2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Oblivion Tower
    Land
    At the beginning of your upkeep, sacrifice a land, then you lose 1 life for each land card in your graveyard.
    :1mana:, : Add 1 mana to your mana pool for each land you control.
    :xmana:, : Destroy each nonland permanent with a converted mana cost of X.

    Next:

    Grow :symg::symg::symg:
    Sorcery
    Put a +1/+1 counter on target creature.
    ///
    Shrink :symu::symu::symu:
    Instant
    Target creature gets -2/-0 until end of turn.
    Posted in: Custom Card Contests and Games
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Okay, sorry, I really tried not to make it too bad, so I turned out too good Wink

    Rit Darktual :symb::symb::symb:
    Instant
    Add :symb::symb::symb: to your mana pool.
    Gravestorm (When you play this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

    Surpression :symu::symb:
    Instant
    Counter target spell unless its controller pays 1 life.
    Posted in: Custom Card Contests and Games
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Backup Ward
    blue mana
    Instant
    Search your library for a card named "Cancel", reveal it and put it into your hand; then search your library for a card named "Remand", reveal it and put it into your hand; then search your library for a card named "Mana Leak" or "Rune Snag", reveal it and put it into your hand.
    Then shuffle your library.

    Next:

    Life green mana
    You may put a creature card from your hand into play.
    Draw a card.
    //
    Death black mana
    Destroy target creature. It can't be regenerated.
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Forest Fire :2mana::symr::symg::symg:
    Enchantment
    At the beginning of your upkeep, sacrifice a forest. If you do, Forest Fire deals 3 damage to target creature or player and you put a 3/3 green Elephant creature token into play.
    The forest burnt, and the fire spread out. The Elephants near the forest fled in panic.


    Next: Let's make another Split Card!

    :symwr::symwr: // :symub::symub:
    Posted in: Custom Card Contests and Games
  • posted a message on The Timeshift and Planeshift Game
    Carnivore :3mana::symr:
    Creature - Carnivore
    Sacrifice two Creatures: Regenerate Carnivore.
    3/1


    Next:

    Timeshift Reya Dawnbringer
    Posted in: Custom Card Contests and Games
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Ninjitsu :symu::symr:
    Instant
    Play Ninjitsu only during your declare attackers step.
    You may put a creature card from your hand into play tapped and attacking.
    At end of turn, sacrifice that creature unless you pay its mana costs.

    Next:

    Darksteel Executor 4 mana
    Artifact Creature
    Split Second
    Darksteel Executor is indestructible.
    Double Strike, Trample
    7/7
    Posted in: Custom Card Contests and Games
  • posted a message on The Token Game
    Ocean of Doom :2mana::symu::symb:
    Enchantment
    At the beginning of your upkeep, put a black enchantment token named Doomhaze into play with Vanishing 3 and "When this permanent leaves play, if it had no time counters on it, each player sacrifices a nontoken permanent".

    A X/X creature token (The token creating card must define how X is determined)
    Posted in: Custom Card Contests and Games
  • posted a message on Request a Card Based on an Art from Your Imagination!
    Nature's Laws :symg::symg::symg::symg:
    Sorcery
    For each creature, that creatures controller chooses another creature. The first creature deals damage equal to its power to the second.

    (The name Food Chain is already taken Frown )

    Next:

    A big army of goblins, climbing a mountain. You can see a big rock rolling towards the goblins.
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Devouring Plant :5mana::symgu::symgu:
    Creature - Plant Mutant
    When Devouring Plant comes into play, move all +1/+1 counters from all other creatures on it.
    Remove a +1/+1 counter from Devouring Plant: Choose one - Devouring Plant gains trample until end of turn; or Devouring Plant gets +2/+2 until end of turn; or regnerate Devouring Plant.
    G/U mana : Move a +1/+1 counter from target creature onto Devouring Plant.
    3/3


    Next: :symw::symw:
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Electrolyzing Helix :symw::symr::symr::symu:
    Instant
    Electrolyzing Helix deals 3 damage divided as you choose among any number of target creatures and/or players. You gain 3 life.
    Draw a card.
    "Boros and Izzet mechanics combined can be even more lethal! Come on, let's ask them if they want to work for....er...with us!" - Boros Tactician

    Next: :symw::symb:
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Primal Ferocity :4mana::symrg::symrg::symrg::symrg:
    Creature - Elemental
    Trample
    Bloodthirst X (X is the amount of damage dealt this turn)
    A the beginning of your upkeep, Primal Ferocity deals damage equal to the number of +1/+1 counters on it to each player.
    Activated abilities that aren't mana abilities can't be played.
    8/8


    Chaotic Speculation :symu::symu::symu::symr:
    Instant
    Draw five cards, then discard two cards at random.
    "And if I do this, and then, this, so I could make this work with the other one...but...wait..."


    Next: :symg::symw:
    Posted in: Custom Card Contests and Games
  • posted a message on Request a Card Based on an Art from Your Imagination!
    Crystal of Eternal Life 0 mana
    Legendary Artifact
    Shroud
    You can't lose the game and your opponents can't win the game. You can't be the target of spells or abilities. Prevent all damage that would be dealt to you.
    At the beginning of your draw phase, you gain 10 life.
    At the beginning of your upkeep, target opponent gains control of Crystal of Eternal Life unless you sacrifice two nontoken creatures.
    Whenever a creature attacks you and isn't blocked, that creatures controller gains control of Crystal of Eternal Life.
    The person who owns the crystal earns immortality, so countless, brutal and relentless wars are fought for it.

    Next:

    The land is barren. The sky is covered by dark clouds. But, in the middle, a tiny rift splits the clouds and a little, but remarkable, bright light shines through the darkness.
    Posted in: Custom Card Contests and Games
  • posted a message on The Token Game
    Charge of the Dauthi :3mana::symb:
    Instant

    Play Charge of the Dauthi only during your declare attackers step.
    Play Charge of the Dauthi only if you control two or more attacking creatures with Shadow.
    Put two 2/1 attacking black Dauthi creature tokens with shadow into play.


    Nature's Revolte :symg::symg:
    Enchantment
    :symg::symg::symg: : Put a 2/0 green Elemental creature token with trample into play.
    :symg::symg: : Nature's Revolte gains "All Elementals have +1/+1" until end of turn. (If you use this ability twice, all Elementals have +2/+2)

    Next:

    A 1/1 red Goblin creature token with an activated ability of your choice.
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Hour of Judgment :7mana::symuw::symuw::symuw:
    Legendary Enchantment
    Nonland permanents your opponents control come into play tapped and don't untap during their controllers untap steps.
    Forecast - :symwu::symuw: : Tap target nonland permanent. It doesn't untap during its controllers next untap step.
    "Hour of Judgment will come and those who are not worthy will be punished." - Grand Arbiter Augustin IV


    Next:

    :symr::symg::symw:
    Posted in: Custom Card Contests and Games
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    (Fixed your wording)

    Raffi, Musician for Youth
    green mana
    Legendary Creature - Human Musician
    :symtap:: Each player adds green mana to his or her mana pool for each creature that player controls.
    3 mana : Return Raffi, Musician for Youth to its owners hand. Only any opponent may play this ability.
    2/1

    Next:

    Devouring Shadow :5mana::symu::symb:
    Creature - Leviathan Illusion
    Shadow
    At the beginning of your upkeep, sacrifice Devouring Shadow unless you sacrifice two permanents, discard two cards and pay 5 life.
    5/5
    Posted in: Custom Card Contests and Games
  • To post a comment, please or register a new account.