At the beginning of your upkeep, sacrifice a land, then you lose 1 life for each land card in your graveyard.
:1mana:, : Add to your mana pool for each land you control.
:xmana:, : Destroy each nonland permanent with a converted mana cost of X.
Put a +1/+1 counter on target creature.
Target creature gets -2/-0 until end of turn.
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Jun 28, 2007Finrod posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]Posted in: Custom Card Contests and Games
Jun 27, 2007Finrod posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]Okay, sorry, I really tried not to make it too bad, so I turned out too goodPosted in: Custom Card Contests and Games
Rit Darktual :symb::symb::symb:
Add :symb::symb::symb: to your mana pool.
Gravestorm (When you play this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
Counter target spell unless its controller pays 1 life.
Jun 27, 2007Finrod posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]Backup WardPosted in: Custom Card Contests and Games
Search your library for a card named "Cancel", reveal it and put it into your hand; then search your library for a card named "Remand", reveal it and put it into your hand; then search your library for a card named "Mana Leak" or "Rune Snag", reveal it and put it into your hand.
Then shuffle your library.
You may put a creature card from your hand into play.
Draw a card.
Destroy target creature. It can't be regenerated.
Jun 27, 2007Forest Fire :2mana::symr::symg::symg:Posted in: Custom Card Contests and Games
At the beginning of your upkeep, sacrifice a forest. If you do, Forest Fire deals 3 damage to target creature or player and you put a 3/3 green Elephant creature token into play.
The forest burnt, and the fire spread out. The Elephants near the forest fled in panic.
Next: Let's make another Split Card!
:symwr::symwr: // :symub::symub:
Jun 27, 2007Ninjitsu :symu::symr:Posted in: Custom Card Contests and Games
Play Ninjitsu only during your declare attackers step.
You may put a creature card from your hand into play tapped and attacking.
At end of turn, sacrifice that creature unless you pay its mana costs.
Darksteel Executor is indestructible.
Double Strike, Trample
Jun 26, 2007Ocean of Doom :2mana::symu::symb:Posted in: Custom Card Contests and Games
At the beginning of your upkeep, put a black enchantment token named Doomhaze into play with Vanishing 3 and "When this permanent leaves play, if it had no time counters on it, each player sacrifices a nontoken permanent".
A X/X creature token (The token creating card must define how X is determined)
Jun 26, 2007Finrod posted a message on Request a Card Based on an Art from Your Imagination!Nature's Laws :symg::symg::symg::symg:Posted in: Custom Card Contests and Games
For each creature, that creatures controller chooses another creature. The first creature deals damage equal to its power to the second.
(The name Food Chain is already taken )
A big army of goblins, climbing a mountain. You can see a big rock rolling towards the goblins.
Jun 26, 2007Devouring Plant :5mana::symgu::symgu:Posted in: Custom Card Contests and Games
Creature - Plant Mutant
When Devouring Plant comes into play, move all +1/+1 counters from all other creatures on it.
Remove a +1/+1 counter from Devouring Plant: Choose one - Devouring Plant gains trample until end of turn; or Devouring Plant gets +2/+2 until end of turn; or regnerate Devouring Plant.
: Move a +1/+1 counter from target creature onto Devouring Plant.
Jun 26, 2007Electrolyzing Helix :symw::symr::symr::symu:Posted in: Custom Card Contests and Games
Electrolyzing Helix deals 3 damage divided as you choose among any number of target creatures and/or players. You gain 3 life.
Draw a card.
"Boros and Izzet mechanics combined can be even more lethal! Come on, let's ask them if they want to work for....er...with us!" - Boros Tactician
Jun 26, 2007Posted in: Custom Card Contests and Games
Primal Ferocity :4mana::symrg::symrg::symrg::symrg:
Creature - Elemental
Bloodthirst X (X is the amount of damage dealt this turn)
A the beginning of your upkeep, Primal Ferocity deals damage equal to the number of +1/+1 counters on it to each player.
Activated abilities that aren't mana abilities can't be played.
Chaotic Speculation :symu::symu::symu::symr:
Draw five cards, then discard two cards at random.
"And if I do this, and then, this, so I could make this work with the other one...but...wait..."
Jun 26, 2007Finrod posted a message on Request a Card Based on an Art from Your Imagination!Crystal of Eternal LifePosted in: Custom Card Contests and Games
You can't lose the game and your opponents can't win the game. You can't be the target of spells or abilities. Prevent all damage that would be dealt to you.
At the beginning of your draw phase, you gain 10 life.
At the beginning of your upkeep, target opponent gains control of Crystal of Eternal Life unless you sacrifice two nontoken creatures.
Whenever a creature attacks you and isn't blocked, that creatures controller gains control of Crystal of Eternal Life.
The person who owns the crystal earns immortality, so countless, brutal and relentless wars are fought for it.
The land is barren. The sky is covered by dark clouds. But, in the middle, a tiny rift splits the clouds and a little, but remarkable, bright light shines through the darkness.
Jun 26, 2007Posted in: Custom Card Contests and Games
Charge of the Dauthi :3mana::symb:
Play Charge of the Dauthi only during your declare attackers step.
Play Charge of the Dauthi only if you control two or more attacking creatures with Shadow.
Put two 2/1 attacking black Dauthi creature tokens with shadow into play.
Nature's Revolte :symg::symg:
:symg::symg::symg: : Put a 2/0 green Elemental creature token with trample into play.
:symg::symg: : Nature's Revolte gains "All Elementals have +1/+1" until end of turn. (If you use this ability twice, all Elementals have +2/+2)
A 1/1 red Goblin creature token with an activated ability of your choice.
Jun 26, 2007Hour of Judgment :7mana::symuw::symuw::symuw:Posted in: Custom Card Contests and Games
Nonland permanents your opponents control come into play tapped and don't untap during their controllers untap steps.
Forecast - :symwu::symuw: : Tap target nonland permanent. It doesn't untap during its controllers next untap step.
"Hour of Judgment will come and those who are not worthy will be punished." - Grand Arbiter Augustin IV
Jun 26, 2007(Fixed your wording)Posted in: Custom Card Contests and Games
Raffi, Musician for Youth
Legendary Creature - Human Musician
:symtap:: Each player adds to his or her mana pool for each creature that player controls.
: Return Raffi, Musician for Youth to its owners hand. Only any opponent may play this ability.
Devouring Shadow :5mana::symu::symb:
Creature - Leviathan Illusion
At the beginning of your upkeep, sacrifice Devouring Shadow unless you sacrifice two permanents, discard two cards and pay 5 life.
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