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  • posted a message on Dredgevine
    Using the varolz combo shouldnt be your go to strategy. The correct way to play the deck is to feel the situation.
    If it is easier to play hollow one then pitch varolz, if you can pitch varolz in order to cast tasigur turn 3 then go for it. Varolz shouldnt be the main tactic of the deck. The tactic of the deck is to adapt. You can play tempo or play very very aggressive by playing all the discard and grisly salvage and solely search or the hollow one/vengevine route. Alternatively you can go the hollow one/varolz route. or you can go the varolz/shadow/vengevine route.

    Now I am still working out the kinks but i fell like i am getting very close. This month i am adding in fetchlands (wooded foothills, bloodstained mires) and this will really smoothen the consistency up. I test this deck vs my other modern decks (E-tron, affinity) and I will be honest and say it is on the edge of really blowing them out of the water but I am missing something and I am not sure what.

    Skitzafreak I highly recommend at least testing a few tasigurs. Grisly Salvage + Tasigur turn 2 is seriously business (of course you need a bird out Wink )
    But I am having some very very explosive plays with my list. In the coming weeks I will be testing it out versus a few other modern decks.

    as for this being a weaker Grixis Shadow I have to disagree. This deck has the ability to go very wide, much wider than grixis shadow not only that, thsi deck is more resiliant to removal especially against fatal pushes. Of course this deck isnt AS GOOD as grixis shadow but grixis shadow has so many people working out the kinks, I honestly feel this deck has far more potential.

    We are close gentleman, we are very close.
    Posted in: Aggro & Tempo
  • posted a message on Dredgevine
    Skitzafreak i have to agree with this guy. I have started experimenting with two tasigur in my variant and it is such a good card. I guess when I criticized your tasigur is because you only had a 1 of and it wasnt able to be seen. I say put 2-3 tasigurs to ensure they get drawn instead of 1 of go more. Instead of driven//despair which IMO is rather slow and would at its fastest draw you 1 or 2 cards perhaps on a gravecrawler and maybe just maybe on a vengevine or hollow one pre turn three. I really only see driven//despair helping in grindy matches.

    But i maybe wrong.
    Posted in: Aggro & Tempo
  • posted a message on Dredgevine
    I just modified my build into this list here. It uses only 2 loams and 2 conflagrates as well as grisly salvage in order to fuel tasigur. Give this a play test on tappedout. It is actually quite effective.

    One pretty cool combo is to cast conflagrate turn 1 for zero and than flashback it turn two discarding most of your hand which will allow you to cast any hollow one and cast tasigur, the golden fang turn three. I have actually done this a few times now with play testing.



    Posted in: Aggro & Tempo
  • posted a message on Dredgevine
    New list i just tweaked it form the advice I was given here.

    I got rid of grisly salvage. It is honestly just too slow at two mana and doesnt help the deck at all. I replaced them with magmatic insight which works so so well with life from the loam and Id like to say that life from the loam is such an amazing card to have when you have conflagrate as you can discard excess land to the flashback which will deal damage as well as get your hollow one into play.

    New Deck list I took out the grisly salvage and added magmatic insight, cut out one life from the loam and added an extra hollow one so im up to three
    Posted in: Aggro & Tempo
  • posted a message on Dredgevine
    Playtesting and a common play is

    turn one stomping ground, turn two blood crypt into faithless looting, tap another red for magmatic insight, play any hollow one you picked up. That is a 4 card dig not to mention you may have discarded some vengevine.

    Good stuff
    Posted in: Aggro & Tempo
  • posted a message on Dredgevine
    Skitzafreak since you do get mana flooded have you considered magmatic insight ?
    Posted in: Aggro & Tempo
  • posted a message on Dredgevine
    I agree with this guy for sure
    Posted in: Aggro & Tempo
  • posted a message on Dredgevine
    I have to say street wraith helps with consistency in almost all scenarios. I really do not feel that he hinders the deck at all I think the opposite is true actually. He only helps especially with hollow one combo. When hollow one Isnt around he draws into more important things for only 2 life. I really believe you shouldnt cut him out unless of course there is something more potent. Perhaps a conflagrate which I might add also helps hollow one come out.

    As for the lands I can see your point and I dont have anything more to say other than exact number of lands is a tricky part of deck building but id like to point out have you ever tried sideboarding out a land when youre on the draw? I know this tactic is popular amongst affinity players. just a thought.

    As for my deck i do want to run 4 hollow one and am currently looking what to take out. I was thinking brownscale which would hurt my dredge option. I was also thinking about life from the loam because I honestly hate drawing that card, especially multiples but it is very useful when dumping nothing but lands from the grisly salvage.

    What would you suggest I drop?

    Lastly the varolz/shadow or varolz/devil combo is very nice but it makes the deck a little more difficult to play I would say as there are more options on what you should do with shadow and devil in terms of should i dump them to a troll or a reunion or should I keep them for later in the game when i draw into Varolz.. I find dumping shadow into the GY before you have varolz out isnt the best play. The optimal play is to play varolz and shadow at the same time when your health is lower. But I digress.

    With your list I do recommend at least trying shadow out but your list seems pretty tight as is, maybe give some thought to conflagrate. Its flash back is killer.
    Posted in: Aggro & Tempo
  • posted a message on Dredgevine
    Hey skitzafreak I just watched your games.. that is good stuff I honestly feel that this deck could push into tier 2 status just from watching that gameplay.

    Though I am probably less experienced than you with this exact build I would say get rid of tasigur there was not one game from what I remember that you played him or where he would have come in handy. Possibly play 18 lands because I do remember you being a little mana hungry a few times.

    Otherwise the deck performs really well and again I trully believe there is something that can push this over the edge into tier 2 or tier 1 status we just need to find it.
    Posted in: Aggro & Tempo
  • posted a message on Dredgevine


    I have updated my list to include a Conflagrate and Hollow One.

    This list does very very well and is able to put out alot of explosive damage by turn 3 fairly consistently. It is also very toolboxy with the death shadow, brownscale, and conflagrate.

    I find a one of conflagrate to be very effective as it is most useful from the graveyard.


    I love being at less than 10 life and casting two shadows or casting shadow and varolz. It immediately changes the game in your favor. This deck suffers most against flyers. Such as fairies and affinity however, the sideboard darkblasts and conflagrates really deal with that quite effectively.

    Since this isnt a very dredge heavy list it is able to adapt to GY hate being brought in especially with hollow one on the MB. I have considered running 4 and even siding out the vengevines for 4 hollow ones game two as the GY hate is definitely on its way after sideboarding. But I am currently playing this list and it is working very well. I would actually have to say you can choose to either go the dredge route or the discard route as dredge allows for the recurrence of vine, gravecrawler and conflagrat while the discard methods allows for deaths shoadow, varolz, and hollow one route to be taken. Its very adaptive

    My best play so far has been a turn 2 double faithless looting into 2 hollow ones and 3 vengevines it was glorious.

    Let me know what you guys think.


    Edit:

    ater watching Skitzafreaks gameplay i am considering playing street wraith as a two of instead of brownscale which will help turn on deaths shadow as well as help cast hollow one.. what do you guys think?
    Posted in: Aggro & Tempo
  • posted a message on Dredgevine
    Hey guys I have a simple question but i just dont know the answer. What tier deck is dredgevine. Id say tier 2 as I can get pretty early kills espciallu with gokd first hands.

    What do you guys think?
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Affinity
    I believe it could in all honesty.

    There are times when I never even draw opal and I win easily and just as smoothly as I do when I do draw opal.

    There is no denying that when you draw opal in a good hand it makes that hand 100 times better but I honestly believe that the deck could still do OK without it. But yes mox opal increases its power for sure, no doubts about it. Now that being said I dont believe the deck would be as competitiive as it is. Like I said it would be an OK deck.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Affinity
    So I am playing around with my mana base a bit and came up with this

    please let me know what you think

    The bottom list is what I am running the top list is what I want to run


    4x ink nex
    4x blink nex
    4x darksteel citadel
    2x glimmervoid
    1x spire of industry
    1x academy ruins
    1x island

    As opposed to

    4x ink nex
    4x blink nex
    4x glimmervoid
    4x darksteel citadel
    1x island


    My main deck excluding lands are

    4x arcbound ravager
    4x vault skirge
    4x ornithopter
    4x signal pest
    2x memnite
    3x etched champion
    2x master of etherium
    1x steel overseer

    4x mox opal
    4x cranial plating
    3x springleaf drum

    3x thoughcast
    2x galvanic blast
    3x ensoul artifact


    Do you guys think the mana base I listed at the very top is good or would you guys stick with the traditional mana base?

    Any suggestions are greatly appreciated also sorry for not tagging cards im on my iphone and its a pretty big hassle doing that with this device.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Affinity
    I feel it is definitely worth testing. But the only issue i see is that (at least for me) the decklist is super tight. And any little tweak seems to be rather dramatic.

    But i have been wanting to test out collected company as well i guess claim//fame will have to be another test subject. No harm in doing so.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Affinity
    Thank you guys I can actually see that with the unused springleaf drums etc. thank you
    Posted in: Aggro & Tempo
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