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  • posted a message on <>Bx Eldrazi Processors
    Quote from ashtonkutcher »
    Quote from purklefluff »
    Quote from ashtonkutcher »
    Always going on the draw????


    Yeah, the list played 4 serum powder and a set of gemstone caverns to power out a turn 1 chalice on 1, but the clause on caverns requires you to always take the draw in order to get the ramp on your first turn.
    It's way better to play first and land Chalice on turn two. Your opponent still only gets to play one turn before you resolve Chalice. Choosing to go second because you have a card in the deck that somewhat mitigates the downsides of going second seems really bad.


    The version with chalice seems really powerful. Have you tested this at all?
    Posted in: Modern Archives
  • posted a message on BW Eldrazi Processor
    Quote from Complex Pants »
    What do you guys think of this mana base?



    I am only playing 1 map main and I have no idea what else to cut to get the second in. I really want to keep 1 surgical extraction main and 2 removal spells above the set of paths. Everything else is pretty standard.


    I really don't like fetches. Opponents will be packing a ton of ghost quarters and paths.
    Posted in: Midrange
  • posted a message on BW Eldrazi Processor
    Quote from deaddrift »
    Quote from Tdog09876 »
    *my sideboard was not ideal. Waiting on 2 stony silence to replace Kataki, flaying tendrils to replace drown in sorrows and a night of souls betrayal to replace a curse of deaths hold

    Would appreciate any feedback and suggestions
    Don't run Night of Souls' Betrayal in the same deck as 4 Lingering Souls and 4 Blight Herder.

    Also, Engineered Explosives does not hit manlands. I sure wish it did, though.


    Lol whoops I played around the explosives. I figured man land is 0 converted mana cost.

    What would a better sweeper SB be over night of souls betrayel? Ratchet bomb, engineered explosives or keep curse of deaths hold?
    Posted in: Midrange
  • posted a message on BW Eldrazi Processor
    Quote from Rakka77 »
    Quote from Nickums »
    Quote from Kruphix7 »
    Some thoughts on the various topics:
    Since I know other people are testing w/ Reality Smasher: how worth it has he been to you? He is certainly a powerful difficult to remove threat but he's always seemed a little win more to me. I've never really felt that Smasher helped me win a game I wasn't already more or less in control of. I'm tentatively thinking of taking out my 2 md smashers for 2 md Spellskites, or maybe doing a 1-1 split. Thoughts?


    Smasher to me if one of the most powerful cards in the deck, I have swung the tides multiple times with 1 swing alone. You must remember that many deck's resources are already strained via our discard and other big eldrazi, so even if he is removed it is most usually a great advantage for us anyway. As I mentioned earlier I removed my maps, they were replaced with skites which have been amazing in the aggro match-ups but also in protecting my TKS and further straining my opponents removal.

    I have only had the opportunity to test out Reality Smasher briefly, but I've gotta say so far I'm pretty impressed. I run 2 and every time i drew them (well except for vs. Lantern Control with Ensnaring Bridge up) it has increased my clock compared to Sower or eaten away at their hand. The last part is especially good if you can get in an early game hand distruption spell (and with TKS we're running quite a few of those) or even if they've just mulliganed, since you're really depriving them of resources. I have to do a lot more testing, but so far my impression of it has been quite good.

    MARS4597 I run a pretty similar creature base as you. The difference is that I run 1 less Thought-Knot Seer as it's not a card I want to draw into in longer games where my opponent is in top deck mode and 1 less Reality Smasher. I also run 1 main deck Spellskite, but that's still something I'm testing. I also cut 1 discard spell compared to you, because I added the 3 TKS. Instead you may want to consider running a main deck sweep (Flaying Tendrils or Languish) if you're expecting a lot of agro. If you want input on the mana base I suggest looking at the discussion deaddrift and I had on the two previous pages, there's some discussion and 3 configurations of the mana base to draw inspiration from. On Page 30 there's also a little discussion between me and Beautox which may be helpful.


    Smasher is amazing. I wrote up a report from my local tourney last night. I want to go up to 2 of them. They are te most powerful card in the deck that turns the corners. Any decks with tokens brick wall and chump our creatures for days. This is a huge difference maker.
    Posted in: Midrange
  • posted a message on BW Eldrazi Processor
    I played in my 1st modern tournament at a local shop last night. This shop is pretty competitive and about 20 people played. I ended up going 2-0-1. I feel very good about this deck. It performed well even though I am playing with some inferior cards while I am waiting for my cards to be delivered. Below is my decklist and my matchups.

    Creatures -15
    3 wasteland strangler
    4 thought knot seer
    4 blight herder
    1 reality smasher
    2 oblivion sower
    1 ulamog

    Instants -6
    4 path to exile
    1 go for the throat
    1 dismember

    Sorcery-8
    2 inquisition of kozilik
    2 thoughtseize
    4 lingering souls

    Artifact-6
    4 relic of progenitus
    2 expedition map

    Lands-25
    4 eldrazi temple
    3 eye of Ugin
    2 Urborg tomb of yawgmoth
    4 caves of koilos
    2 godless shrine
    3 ghost quarter
    1 marsh flats
    1 swamp
    1 plains
    1 cavern of souls
    3 shambling vent

    Sb
    2 timely reinforcements
    2 Kataki wars wage
    2 drown in sorrow
    2 spell skite
    1 surgical extraction
    1 crucible of worlds
    2 disenchant
    1 memoracide
    1 celestial purge
    1 curse of deaths hold

    *I only had 1 reality smasher so my ideal list would include 2 smasher and go down to 3 TKS
    *I am still waiting for my Archangel of the Vault, a 3rd godless shrine and a Bojuka big to come in the mail. I ended up shaving a marsh flats and added a 3rd eye of ugin and 2 more shambling vents in its place
    *my sideboard was not ideal. Waiting on 2 stony silence to replace Kataki, flaying tendrils to replace drown in sorrows and a night of souls betrayal to replace a curse of deaths hold

    Matchups
    Game 1: Mirror BW Eldrazi: win (2-0) 1-0
    This guy was a good player and had more experience than me. His list was similar to mine except his version ran 1 eldrazi displaced in main and a 2nd in the board. He also played a kozilik great distortion in main. He played 4 sowers and 0 TKS or Smashers. He played 3 IOK and 2 Thoughtseize.

    Game 1 I beat him easily because he was stuck on all black mana until it was too late. Game 2 was very grindy but I played more lingering souls and 3 TKS won me the game by stripping his Lingering Souls, Kozilik and Ulamog.

    MVP's: lingering souls, TKS and crucible of worlds (this card was amazing he boarded in up to 4 ghost quarters)

    Game 2: Grixis Delver: win (2-0) 2-0

    This guys deck played 4 delver, 4 snap caster a bunch of cantrips, bolts, removal and mana leaks

    This was a very easy matchup. His deck didn't have many answers. Won both games pretty easily.

    MVP's: discard spells, cavern of souls (best card against this deck), TKS, Reality Smasher (this card was amazing against them. Wish I had 2 of these)

    Game 3: Grixis black control: draw (1-1) 2-0-1

    This guy was a very good player. Probably best player all night. His deck was different than the previous deck because he was playing 4 jace, 4 snapcaster, at least 3 vendillion cliques, multiples pia and Kirran nalars and a ton of cantrips. Pia definately gives our deck a hard time.

    Game 1 I beat him very easily. He was playing 3-4 main deck IOK's and they were ineffective. he blanked twice on them. He also had no answer for lingering souls

    Game 2 was extremely Grindy and long. He side boarded in 10 cards that wee all good against me. Cards he brought in that hurt me were engineered explosives. This took care of all my tokens and shambling vents. Damnation was probably his best SB card. I had board control with a reality smasher, TKS and blight herder in play. He dropped a damnation and that turned the corner. Controlled rest of the game with pia, jace and vendillion clique.

    Round 3 started and we only had 5 minutes left. We get into turns and he's goes down to 9 life after I drop a reality smasher and swing in. I also played lingering souls so I have 2 tokens on the board. I absolutely have a chance to win this before 5 turns end. He plays a damnation and its a wrap. No chance of winning in 5 turns. We end up playing it out and I easily win on about turn 8. I drew another lingering souls.

    The LVP for this was TKS. I blanked on it pretty much every time. Maybe it was just bad luck.

    MVP: Reality Smasher, Lingering Souls

    Changes: I forgot to mention but all of my opponents boarded in more ghost quarters or tectonic edges. This really hurt because I only play 2 basics. I am thinking of going up to 4 total basics with a mix of plains, swamps and might throw in a waste. Crucible of worlds was excellent because of this.

    Another issue is that the only time I had enough mana to search with my eye of ugin was in the mirror. The oblivion sower helped me ramp into this. That really turned the corner for me. In other matches didn't draw enough sower. I wonder if 2 sowers is enough. It was also hard to turn on blight herders in time. I drew very few relics and often used an exiled card on a strangler. I would find my self sitting on blight herders for a little while to get more value. The processed herders would also help to activate the eye.

    Dismember and go for the throat were good but never amazing. I think warping wails might be better because it's exile ability was relevant and the counter ability would have saved me against damnation.

    I would somehow like to fit in another IOK.

    Wasteland strangler was just ok. I a usually boarded them out because I didn't play any aggro. Perhaps it makes sense to add some reality smasher? This would weaken the Aggro matchup. Maybe 2 is the right number of stranglers.

    Reality smasher was very impressive. They had to always deal with this card right away. I would like to play 2.

    Sower was also excellent. Would like to play 3 but not sure if I have room.

    I would like to put surgical extraction in the main. That would make my processor creatures stronger. A lot of times I found myself sitting on these creatures waiting for a card to be exiled.

    Ghost quarters wasn't tok impressive. Maybe I should go down to 2

    Don't think I need 3 eyes with expedition map.

    Don't like any fetches because of te ghost quarters and path to exiles that are all over the place.

    Shambling vents was great. I think 1 is good.

    Definately wish I had an archangel of the vault.

    Cavern of souls was amazing.

    Best SB card for me all night was crucible of worlds. I could really use some help on the rest of the SB. I was thinking of night of souls betrayals but that destroys my tokens which are very important.

    This was a great start. I love this deck. Super grindy and the creatures ar e just so powerful. Very fun deck to play with.

    Would appreciate any feedback and suggestions


    Posted in: Midrange
  • posted a message on <>Bx Eldrazi Processors
    Quote from deaddrift »
    Except don't play Stirrings in the same deck as Chalice, though.


    Ahhhhh that's true. Forgot about that.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Quote from purklefluff »
    i've been on the fence over what shell to build. for a long time I was on the path to exile and tidehollow sculler route with lingering souls and liliana of the veil for value...

    but now i'm just thinking of going almost straight Mono black with a green splash for Ancient Stirrings. I mean, doesn't it just seem the absolute nuts?

    even if you're topdecking it later in the game, it turns what would have been seeing a single card of your library that turn to seeing 6 cards of your library (including itself) and just picking the best one. that's straight gas.

    sure, you have to drop blight herder, but honestly, after watching hours of game commentary and watching players at FNM try to play this deck, I have seen people stumble on Blight Herder too many times. the exile cards are do-nothings by themselves, and blight herder is underwhelming when you can't process. seems like the deck should just take a more resilient, less "loses to itself" direction and instead drop reality smashers, oblivion sowers and get up to Ulamog that way.

    with all that said, I do somewhat feel like path to exile and tidehollow sculler are powerful options for this deck, and fit very well with the overall theme.
    I also feel like running a set of Liliana of the the Veil is, at this point, 100% correct.

    opinions?


    All great ideas. I think if you want to go BW your better off playing the versions that have been floating around with TKS. They 4/4 body is significant, exile effect is better and with the sol lands it's probably easier to drop turn 2 than a sculler.

    I do think Lilliana is great in these decks. Trying to find a way to squeeze in. The mono black eldrazi stompy a page or 2 back played 4 along with 4 chalice of the voids. This deck seems awesome because you either mulligan and get a free mulligan with serums powder and look for an opening hand of eldrazi temple+eye of ugin + Urborg tomb of yawgmoth or even a gemstone cavern on the draw. This basically sets you up for a turn 2 TKS/matter reshaper into a potential turn 4 ullamog which is game over. If that doesn't work out you should draw into chalice of the void which on the draw can be played turn 1 and at the worst turn 2 followed up by a turn 3 Lilliana. Both scenarios should be very hard to beat.

    A splash of green would make the deck even better because ancient stirrings will help you find these pieces faster. Maybe drop serum powder for stirrings. It also opens up the SB to naturalize because this current build relies so heavily on sol lands which get destroyed by blood moon.

    If we could somehow tie all of this in together and get the green mana to work I think we are into something. I think it's important to keep 4 eldrazi temple, 4 eye of ugin and 4 Urborg tomb of Yawgmoth in this.

    What does everyone think?
    Posted in: Modern Archives
  • posted a message on BW Eldrazi Processor
    Quote from Exatraz »
    Quote from Tdog09876 »


    Love these details. Would you make any other changes to the main deck? Would you add anymore reality smashers or change up the mana? Would you increase IOK and decrease Thoughtseize?


    I totally like the creature base as of now. Totally should have 2-2 of TS and Inquisition at least but I didn't have Inquisitions before they jumped to $30.. it hasn't been too much of a loss. I love my mana base. It's been very very stable for me and I love not having fetches. I would add a 1 of Cavern of Souls as soon as I pick one up (I bought one after I went 4-0 last tuesday and got $70 store credit but I traded for all my new OGW cards for it and I was more than happy to cut it for that). I got 4 tournaments this week and then 3 next week with Regionals on the weekend. Super stoked and I'll keep yall updated.


    Thanks for the quick response!
    Posted in: Midrange
  • posted a message on <>Bx Eldrazi Processors
    Quote from Wildfire393 »
    Quote from Overmaster »
    Has anyone gotten to test this list out? It's an extremely
    unique take on the Eldrazi lists but seems to have very little coverage. All we keep getting are cookie-cutter Wasteland Strangler/Relic of Progenitus lists but at least this one does something new.

    http://modernnexus.com/turn-four-ulamog-reshaping-modern-with-eldrazi-stompy/

    It has no Processors in it but I bring it up because I wonder if it can be improved by adding some Blight Herder's as additional threats backed up by a few Surgical Extractions to further out it's resource-denial strategy. What do you think?


    Surgicals are a nonbo with Chalice of the Void. The problem with the "Stompy" list is that Chalice can't come online on turn one (where it's really valuable) and it doesn't play nicely with exile effects, so it's really incompatible with processors.


    This deck seems really good. It offers potential turn 4 ulamog which is game over and also potential turn 1 chalice back up by lilianna and TKS. Has anyone built this deck and tried it out?

    My concerns with this deck would be beating blood moon and affinity. Affinity matchup could be easier if you play more night of souls betrayal and drown in sorrow. Maybe take out the damping matrix?

    How does this beat blood moon? Does anyone have any ideas?
    Posted in: Modern Archives
  • posted a message on BW Eldrazi Processor
    Quote from Exatraz »
    Sorry I haven't been around yall, I was sick as a dog all weekend and I usually only post while I am at work (took Friday and Monday off because of being sick). I've caught up on most of the posts and will edit this one as I read more. First I'll give my Decklist and first OGW FNM with 67 people.



    67 Man FNM Tournament Report:

    Round 1 Burn (1-2) [0-1]
    I lost game 1 pretty handedly as he was able to race in for damage before I could get too much gas on the table. Game 2 I won off the back of Thought-Knot Seer. One hell of a card. He bolted and traded a swiftspear for the first one I had dropped turn 2 and couldn't answer the 2nd one on Turn 3. Game 3 was close but he drew 3 Skull Cracks and 2 Atarka's command. Without the ability to gain life, he finally was able to kill me.

    Round 2 Zoo (2-0) [1-1]
    These 2 games were an absolute showcase of the power of TKS and Reality Smasher. Game 1 I played double Thought Knot Seer turn 4 (he made the "mistake" of pathing the first one in response to the trigger which allowed me to see he had 2 Rampagers in hand. I ripped both of them and rode easily to victory). Game 2 I wiped his T2 Emmisary->New Bushwacker with a flaying tendrils on turn 3 and played Blight Herder and Reality Smasher T4 (swinging the smasher in to put him down to 10 and unable to mount a big enough crack back without worrying about being blown out).

    Round 3 Jund (1-2) [1-2]
    My luck with Jund lately, I TS and Inquisition T1 and T2.. He still draws into a Lili T3 and I draw blanks for days. Game 2 was normal grindy game in which we easily win. Game 3 He T1 inquisitioned to take Lingering Souls (I had that and Blight Herder in hand), T2 GQ'd my temple and then surgical extractioned both my Temple and Lingering souls. i proceed to draw nothing the rest of the game. Sigh.. more terrible topdecks from me against a favorable matchup.

    Round 4 Zoo (2-0) [2-2]

    Second verse same as the first. He was able to EXPLODE onto the board all 3 games but Flaying Tendrils is a house. Sure it doesn't kill Nactals or goyf sometimes but they often (against me) get Emissary into 2 dudes. Very nice to clear away the Emissary, Guides, Swiftspears and other such things. It also curves EXTREMELY well into Blight Herder. I did get extremely fortunate game 3 where I ripped a Timely Reinforcements to stall for a turn (he just shrugged like it didn't matter) and I ripped another land the following turn which let me cast All is Dust and then run away with it.

    All in all, the new cards are AMAZING. I see a lot of pessimism around Reality Smasher and I couldn't be happier with him... as a 2x. Sure he is just a wall/beater but in a lot of aggro matchups (like Zoo), they tend to hurt themselves a lot as they try to race you down. Being able to jam in 5 damage has rapidly flipped the tables and put them on their heels. Couple that with Vault of the Archangel which makes you Trample over for 4 damage always.. it's really good. Thought-knot Seer (as we have all attested to) is amazing. He rips cards, he gets in for beats and even when he is removed, he still has gotten in a ton of value. I am absolutely in love.

    I am wondering if we should start running Leyline of Sanctity in the Sideboard. I feel like against Burn it really hoses them over. I remember with other decks it just forces them to point their burn at dudes and they swing through anyway but against us... we have SO many big dudes.. I think that could make it too awkward for them. Other things it helps against is mirror match for the discard/o. sower/TKS, Liliana's Edict/Ult, Karn's + (and if he -3's we likely kill it in my experience).. I'm sure there are others. I am not sold on it in the least but it does still seem worthwhile.

    I can also agree with what many of you have noticed so far... Aggro decks are everywhere as people are already trying to 1up the perceived GR Tron boogyman. All in all, I think we have a fairly sound aggro matchup with the right sideboard. Zoo was everywhere which surprised me a little bit but with the New Bushwacker... they are pretty good.

    I still need to pick up 2 Warping Wails and I'll test them out in place of Go for the Throat but I am still unsure. If the number of aggro decks stays where it's at, I may move the Flaying Tendrils to the MB and just call it a day.

    Edit: Oh and to Deaddrift (and others curious about the SB cheatsheet I was using), it was taken down from where I initially found it so I will be re-typing it and upload it shortly.

    Edit #2: Here is a link to the cheatsheet. This is by no means 100%. Just a general guide that can help you sideboard sometimes. https://drive.google.com/open?id=0B0MFQfYtTS-mdV80NmxpdmZPMW8


    Love these details. Would you make any other changes to the main deck? Would you add anymore reality smashers or change up the mana? Would you increase IOK and decrease Thoughtseize?
    Posted in: Midrange
  • posted a message on BW Eldrazi Processor
    Quote from Tdog09876 »
    Food Chain Goblins-Your results sound awesome. Can you post your decklist?

    I think I actually have to change a few cards in my deck list. It's based off a list from over a month ago and I haven't changed anything but Thought-Knot Seer.



    Computer's ******* up. I will fiish when it' better


    Thanks. Can you post what changes you are thinking of making? Also what SB do you run? This list looks great!
    Posted in: Midrange
  • posted a message on BW Eldrazi Processor
    Food Chain Goblins-Your results sound awesome. Can you post your decklist?
    Posted in: Midrange
  • posted a message on BW Eldrazi Processor
    After getting a 1st/2nd split last week with BW Processors, I ran it back. 47 player FNM.

    Round 1 vs. Affinity. This was the guy who I lent the deck to and also who I got the 1st/2nd split with last week. After losing to me, he won his last 5 rounds. 2-0.

    Round 2 vs. Jund. I drew well, kept Liliana at bay, and didn't have to face much. Thought-Knot Seer was great here. 2-0.

    Round 3 vs. Junk Liege. The game is pretty grindy. I do Oblivion Sower and get his Green land and Gavony Township. This makes it pretty easy to get through eventually. The next game is pretty grindy as well and I think if he drew a 2nd Gavony Township (first was Ghost Quartered) or Wilt-Leaf Liege, he would have been good, but he scooped because he got tired. 2-0.

    Round 4 vs. RUG Tempo. He got me with EoT Snapcaster Mage, targeting the Lightning Bolt that he had done. I Scrabbling Claws it, but he has Rancor and another Lightning Bolt for 1 over lethal. He was at 4 life and dead on board to Wasteland Strangler and a flying token next turn. He mulled to 5 and only played Gitaxian Probe this whole game. I had a very defensive hand in the final game and he drew a bunch of land. I still had double Path to Exile and Go for the Throat in hand when I won. 2-1.

    Round 5 vs. BW Tokens. I played 2 Oblivion Sowers this game, getting around 8 lands total, including Vault of the Archangel. The Vault made it easy to win, whereas it would have been a bit of a grind. In the next game, I played a control route while he hit back and forth with 1/1 fliers. He eventually needed to top deck another Vault of the Archangel, since I Ghost Quartered the first one. He didn't and I won. We also both had Timely Reinforcements back and forth, but he missed on tokens the first time and I did it twice. 2-0.

    Round 6 vs. UR Kiki. 0-0-3. We ID and get 1st/2nd split.

    I took out 1 Slaughter Pact, 1 Go for the Throat, and 1 Blight Herder mainboard for 3 Thought-Knot Seer. That card is ridiculously good. 5-0-1.
    Posted in: Midrange
  • posted a message on BW Eldrazi Processor
    Your results sound awesome. Can you post your decklist?
    Posted in: Midrange
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