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  • posted a message on Mardu Pyromancer
    GOOD JOB!
    The sideboarding is something I was looking since long time!
    Posted in: Midrange
  • posted a message on [Primer] Mardu (Dega/BWR) Midrange
    What do you think about Whispers of Emrakul ?
    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Mardu (Dega/BWR) Midrange
    Well, I am not saying to include it in my sideboard, just that I had no chance if opponent plays both explosives and progenitus. How do you manage that kind of threats?
    Regarding the table with matchups list with side in/out? What do you think?

    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Mardu (Dega/BWR) Midrange
    Tested yesterday with a friend. I'm running list with 2 Lilly and 0 Moons.
    He was using a RG Eldrazy (with Bloodbraid Elf)
    We did about 10 games.
    Pre side it depends, if I was able to discard/kill his Reality Smasher, the other things was not impossible. Some games he put 2 of those and problem is trample...
    Post side, I had really no idea what to side in (just a lilly last hope and hazoret), but he out 4 Eldrazi Obligator for join 2 explosives and 2 Relic of Progenitus and Kozilek's Return (don't remember that he leaved). In a couple of games when seen both together he leaved me really underwear!
    I really missed Stony Silence (that instead I have in other deck sun and moon).
    Any thoughts?
    Another question, what do you think to create a table with matchups list with side in/out?
    Thanks
    Posted in: Modern Archives - Proven
  • posted a message on [Primer] Mardu (Dega/BWR) Midrange
    Hi,
    just built this deck (with a list like #4037) . Yesterday I tried with a friend with panmeria (LOL): https://www.mtggoldfish.com/articles/budget-magic-96-39-tix-modern-pan-meria
    I lost 0-3
    One round lost because combo. Other 2 because damage.
    I started my first turn with fetch -> blood cript -> thoughtseize : removed a Panharmonicon and go to 15 life
    He put his second land and Knight of the White Orchid.
    I put another fetch for a mountain for do bolt and kozilek and removed Flickerwisp. life 14.
    He put land and wall of omens and drew.
    I drew a lingering and was not able to cast because missing white! is the sacred foundry the first land to fetch?
    In some way I was able to discard lingering with fathless and cast from graveyard.
    He put felidar, bounced wall and drew.
    His creatures had body 4, was not able to bolt or forked bolt.
    When I was able to cast reveler, the board was full: wall, felidar, blade splicer with 2 golems so not able to attack neither to clean board. I usedthe bolts to kill some creature because his life was like 28 due to Lone Missionary.
    I really missed my previous deck: R/W with 3 anger and 3 wrath Smile
    So maybe this deck is strong against tier1 decks (not tried yet ) but yesterday against this one I lost poorly.
    We didn't use sideboard, wanted just to see if deck was working.
    Do you have any advice?
    Thanks



    Posted in: Modern Archives - Proven
  • posted a message on [Primer] R/W Prisons ("Sun and Moon" etc.)
    Hi there,
    Report from last friday.
    I keept same main and change the SB, removing 2 Defense Grid and Crumble adding 1 Boom // Bust and 2 stone rain.
    First match against titan shift: win 2-1 (I had already positive result against this deck, but now probably much better with land destruction in side)
    Second match agains affinity: win 2-0 (same feeling than against titan shift: also here with land destruction in side seems better)
    Third match against 4C CopyCat same guy that I lost some week ago: same result: lost 2-0. No way. I have only 2 helix to kill saheeli at t3, never seen on both games.
    Fourth match against UR Through the Breach (LOL really? XD): lost 2-0 , both games seen coming HIS emrakull at T5 Smile
    Fift match against UWR, same guy I lost some week ago with UW. Lost 2-1. Lost dice and game 1 he killed me with Celestial Colonnade as usual. Game 2 I win with Chandra Emblem, game 3 was a long game: he countered / destroyed almost everything (my blood moon, my chalice at 2, my nahiri, my gideon, my chandra), I was able to destroy his jace, his nahiri and a couple of snapcaster. we arrived at top deck and he found Torrential Gearhulk so was able to do card advantage drawing a counter and win.

    I found the land destruction not bad but against control/combo decks is still not enough Frown
    I'm thining to try a couple of Pithing Needle next time, what do you think?


    Posted in: Control
  • posted a message on [Primer] R/W Prisons ("Sun and Moon" etc.)
    That match against UW: G1 I lost dice, he started with a fetchland. I played land, SSG and chalice at 1 and he took land and spell snare, LOL! I wasn't able to cast any spell from the beginning! at my t3 I tried small gideon, of course was counterspelled. I think there is no way to go until we play one only spell at turn...
    Against storm in G2 with leyline I performed better, also if he played empty the warrens early.
    I will try changing my SB adding a couple of stone rain and one or two boom/bust , useful not only against UW.
    What do you think about Magus of the Moon in SB - when both players are removing the creature sweepers? like agains UW Smile
    Posted in: Control
  • posted a message on [Primer] R/W Prisons ("Sun and Moon" etc.)
    Hello,
    I played similar Sestudan88's list on last Friday: 2-2
    Win against scapeshift and jund
    Lost against UW control and CopyCat

    It seems that there is few chance against combo decks in general (previous week lost against UR storm) and NO chance against UW control, even if I prepared 5 cards in side against UW (1 boil, 2 defense grid and 2 Crumble to Dust: G1 lost because Celestial Colonnade)
    So I am thinking: does have sense keep space in SB against UW control even if is not possible to beat? Isn't consider that matchup lost and improve chances against other decks?
    Thanks
    Posted in: Control
  • posted a message on R/x Aggro
    Hello,
    I modified the deck view and the list.
    At the moment tried only in cockatrice against ub tezzeret, bg aggro, gw tokens, not bad Smile
    Posted in: Standard Archives
  • posted a message on R/x Aggro
    Hello,
    Renegade Map can fix mana, activate fatal push, help Herald of Anguish to arrive 1 turn earlier and giving him an artifact to sacrifice.
    So 8 cc1 artifacts (4 bomat and 4 maps), 8 cc2 (4 kiran and 4 scrapheap), 6cc3 (2 Weldfast and 4 pia) in order to play at t4 Herald Smile
    Regarding Battle at the Bridge, maybe in sideboard against aggro so probably better Ruinous Path in main (too many planeswalker around). Thinking about 1 Ob Nixilis Reignited...
    Sorry about tags, retry now:


    Posted in: Standard Archives
  • posted a message on R/x Aggro
    Hello,
    I'm testing this, what do you think?


    5 Swamp
    5 Mountain
    4 Aether Hub
    4 Spire of Industry
    2 Foreboding Ruins


    4 Bomat Courier
    4 Scrapheap Scrounger
    2 Weldfast Engineer
    2 Scrap Trawler
    4 Pia Nalaar
    4 Herald of Anguish

    4 Renegade Map
    4 Heart of Kiran

    3 Chandra, Torch of Defiance

    3 Fatal Push
    4 Unlicensed Disintegration
    2 Battle at the Bridge









    Posted in: Standard Archives
  • posted a message on R/x Aggro
    Hello,
    last Friday I played FNM with a deck list similar to 1taky in this page, 5 rounds.
    1st - vs BG delirium 0-2
    2nd - vs BG delirium 1-2
    3td - vs BG delirium 0-2
    4th - bye 2-0 Smile
    5th - vs BG delirium 1-2

    I finished 1-4

    it seems there are no chances against BG.

    Posted in: Standard Archives
  • posted a message on [Primer] G/W Auras (Bogle)
    Hello,
    what do you think about Kruphix's Insight and Commune with the Gods ?
    When I play, I remain often with no cards in hand due playing and also due to discard effects from opponent and maybe also with no cards on board due to oblivion stone, engineered explosives, etc.
    Thanks
    Posted in: Aggro & Tempo
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