Vergis, the Pustulent BB
Planeswalker - Vergis {MR}
-1: Target player discards two cards. For each zombie creature discarded in this way put two loyalty counters on Vergis.
-3: Return target creature card from your graveyard to the battlefield.
-10: Put X poison counters on target player where X is equal to half the number of zombies in your graveyard.
2
The Flux Winds2WU
Enchantment {R} W: Exile target creature you control. Return it to the battlefield at the beginning of your next turn. Play this ability as a sorcery. UUU: Exile target creature your opponent controls. 5: Return target card exiled by The Flux Winds to the battlefield under your control. Any player may play this ability.
Conclave Guardian 100
Artifact Creature - Avatar {MR}
Affinity for Permanents, Convoke
~ comes into play with +1/+1 counters on it equal to the amount of mana spent to cast it.
0/0
Yin Gotsura1BB
Legendary Creature - Human Monk {MR}
Kicker 3W
When Yin Gotsura enters the battlefield, if it was kicked search your library for a card named Yang Gotsura and put it onto the battlefield.
All creatures get -2/-2. You may pay WW to end this effect until end of turn.
At the end of each turn if Yang Gotsura is not on the battlefield under your control, sacrifice Yin Gotsura.
3/3
Yang Gotsura1WW
Legendary Creature - Human Monk {MR}
Kicker 3B
When Yang Gotsura enters the battlefield, if it was kicked search your library for a card named Yin Gotsura and put it onto the battlefield.
All creatures get +2/+2. You may pay BB to end this effect until end of turn.
At the end of each turn if Yin Gotsura is not on the battlefield under your control, sacrifice Yang Gotsura.
3/3
ArbitraryArmor - An Eldrazi zombie, now there's a contradiction if I've ever seen one xD. Fortunately this was random and I wont be deducting for that. I like that he builds off the graveyard however I think for an eleven mana MR, 2/2 is a bit low unless it was ~ gets +1/+1 for each card in an opponents library. That way it still builds off the Annihilator but doesn't feel underwhelming when it hits the board. The recurring ability supports this too. Remove ten p/t from Emrakul, return him to play. HotChocolate - This is definitely a cool revamp. While I do feel that Djinn's should be in blue, I suppose we can suspend that and assume there was a cycle of them for the Ravnica guilds. The dredge ability on this is pretty cool and I'd say generally well balanced. I see it being used mostly to recur smaller creatures a lot. BloodySpasm - This struck me initially as a worse Adarkar Valkerie but on closer inspection I realized this could be a very valuable tool in a dedicated zombie deck. Not only do you have the power to make any non-zombie cards in the deck into black zombies, you have the ability to snag their dying creatures and bring them onto your side in your color as well. Eskimo Rage - This card made me laugh SO hard! The flavor is brilliant, and the flavor text cracked me up. Well done sir. headley - This is a pretty basic cycle from Scornful Egotist, I do agree that the flavor text fits him better. His return from graveyard acts almost like a Madness cost.
Winner! Eskimo Rage HM: BloodySpasm
Since Eskimo didn't post an IIW we're gonna go with BloodySpasms
New Challenge: A non-pw card with a couple of activated abilities (Jitte, trading post etc)
IIW is If I Win. So you put what your challenge would be for the next round if you should be chosen as the winner.
Makin dah set WRB.
Based around the holy order of Heylith. The wedge is filled with priests and knights that go to the extremes of doing the right thing. If killing an innocent child would save five others, they would kill that child with a smile on their face. Conversely, if the condition to save those five others was to let a convicted murderer go free, lets just say the population would be down five citizens. They live and die by the law.
Fanatical Templar 3WR
Creature - Human Knight {U}
Vigilance
When Fanatical Templar enters the battlefield, sacrifice target white and/or red creature you control. If you sacrificed a white creature, gain 4 life. If you sacrificed a red creature, deal 4 damage to target creature or player.
3/2 "Your life was spent not in vain but in the pursuit of the greater good."
Heylith Charm WRB
Instant {C}
Choose one - Deal 2 damage to target creature that dealt damage this turn; or prevent the next 2 damage dealt to target defending creature; or target player loses 2 life if they drew an additional card this turn. Act with wrath in your heart and we will smite you, act with valor and we will protect you, act with greed and we will show you want.
Heylith Priest RB
Creature - Human Priest
Sacrifice a creature, T: You gain life equal to the sacrificed creatures power.
1/2
Inquisitor Initiate 2WB
Creature - Human Priest {C} T: Target player may discard a card. If he or she doesn't, tap target creature he or she controls.
2/2
Templar's Creed 2WR
Enchantment {C}
Whenever a creature enters the battlefield, Templar's Creed deals 1 damage to it. If a creature dealt damage in this way would die this turn, exile it instead. Those who are worth are cleansed of their impurities, those who are not are simply cleansed.
EmblazonedBlade 2
Artifact - Equipment {C}
Sacrifice a creature: Equipped creature gets +1/+1 and vigilance until end of turn.
Equip 2
IIW: Make a mono colored set using two of the original Ravnica mechanics from your one color. (For example: Green could use 2 of the following; Bloodthirst, Dredge, Graft, or Convoke)
Queen of Spades4BBB
Legendary Creature - Human Noble {R}
Queen of Spades enters the battlefield with 4 slough counters on it. At the beginning of your upkeep, remove a slough counter from it. When the last counter is removed, you win the game.
When Queen of Spades leaves the battlefield, you lose 13 life.
5/4
You know you're a nerd when you spend 5 minutes trying to figure out what TCG this is from >.<
Pikachu1RW
Creature - Mouse Elemental {U} T: Deal 1 damage to target creature or player. Put a charge counter on Pikachu.
If Pikachu has 5 or more charge counters on it, remove them. If you do, tap up to five target creatures, they don't untap during their controllers next untap step.
2/2
Planeswalker - Vergis {MR}
-1: Target player discards two cards. For each zombie creature discarded in this way put two loyalty counters on Vergis.
-3: Return target creature card from your graveyard to the battlefield.
-10: Put X poison counters on target player where X is equal to half the number of zombies in your graveyard.
2
No really? A card that can make infinite numbers of itself? Broken? Naw. I take it you're not a Star Trek fan.
Creature - Beast {C}
Haste
T: Put a token that is a copy of Tribbles onto the battlefield.
0/1
Enchantment {R}
W: Exile target creature you control. Return it to the battlefield at the beginning of your next turn. Play this ability as a sorcery.
UUU: Exile target creature your opponent controls.
5: Return target card exiled by The Flux Winds to the battlefield under your control. Any player may play this ability.
Artifact Creature - Avatar {MR}
Affinity for Permanents, Convoke
~ comes into play with +1/+1 counters on it equal to the amount of mana spent to cast it.
0/0
Right, makes sense. I'll try to figure something out to submit.
Yin Gotsura 1BB
Legendary Creature - Human Monk {MR}
Kicker 3W
When Yin Gotsura enters the battlefield, if it was kicked search your library for a card named Yang Gotsura and put it onto the battlefield.
All creatures get -2/-2. You may pay WW to end this effect until end of turn.
At the end of each turn if Yang Gotsura is not on the battlefield under your control, sacrifice Yin Gotsura.
3/3
Yang Gotsura 1WW
Legendary Creature - Human Monk {MR}
Kicker 3B
When Yang Gotsura enters the battlefield, if it was kicked search your library for a card named Yin Gotsura and put it onto the battlefield.
All creatures get +2/+2. You may pay BB to end this effect until end of turn.
At the end of each turn if Yin Gotsura is not on the battlefield under your control, sacrifice Yang Gotsura.
3/3
ArbitraryArmor - An Eldrazi zombie, now there's a contradiction if I've ever seen one xD. Fortunately this was random and I wont be deducting for that. I like that he builds off the graveyard however I think for an eleven mana MR, 2/2 is a bit low unless it was ~ gets +1/+1 for each card in an opponents library. That way it still builds off the Annihilator but doesn't feel underwhelming when it hits the board. The recurring ability supports this too. Remove ten p/t from Emrakul, return him to play.
HotChocolate - This is definitely a cool revamp. While I do feel that Djinn's should be in blue, I suppose we can suspend that and assume there was a cycle of them for the Ravnica guilds. The dredge ability on this is pretty cool and I'd say generally well balanced. I see it being used mostly to recur smaller creatures a lot.
BloodySpasm - This struck me initially as a worse Adarkar Valkerie but on closer inspection I realized this could be a very valuable tool in a dedicated zombie deck. Not only do you have the power to make any non-zombie cards in the deck into black zombies, you have the ability to snag their dying creatures and bring them onto your side in your color as well.
Eskimo Rage - This card made me laugh SO hard! The flavor is brilliant, and the flavor text cracked me up. Well done sir.
headley - This is a pretty basic cycle from Scornful Egotist, I do agree that the flavor text fits him better. His return from graveyard acts almost like a Madness cost.
Winner!
Eskimo Rage
HM: BloodySpasm
Since Eskimo didn't post an IIW we're gonna go with BloodySpasms
New Challenge: A non-pw card with a couple of activated abilities (Jitte, trading post etc)
IIW is If I Win. So you put what your challenge would be for the next round if you should be chosen as the winner.
Makin dah set WRB.
Based around the holy order of Heylith. The wedge is filled with priests and knights that go to the extremes of doing the right thing. If killing an innocent child would save five others, they would kill that child with a smile on their face. Conversely, if the condition to save those five others was to let a convicted murderer go free, lets just say the population would be down five citizens. They live and die by the law.
Fanatical Templar 3WR
Creature - Human Knight {U}
Vigilance
When Fanatical Templar enters the battlefield, sacrifice target white and/or red creature you control. If you sacrificed a white creature, gain 4 life. If you sacrificed a red creature, deal 4 damage to target creature or player.
3/2
"Your life was spent not in vain but in the pursuit of the greater good."
Heylith Charm WRB
Instant {C}
Choose one - Deal 2 damage to target creature that dealt damage this turn; or prevent the next 2 damage dealt to target defending creature; or target player loses 2 life if they drew an additional card this turn.
Act with wrath in your heart and we will smite you, act with valor and we will protect you, act with greed and we will show you want.
Heylith Priest RB
Creature - Human Priest
Sacrifice a creature, T: You gain life equal to the sacrificed creatures power.
1/2
Inquisitor Initiate 2WB
Creature - Human Priest {C}
T: Target player may discard a card. If he or she doesn't, tap target creature he or she controls.
2/2
Templar's Creed 2WR
Enchantment {C}
Whenever a creature enters the battlefield, Templar's Creed deals 1 damage to it. If a creature dealt damage in this way would die this turn, exile it instead.
Those who are worth are cleansed of their impurities, those who are not are simply cleansed.
Emblazoned Blade 2
Artifact - Equipment {C}
Sacrifice a creature: Equipped creature gets +1/+1 and vigilance until end of turn.
Equip 2
IIW: Make a mono colored set using two of the original Ravnica mechanics from your one color. (For example: Green could use 2 of the following; Bloodthirst, Dredge, Graft, or Convoke)
You know you're a nerd when you spend 5 minutes trying to figure out what TCG this is from >.<
Creature - Mouse Elemental {U}
T: Deal 1 damage to target creature or player. Put a charge counter on Pikachu.
If Pikachu has 5 or more charge counters on it, remove them. If you do, tap up to five target creatures, they don't untap during their controllers next untap step.
2/2