I'm still mostly on Arena's single match system. Been playing the new "Ranked" system for a few days and have climbed up to silver tier 4 rather quickly. I'd be higher I'm sure but don't have enough time to play enough games.
So, 3 Carnage Tyrants is definitely right. I was worried about having to many 6 cmc spells at first. However, with 3 copies we can easily explore away a copy when we need lands more. This can often work out to the deck's benefit later on anyway by returning that tyrant. I recently added Karn, only played it twice, so still getting a feel for it. It's seems better then a second copy of golgari pathfinder so far, the card it replaced.
Midnight reaper has been carrying me through many games. The ability to out grind an opponent is awesome, and our deck has some good inevitability. I'm considering a 4th copy even, alongside a mainboard plaguecrafter. I've found it's usually easy enough to work around two copies at a time. Opponents pretty much jam removal on the first copy played asap anyway, which is why I think 4 may be okay.
I have played some 3 game match with sideboard as well. Teferi control is still a problem. UB control can be a tough matchup as well. 3 copies of tyrant have helped with this. I haven't had a chance to implement this new sideboard yet. It was built to fight these control decks. I think removing a chunk of creatures to run discard spells and plaguecrafter's and an extra eldest reborn will throw control off it's game. We make their removal less usable, and hit them where it hurts, the hand.
Any reason you have Memorial to folly and mindrot in your sideboard? 3 mana to discard 2 cards seems pretty bleh. Opponent gets to choose which cards they are too.
Going to slot in 3 Adventurous Impulse for a bit on Arena, baby Vraska isn’t doing well for me when I draw her early game, taking my 2 copies out going to run it for a bit.
I’m playing Arena and have been running one of Pelakka Wurm .
With trample I can either push damage through, have an excellent blocker if it dies, can draw me a card, and it gets me a significant chunk of life.
In a GB mirror, my opponent played a carnage tyrant on an empty board, next turn I dropped this bad boy and it allowed me to gain a chunk of life back.
He attacked into me, I blocked it, drew a card , and it allowed me to stabilize to pull off a win. He cast dead weight on it or something after the block I don’t remember.
To be fair, carnage tyrant is hexproof and is more than likely the better card, but the wurm gave me life and the card draw which let me turn the game around. It’s a decent budget replacement.
No Wildgrowth Walker with that much explore? Interesting.
Any reason you have Memorial to folly and mindrot in your sideboard? 3 mana to discard 2 cards seems pretty bleh. Opponent gets to choose which cards they are too.
With trample I can either push damage through, have an excellent blocker if it dies, can draw me a card, and it gets me a significant chunk of life.
In a GB mirror, my opponent played a carnage tyrant on an empty board, next turn I dropped this bad boy and it allowed me to gain a chunk of life back.
He attacked into me, I blocked it, drew a card , and it allowed me to stabilize to pull off a win. He cast dead weight on it or something after the block I don’t remember.
To be fair, carnage tyrant is hexproof and is more than likely the better card, but the wurm gave me life and the card draw which let me turn the game around. It’s a decent budget replacement.
This is about $52 in paper, and can be made even cheaper, and only has a few rotating cards.