever). Depends if you need it to compete, if so I'd pull the trigger.
MH1 may have some impact on it but probably not much. If anything it'll slow growth, not make it retract much given what the card does and how good it is.
Yeh I goofed it, goofed it on the scarecrow too. You're right. Still a bunch of junk you can do with it though.
Getting hit with a tree is still going to hurt. He should have turned it into a fern or something. typical green mage not thinking it through.
Staying in tribe it lets you do all sorts is silly tap things over and over again. While most of the tribe grants an ability to every other sliver anyway there may be corner cases where it's worth it. Untapped non creature mana can be used for more tap abilities.
They aren't modal. That's a big deal imo. Ensnaring bridge was a pain for the deck sometimes.
Looking forward to pooping out saheeli rai copies >_>
Mono green is getting serious ramp between this, nissa's triumph in war, and the new nissa in war. Mono green eldrazi?
need a rules guru: if I have a cost reducer like goblin electromancer and cast fireball tapping 5 mana total I hit face for 10? X= 4 + r tapped, reduced by one so x =5, then doubled? Am I thinking that through correctly?
song of freyalise or cryptilith rite tap to add mana, then you can use training grounds or biomancer's familiar to reduce the cost. Combo makes an arbirtrairily large dude and unlimited mana. Sprinkle in a mana sink to taste and you have a decent recipe for a potential modern combo.
Maybe dirty kitty finisher? The deck wanted another sac outlet or two and this is a great payoff for anything running empty the warrens that isn't storm.
This thing is also kinda busted with stuff like goblin rabblemaster or legion warboss in multiples.
either krenko also makes this very lethal very quickly.
It can sac itself, so it's not a bad top deck. The floor if it resolves is a 4 mana gut shot (sac itself if opp responds to the ETB), next it's a bolt for 4 mana, or the tokens can potentially rumble if you have lord effects out. Ceiling is just finishing an opponent from no where after they stabilize the battlefield. If you're wide enough on board but can't punch through this can help you just go over a field full of blockers.
warren instigator can drop this a turn early if you clear the way for him and manage to connect along with potentially more fodder.
Gobbos need a mass reanimation spell, skirk prospector and goblin grenade already heavily encourage sacrificing.
Maybe calvacade of calamity is just the better card if you need reach? This does help you control blood artist type of effects. Actually judith, the scourge diva could be a super good card for a RB midrange style goblin deck that just swarms out with board wipe insurance. Man I wish she was on tribe :(.