I don't see how the benefits of Humility locking down the board out weighs the bad because it completely hoses daxos as well. Also Cover of Darkness is a great way to punch your spirit tokens through.
Hi there, I've been a longtime superfriends player in a casual-ish multiplayer (3-5 people) group for a number of years and this was my first deck and is my pet deck also. Here is my deck list.
I have gone through a lot of updates recently with taking considerations from both Yalpe and Trav_Ragnar so our lists look similar now. There are a couple quirks to my deck that are a little different and I wanted to talk to you guys about them. I recently wanted to try to work in Basalt Monolith for the infinite colorless combo with Rings of Brighthearth to dump infinite slivers onto the board but I notice no one else does that. Also what are your thoughts on Mirari's Wake, even if you can get one turn out of it you're reaping a lot of benefits from it plus its a must answer mana doubler.
I'd appreciate any feedback as I plan on being pretty active.
1 Sliver Queen
//Planeswalkers
1 Ajani Steadfast
1 Dack Fayden
1 Elspeth, Knight-Errant
1 Elspeth, Sun's Champion
1 Garruk Wildspeaker
1 Garruk, Primal Hunter
1 Jace, Architecht of Thought
1 Jace, the Mind Sculptor
1 Jace, Unraveler of Secrets
1 Karn Liberated
1 Liliana Vess
1 Narset Transcendent
1 Nicol Bolas, Planeswalker
1 Ob Nixilis Reignited
1 Ral Zarek
1 Sorin, Grim Nemesis
1 Tamiyo, the Moon Sage
1 Teferi, Temporal Archmage
1 Tezzeret the Seeker
1 Ugin, the Spirit Dragon
1 Venser, the Sojourner
//Sorceries
1 Austere Command
1 Demonic Tutor
1 Farseek
1 Merciless Eviction
1 Nature's Lore
1 Regrowth
1 Rout
1 Savor the Moment
1 Skyshroud Claim
1 Supreme Verdict
1 Temporal Mastery
1 Tempt with Discovery
1 Terminus
1 Time Warp
1 Vindicate
1 Wargate
1 Anguished Unmaking
1 Cyclonic Rift
1 Enlightened Tutor
1 Utter End
1 Vampiric Tutor
//Enchantments
1 Doubling Season
1 Humility
1 Mirari's Wake
1 Necropotence
1 Oath of Gideon
1 Oath of Jace
1 Phyrexian Arena
1 Rhystic Study
1 Sphere of Safety
1 Sterling Grove
1 Sylvan Library
1 The Abyss
//Artifacts
1 Chromatic Lantern
1 Coalition Relic
1 Contagion Engine
1 Crucible of Worlds
1 Mana Vault
1 Rings of Brighthearth
1 Sensei's Divining Top
1 Sol Ring
//Lands
1 Academy Ruins
1 Arid Mesa
1 Badlands
1 Bayou
1 Bloodstained Mire
1 Breeding Pool
1 Command Tower
1 Flooded Strand
1 Forest
1 Hallowed Fountain
1 Island
1 Marsh Flats
1 Maze of Ith
1 Misty Rainforest
1 Mountain
1 Overgrown Tomb
1 Plains
1 Plateau
1 Polluted Delta
1 Reflecting Pool
1 Reliquary Tower
1 Savannah
1 Scalding Tarn
1 Scrubland
1 Steam Vents
1 Strip Mine
1 Swamp
1 Taiga
1 Temple Garden
1 Tropical Island
1 Tundra
1 Underground Sea
1 Verdant Catacombs
1 Volcanic Island
1 Watery Grave
1 Windswept Heath
1 Wooded Foothills
1 Sphinx's Revelation
1 Torpor Orb
1 Lethal Vapors
1 Basalt Monolith
1 Oath of Nissa
1 Exploration
1 Jace Beleren
1 Sorin, Lord of Innistrad
1 Skullclamp
1 Beast Within
1 Creeping Renaissance
1 Mana Crypt
1 Gilded Lotus
1 Urborg, Tomb of Yawgmoth
Also the list is here.
I have gone through a lot of updates recently with taking considerations from both Yalpe and Trav_Ragnar so our lists look similar now. There are a couple quirks to my deck that are a little different and I wanted to talk to you guys about them. I recently wanted to try to work in Basalt Monolith for the infinite colorless combo with Rings of Brighthearth to dump infinite slivers onto the board but I notice no one else does that. Also what are your thoughts on Mirari's Wake, even if you can get one turn out of it you're reaping a lot of benefits from it plus its a must answer mana doubler.
I'd appreciate any feedback as I plan on being pretty active.