- Mergatroid_Jones
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Member for 8 years, 3 months, and 4 days
Last active Thu, Mar, 28 2024 20:08:37
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Jan 6, 2018Mergatroid_Jones posted a message on The Magic Market Index for Jan 5, 2018Amonkhet is on there twice, and Hour of Devastation is missing, so you know.Posted in: Articles
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Nov 30, 2017Mergatroid_Jones posted a message on If You Can't Take Criticism of Jeremy Hambly, You're Part of the ProblemEveryone: STOP TRYING TO WIN THE CULTURE WAR BY POSTING ON THE INTERNET!!!Posted in: Articles
No matter how smart and compelling your post/ article seems to you, it is not going to change hearts and minds. None of us had ever heard of either of these two people before this nonsense: it is just an excuse to rehash a bigger issue that will never be resolved by making posts and counter-posts on message boards. (Yes, I know saying that here is hypocritical.) -
Apr 23, 2017Mergatroid_Jones posted a message on The Magic Market Index Amonkhet Set ReviewIt's like people don't even know that Anointed Procession will be eight bucks in five years. How is it this kind of card always follows this pattern? It seems investors would have destroyed that easy plunder by over-exploiting it.Posted in: Articles
Not that I mind. I'm happy when cards are cheap, and easily available. Order now for your casual fun purposes, or you'll end up paying way more for the same card. In the mean time, almost every other card in the set will tank in value. Business as usual. - To post a comment, please login or register a new account.
Creature - Human Werewolf
Forestwalk
At the beginning of each upkeep, if no spells were cast last turn, transform ~.
2/2
======
Terror of the Old Woods
Creature-Werewolf (Color marker: Green)
Creature- Minotaur Shaman
Instant and sorcery spells you control have "Deal 1 damage to target player."
2/2
Guide of the Old Woods GG
Creature - Human Werewolf
Forestwalk
Creature - Human Cleric
T: Prevent the next 1 damage that would be dealt to target creature or player.
T: Prevent the next 2 damage that would be dealt to target human creature.
@Raptorchan, I wanna give Polymorphism a chance, but anything with that many Modern implications probably needs to be rare.
Ribble is a peaceful and friendly plane (a rare thing in this multiverse.) It is run by anthropomorphic animals, and no humanoid species exist. The rabbit knights may squabble with the servants of the Snakelord, and there is always a threat of being eaten, but there are no universe-bending threats here.
Diversity (When this or another creature enters the battlefield under your control, if it has a creature type that no other creature you control does, put a +1/+1 counter on that creature.)
Kindred - If you control a (type) permanent, (effect).
Creature - Caribou Wizard (C)
Lifelink
Absorb 1 (If a source would deal damage to this creature, prevent 1 of that damage.)
1/1
Gloomriver Sneak 1B
Creature-Frog Rogue (C)
Islandwalk
When Gloomriver Sneak deals combat damage to a player, look at that player's hand.
"Mammals never notice nothin'."
1/3
Still-Leaf Abbott 1G
Creature - Ferret Monk (C)
Diversity (When this or another creature enters the battlefield under your control, if it has a creature type that no other creature you control does, put a +1/+1 counter on that creature.)
"I welcome you, my friend, to a house where there are no races."
1/1
Cwythch Bonehunter 1RR
Creature - Hound Rogue (C)
Cwythch Bonehunter can't be blocked by creatures that blocked during your last turn.
2/3
Svlynn Sentinel 1G
Creature - Snail Warrior (C)
Creatures blocking or blocked by ~ have first strike.
3/3
Serpent Assassin 3BB
Creature — Snake Assassin (C)
When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
"You finally stopped jumping around."
2/2
Ovinomancy UU
Instant (C)
Counter target spell. If that spell is countered, its controller puts a 1/1 green sheep creature token onto the battlefield.
"Baah."
Vygan Guard 1G
Creature - Rabbit Soldier (C)
Defender
W: ~ gains flying until end of turn.
1/4
Smug Balldrifter 3B
Creature - Fish Rogue (C)
Deathtouch
B: ~ gets +1/+1 until end of turn.
"I want to pinch this inflated face." - Tzwee, Korff logger
1/1
Bird's Eye View U
Tribal Instant- Bird (C)
Draw a card.
Kindred - If you control a bird permanent, instead draw two cards, then discard a card.
There's a lot to see, if you're looking.
Jumping Around WR
Instant (U)
Choose one or both:
- Remove target attacking creature from combat.
- Remove target blocking creature from combat.
Pangolin's Reverberation 2G
Enchantment - Aura (U)
Enchant creature you control
Enchanted creature gets +1/+3.
Other creatures you control get +0/+1
Who says mammals are soft?
Steaming Demise 3R
Instant (U)
Steaming Demise deals 2 damage to up to one target Crab creature, 2 damage to up to one target Crocodile creature, 2 damage to up to one target Fish creature, 2 damage to up to one target Frog creature, 2 damage to up to one target Turtle creature, and 2 damage to up to one target player.
Rare 1 of 1
Polymorphism G
Sorcery (R)
Search your library for a creature card that has a creature type that no other creature you control does and put it into your hand. Then shuffle your library.
Snakelord's Edict 2BBB
Tribal Instant-Snake (R)
Target player sacrifices 2 creatures.
Kindred- If you control a snake permanent, that player sacrifices 3 creatures instead.
"Trespassing here would be inadvisable."
Illani, The Beloved 3WW
Legendary Creature- Zebra Unicorn Cleric (R)
Vigilance, Plainswalk
Illani, and other creatures you control have Absorb 5 (If a source would deal damage to those creatures, prevent 5 of that damage.)
"Do not mourn the dead, celebrate the living!"
3/3
Creature- Snake
1: Hatchling Coatl gains flying until end of turn.
Whenever you draw a card any time other than your draw step, put a +1/+1 counter on Hatchling Coatl
0/1
Artifact - Equipment
Equipped creature gets +1/+0 and first strike.
When equipped creature attacks, you choose which creatures block it this turn. (All blocks must be legal.)
Equip (2/R)(2/W)
Instant
This card is black.
Suspend 1-- B (Rather than cast this card from your hand, pay B and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Destroy target nonblack creature. It can't be regenerated.
Next:
"Why did the chicken cross the road? ...To get to the other side!"
"Oh... that's not funny."
"What's the big bad thing coming to Innistrad? ...Boom! It's Emrakul!"
"Oh... that's not surprising."
BFM, not Emrakul!
Ribble is a peaceful and friendly plane (a rare thing in this multiverse.) It is run by anthropomorphic animals, and no humanoid species exist. The rabbit knights may squabble with the servants of the Snakelord, and there is always a threat of being eaten, but there are no universe-bending threats here.
Diversity (When this or another creature enters the battlefield under your control, if it has a creature type that no other creature you control does, put a +1/+1 counter on that creature.)
Creature - Caribou Wizard (C)
Lifelink
Absorb 1 (If a source would deal damage to this creature, prevent 1 of that damage.)
1/1
Gloomriver Sneak 1B
Creature-Frog Rogue (C)
Islandwalk
When Gloomriver Sneak deals combat damage to a player, look at that player's hand.
"Mammals never notice nothin'."
1/3
Still-Leaf Abbott 1G
Creature - Ferret Monk (C)
Diversity (When this or another creature enters the battlefield under your control, if it has a creature type that no other creature you control does, put a +1/+1 counter on that creature.)
"I welcome you, my friend, to a house where there are no races."
1/1
Cwythch Bonehunter 1RR
Creature - Hound Rogue (C)
Cwythch Bonehunter can't be blocked by creatures that blocked during your last turn.
2/3
Svlynn Sentinel 1G
Creature - Snail Warrior (C)
Creatures blocking or blocked by ~ have first strike.
3/3
Serpent Assassin 3BB
Creature — Snake Assassin (C)
When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
"You finally stopped jumping around."
2/2
Ovinomancy UU
Instant (C)
Counter target spell. If that spell is countered, its controller puts a 1/1 green sheep creature token onto the battlefield.
"Baah."
Vygan Guard 1G
Creature - Rabbit Soldier (C)
Defender
W: ~ gains flying until end of turn.
1/4
Smug Balldrifter 3B
Creature - Fish Rogue (C)
Deathtouch
B: ~ gets +1/+1 until end of turn.
"I want to pinch this inflated face." - Tzwee, Korff logger
1/1
Common 10 of 10
Welcoming Committee 3W
Creature- Bird Citizen (C)
Flying
Diversity (When this or another creature enters the battlefield under your control, if it has a creature type that no other creature you control does, put a +1/+1 counter on that creature.)
"All are friends, here."
1/2
Pangolin's Blessing G
Enchantment (C)
Flash
Creatures you control get +0/+1
Who says mammals are soft?
Bird's Eye View U
Tribal Instant- Bird (C)
Draw a card.
Kindred- If you control a bird permanent, instead draw two cards, then discard a card.
There's a lot to see, if you're looking.
Not Without Chandra! RG
Instant
Each planeswalker can't be the target of spells and gains "Whenever a source deals noncombat damage, put Not Without Chandra! onto the top