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  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah. Sorry for the disappearing act; nice to see things have carried on without me, though.

    No, I'm not going to explain why I was gone; nobody needs to hear horror stories of what someone who's insane and lying can put you through legally.

    I'm also probably not going to be coming back, mostly just due to lack of interest on my part. I will come by and check in every once in a while, though.

    Have fun, guys.
    Posted in: Custom Card Contests and Games
  • posted a message on February 27, 2015
    Votes: CryoZenith, Rudyard

    Birdsong Elemental 1WU
    Creature - Elemental (U)
    Flying, lifelink
    Birdsong Elemental's power and toughness are each equal to the number of creatures with flying.
    WU: Target creature gains flying until end of turn. Birdsong Elemental gets -2/-2 until end of turn.
    */*
    Posted in: Monthly Contests Archive
  • posted a message on February 27, 2015
    The DCC: February 27th, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    Up early today so I can go cash my paycheck.

    Also, I don't get another day off until next Friday. Gaaaaaaaaaah
    DCC February Scoreboard

    Flatline 73 (+1)
    IcariiFA 69 (+2)
    Indighost 63 (+3)
    Legend 62 (+1)
    Piar 55 (+8)
    bravelion83 54 (+1)
    CryoZenith 54 (+1)
    Rudyard 54 (+5)
    Guesswork 52 (+1)
    Groovelord* 40 (+1)
    MDenham 27 (+1)
    Tilwin 17 (+0)
    ThunderManatee 13 (+1)
    Advent 12
    Zur the Enchanter 10
    Callahan09 1
    GH05TN1Nj4 1
    PsyOp 1


    Today's Entries


    Quote from MDenham »
    Votes: Piar, Indighost

    Smuggler's Roadhouse
    Land (R)
    T: Add 1 to your mana pool.
    T: The next time this turn a creature you control would deal combat damage to a player, instead look at that many cards from the top of your library. You may put those cards back in any order.
    Quote from Guesswork »
    Votes: Rudyard, Legend

    Morlock Stalker B
    Creature — Ape Rogue [C]
    Morlock Stalker can't block.
    [1/4]

    (From my RKU thread today.)
    Quote from bravelion83 »
    Votes: Indighost, Rudyard

    Invoke the Ancestors 2W
    Sorcery (U)
    Manifest the top card of your library, then bolster 1. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card. To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
    Quote from Legend »
    Mana Font (Common)
    1
    Artifact - Fortification
    Whenever fortified land becomes tapped for mana, add one mana of any color to your mana pool.
    Fortify 2



    VOTES: Groovelord , Piar
    Quote from CryoZenith »
    Votes: ThunderManatee, Rudyard

    Back to my old love - cards based on economy.


    Market Flow WB
    Enchantment (U)

    Whenever a player casts a spell, if it's the first spell he or she casts that turn, that player loses 2 life. Otherwise, that player gains 3 life.

    "As painful as initially tapping into your savings is, the more active market wins out in the end."
    Votes: Rudyard, Flatline

    Phyrexian Sabrebeast (R/P)(R/P) (Common)
    Artifact Creature - Beast
    First Strike
    Splice 3 (3: This card becomes an Equipment. It is no longer a creature. Attach it to target creature and this card loses splice. Splice only as a sorcery.)
    Spliced creature gets +2/+0 and gains first strike.
    "Beware of claws coated in black. Once you're metal, you can't turn back."
    2/1
    Quote from Groovelord »
    Sparkatog 1BB

    Creature -- Atog (R)

    Sacrifice a planeswalker: Sparkatog gets +X/+X until end of turn, where X is the number of loyalty counters on that planeswalker.

    1/2

    Votes: MDenham, IcariiFA
    Quote from Flatline »
    Votes: Rudyard, Piar
    HM: MDenham, Thundermanatee (Good stuff today!)

    I'm not sure this is worded correctly...

    Dismissive Advisor 1 mana blue mana
    Creature - Human Advisor (U)
    If a player would put any number of cards on the top or bottom of his or her library, that player puts those cards into his or her graveyard instead.
    1/3

    "Your ideas are worthless!"

    Quote from Indighost »
    Votes - IcariiFA, Piar

    Staggering Dread 1BR
    Sorcery (U)
    Creature your opponents control get -1/-1 until end of turn. Then each creature with power 0 or less cannot block this turn.
    Quote from Rudyard »
    Piar, Guesswork

    Parrot Familiar UU
    Creature - Bird (R)
    Flying
    Whenever a player casts an instant or sorcery spell that targets Parrot Familiar, copy that spell. You may choose new targets for the copy.
    1/1
    Quote from Piar »
    Votes: Indighost, CryoZenith

    Flickerclock 3
    Artifact (R)
    T: Exile another target permanent until Flickerclock becomes untapped.
    Quote from IcariiFA »
    Votes: Piar, bravelion83

    Frigid Winds 1UG
    Instant - (U)
    Tap all creatures. Frigid Winds deals 2 damage to each creature with flying.
    Wings furled in ice don't open.

    Posted in: Monthly Contests Archive
  • posted a message on February 26, 2015
    Votes: Piar, Indighost

    Smuggler's Roadhouse
    Land (R)
    T: Add 1 to your mana pool.
    T: The next time this turn a creature you control would deal combat damage to a player, instead look at that many cards from the top of your library. You may put those cards back in any order.
    Posted in: Monthly Contests Archive
  • posted a message on February 26, 2015
    The DCC: February 26th, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    I don't want to get up.
    DCC February Scoreboard

    Flatline 72 (+2)
    IcariiFA 67 (+3)
    Legend 61 (+3)
    Indighost 60 (+3)
    bravelion83 53 (+1)
    CryoZenith 53 (+2)
    Guesswork 51 (+2)
    Rudyard 49 (+3)
    Piar 47 (+7)
    Groovelord* 39 (+2)
    MDenham 26 (+0)
    Tilwin 17
    Advent 12
    ThunderManatee 12 (+0)
    Zur the Enchanter 10
    Callahan09 1
    GH05TN1Nj4 1
    PsyOp 1


    Today's Entries


    Quote from MDenham »
    Votes: Piar, Legend

    Tarvish MacAlbery, Explorer 3UR
    Planeswalker - Tarvish (M)
    [+1]: Exchange control of target permanent you own and target permanent you don't own.
    [-3]: Untap up to two target nonbasic lands.
    [-8]: Gain control of all artifacts. Untap them. Creatures you gain control of this way gain haste.
    <5>
    Quote from Piar »
    Votes: Indighost, IcariiFA

    The Tempest Twins 1UR
    Legendary Creature - Human Wizard (R)
    Whenever you cast a blue spell, exile the top card of target player's library.
    Whenever you cast a red spell, you may play a card exiled by The Tempest Twins until end of turn.
    1/4
    Quote from Guesswork »
    Votes: Rudyard, Flatline

    Court Chaos 2RRR
    Sorcery [R]
    Flip a coin until you choose to stop flipping. Draw a card for each flip you win. Court Chaos deals 2 damage to you for each flip you lose. The damage can't be prevented or dealt instead to another permanent or player.
    Quote from CryoZenith »
    Votes: Piar, Flatline


    The Grand Conqueror U
    Legendary Creature - Human Advisor (MR)

    Territory 9 (You may cast The Grand Conqueror only if you control 9 or more lands)
    Hexproof
    Whenever a nonland, nontoken permanent enters the battlefield, you may pay its mana cost, including color. If you do, gain control of that permanent.

    1/1
    Votes: Rudyard, Piar

    Hardy Krasis 2G
    Creature - Lizard Mutant [C]
    Persist
    Evolve
    2/2
    Quote from Rudyard »
    Indighost, Piar (Thought Snag's a two for one tho, so it's a lil under-costed at just B)

    Traitor's Cloak 2UUU
    Enchantment - Aura (R)
    Enchant creature
    You control enchanted creature.
    Enchanted creature has protection from its owner. (It can't be blocked, targeted, dealt damage, or enchanted by anything controlled by its owner.)
    Quote from Flatline »
    Votes: Bravelion83, CryoZenith (I like the ability more than the card though)

    Apparently tarmo is Finnish for vigor. Also, I copied and pasted the end of this card from Tarmogoyf. Hopefully nobody thinks that's beneath me. Smile

    Vigorous Blast red mana
    Instant (U)
    Vigorous Blast deals X damage to target creature, where X is equal to the number of card types among cards in all graveyards plus 1.

    Tarmoblast red mana
    Tribal Instant - Lhurgoyf
    Tarmoblast deals X damage to target creature, where X is equal to the number of card types among cards in all graveyards plus one.

    That which does not kill the Tarmogoyf, can only make it stronger. Come to think of it, even that which does kill the Tarmogoyf can only make it stronger.
    Quote from bravelion83 »
    Votes: CryoZenith, IcariiFA

    Mardu Recruiter 3R
    Creature — Human Warrior (U)
    Dash 4R (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)
    Whenever Mardu Recruiter attacks, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
    3/2
    (Mardu watermark)
    Quote from Legend »
    Karn's Blessing (Uncommon)
    1U
    Enchantment - Aura
    Enchant artifact
    When Karn's Blessing enters the battlefield and at the beginning of your upkeep, choose a counter on enchanted artifact. Put another of those counters on enchanted artifact.


    VOTES: Rudyard , Piar
    Quote from Indighost »
    Votes - Legend, Guesswork (Probably busted as hell somehow, but I love it, and the flavor.)

    Korthian Martialist 2(R/G)
    Creature - Human Monk
    Protection from equipped creatures
    2/3
    "You think armor or blades will help you defeat me? Think again."
    Quote from Groovelord »
    Boros Duelist 1RW

    Creature -- Human Soldier (R)

    Vigilance

    Each player can't cast spells during combat unless he or she controls an attacking or blocking creature.

    3/3

    Votes: Guesswork, Legend
    Quote from Tilwin »
    Holy Presence 2W
    Enchantment - Aura (C)
    Enchant Creature
    Enchanted creature gets +2/+2.
    At the beginning of the upkeep of enchanted creature's controller, that player gains 2 life.

    Votes: Groovelord, IcariiFA (though I would drop the "target" since it conflicts with the "tie" remark)
    Quote from IcariiFA »
    Votes: Indighost, Groovelord

    Hail Elemental 3UU
    Creature - Elemental (R)
    Whenever a creature becomes the target of a spell or ability, counter that spell unless it's controller pays 1.
    When Blizzard Elemental attacks or untaps, other creatures get -1/-0 until end of turn.
    A relentless storm of cold awe without bias.
    4/5

    Posted in: Monthly Contests Archive
  • posted a message on February 25, 2015
    Votes: Piar, Legend

    Tarvish MacAlbery, Explorer 3UR
    Planeswalker - Tarvish (M)
    [+1]: Exchange control of target permanent you own and target permanent you don't own.
    [-3]: Untap up to two target nonbasic lands.
    [-8]: Gain control of all artifacts. Untap them. Creatures you gain control of this way gain haste.
    <5>
    Posted in: Monthly Contests Archive
  • posted a message on February 25, 2015
    The DCC: February 25th, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    And back to work tomorrow.
    DCC February Scoreboard

    Flatline 70 (+2)
    IcariiFA 64 (+1)
    Legend 58 (+3)
    Indighost 57 (+0)
    bravelion83 52 (+0)
    CryoZenith 51 (+1)
    Guesswork 49 (+7)
    Rudyard 46
    Piar 40 (+3)
    Groovelord* 37 (+3)
    MDenham 26 (+3)
    Tilwin 17 (+2)
    Advent 12
    ThunderManatee 12 (+1)
    Zur the Enchanter 10
    Callahan09 1
    GH05TN1Nj4 1
    PsyOp 1


    Today's Entries


    Quote from MDenham »
    Votes: Tilwin, Groovelord

    Professor Tarvish MacAlbery 1UR
    Legendary Creature - Human Advisor (R)
    Hexproof
    Spells you control cost 1 less to cast if they target Tarvish.
    Activated abilities you control cost 1 less to activate if they target Tarvish.
    X, T: Gain control of target noncreature permanent with converted mana cost X or less.
    2/2
    Quote from Guesswork »
    Votes: MDenham, Piar

    Rime Cauldron 3
    Snow Artifact [R]
    As Rime Cauldron enters the battlefield, choose a color.
    X, T: Put X charge counters on Rime Cauldron. Spend only mana of the chosen color this way.
    T, Remove X charge counters from Rime Cauldron: Add X mana of the chosen color to your mana pool.
    Quote from Piar »
    Votes: Guesswork, Legend (Every once in a while I look at a card and my jaw drops. Today that happened with Guesswork's card.)

    Thought Snag B
    Sorcery (R)
    Target player exiles a card from his or her hand. You may play that card for as long as it remains exiled.
    "Memories are such fragile, fleeting things. It takes finesse to steal just the right one." - Liliana Vess
    Quote from Rudyard »
    ThunderManate, Guesswork

    Puzzle Book 3
    Artifact (R)
    T: Each player searches your library for a card and exiles it face down. Then shuffle your library.
    T: Choose a card at random exiled with Puzzle Book. Put that card into your hand.
    Quote from CryoZenith »
    Votes: MDenham, Guesswork

    Territory is basically the mechanic that I designed to go with Serra Avenger like cards: undercosted cards you can't play early, but without the memory issues.


    Exotic Toxin 1B
    Instant (U)

    Territory 4 (You may cast Exotic Toxin only if you control 4 or more lands.)
    Destroy target creature. It can't be regenerated.

    "I'm a charitable guy. I most enjoy being charitable with souvenirs from the Reptilian Coast."
    Quote from bravelion83 »
    Votes: Legend, IcariiFA (it should be 3BG and "creature's")

    Sultai Seer 2U
    Creature — Human Wizard (R)
    At the beginning of your upkeep, look at the top two cards of your library. Manifest one of them, then put the other into your graveyard. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
    “Only some futures are real, others just come to pass.”
    2/2
    (Sultai watermark)
    Votes: Tilwin, Legend

    Goblin Jetfire RRR (Uncommon)
    Creature - Goblin Scout
    Whenever Goblin Jetfire deals combat damage to a player, you may prevent that damage. If you do, sacrifice Goblin Jetfire and deal 4 damage to that player.
    2/2
    "Sparky sparky shooty shooty"
    - Detailed schematic notes
    Quote from Indighost »
    Votes - guesswork, piar

    Deafening Silencer 1WW
    Creature - Human Cleric
    Noncreature enchantments lose all abilities.
    1/4
    Quote from Legend »
    Vedalken Voidmage (Rare)
    WU
    Creature - Vedalken Wizard
    2/2
    Flash
    When Vedalken Voidmage enters the battlefield, permanents your opponents control lose all nonmana abilities until the beginning of the next end step.


    VOTES: MDenham , Groovelord
    Quote from Groovelord »
    Orzhov Confessor 2BB

    Creature -- Human Cleric (R)

    Haunt

    When Orzhov Confessor enters the battlefield or the creature it haunts dies, you may search your library for a nonland card, reveal it, and put it into your hand. You lose life equal to that card's converted mana cost. Then shuffle your library.

    2/2

    Votes: CryoZenith, Flatline
    Quote from Flatline »
    Votes: Guesswork, Groovelord (I really like both of these cards.)

    Overseer of the Cliffs 1 mana red mana red mana
    Creature - Ogre Shaman (R)
    Whenever a land is put into a graveyard from the battlefield, Overseer of the Cliffs deals 2 damage to that land's controller.
    3/3
    Quote from IcariiFA »
    Votes: Piar, Flatline

    Hard Fall B
    Sorcery (C)
    Destroy target creature with the greatest power. (if there is a tie, you choose which creature.)
    The bigger they are...

    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Quote from Guesswork »
    I sometimes flush my own designs on account of wordiness / ugliness. Usually I just sit on them for a while and I'll think of a way to do it that's a little easier on the eyes.

    In the case of Ice Cauldron, it's one of those designs that time forgot. As neat as it is once you understand it, I don't think I could get behind it if it were released now. That text box is a hot mess. In my opinion, comprehensibility counts for something.
    Yeah, I've tried redesigning Ice Cauldron at least once myself. Part of the problem is the whole "...and you only get to use it for that card, but you can go ahead and cast that card without using that mana" edge case, which I'm pretty sure a redesigned version wouldn't bother including.

    At that point it could be as simple as "X, T: Note the type and amount of mana used to pay this activation cost." + "T: Add the last noted type and amount of mana to your mana pool." (well, not exactly, as you don't want to be able to activate the second ability without having activated the first ability once), which is a surprisingly short card... but generally that garners complaints about "memory issues" from some people.

    (You could even improve the card by basically having the noted mana operate as a stack - the last ability proceeds to also "erase" your last note in addition - but at that point the card might actually be a little too good to be printable.)
    Posted in: Custom Card Contests and Games
  • posted a message on February 24, 2015
    Votes: Tilwin, Groovelord

    Professor Tarvish MacAlbery 1UR
    Legendary Creature - Human Advisor (R)
    Hexproof
    Spells you control cost 1 less to cast if they target Tarvish.
    Activated abilities you control cost 1 less to activate if they target Tarvish.
    X, T: Gain control of target noncreature permanent with converted mana cost X or less.
    2/2
    Posted in: Monthly Contests Archive
  • posted a message on February 24, 2015
    The DCC: February 24th, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    Overslept because last night involved me staying up later than I wanted to originally.
    DCC February Scoreboard

    Flatline 68 (+5)
    IcariiFA 63 (+9)
    Indighost 57 (+2)
    Legend 55 (+1)
    bravelion83 52 (+2)
    CryoZenith 50 (+4)
    Rudyard 46
    Guesswork 42 (+1)
    Piar 37
    Groovelord* 34
    MDenham 23 (+1)
    Tilwin 15
    Advent 12
    ThunderManatee 11 (+1)
    Zur the Enchanter 10
    Callahan09 1
    GH05TN1Nj4 1
    PsyOp 1


    Today's Entries


    Quote from MDenham »
    Votes: CryoZenith, Indighost

    Flood of Scorpions 1BB
    Instant (R)
    Destroy all creatures with combined power and toughness 2 or less.
    "Scorpions? No thanks. Too many legs. Why couldn't it just be snakes this time?"—Tarvish, university explorer
    Quote from Legend »
    Brain Stem (Uncommon)
    GU
    Creature - Plant
    2/2
    Whenever a player draws a card, Brain Stem gets +1/+1 until end of turn.




    VOTES: Flatline , IcariiFA
    Quote from Tilwin »
    Votes: ThunderManatee, IcariiFA

    Puzzle Games 1UU
    Instant (U)
    Until end of turn, the next spell you would cast has Delve.
    If it is your turn, you may draw a card.
    "I always liked puzzles. They speak more truth than the brightest minds in existence." - Teferi
    Quote from Guesswork »
    Votes: MDenham, IcariiFA

    Lightning Strobe 2R
    Instant [U]
    Lightning Strobe deals 3 damage to target creature or player. Exile Lightning Strobe. You may cast it again this turn.
    Quote from IcariiFA »
    Votes: bravelion83, CryoZenith

    Seize Power 3GB
    Sorcery (U)
    Destroy target creature. Put X +1/+1 counters on target creature you control, where X is the destroyed creatures power.
    Strength is best taken by force.
    Quote from CryoZenith »
    Votes: Guesswork, IcariiFA


    Locker of Potential 0
    Artifact Creature - Elemental (U)

    Locker of Potential costs X more to cast, where X is the number of lands you control.

    2/3
    Quote from bravelion83 »
    Votes: Flatline, IcariiFA (rarity is missing)

    Mysterious Manifestation U
    Sorcery (U)
    Each player manifests the top card of his or her library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
    Draw a card.
    Votes: Indighost, CryoZenith

    Crazed Honor Guard RR
    Creature - Goblin Flagbearer [C]
    While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
    Whenever Crazed Honor Guard becomes the target of a spell or ability an opponent controls, sacrifice it and deal 2 damage to target creature or player.
    2/1
    "Are there bombs on that flag?"
    Quote from Piar »
    Votes: Flatline, IcariiFA

    Towering Growth 5GG
    Enchantment - Aura (R)
    Enchant land
    Enchanted land has "T: Target creature gets +7/+7 until end of turn."
    Quote from Indighost »
    Votes - Flatline, IcariiFA

    Ætherflame Mortar 2R
    Sorcery
    ~ deals 3 damage to target creature or player.
    You may cast ~ from exile.
    Quote from Groovelord »
    Magnetron 4

    Artifact Creature -- Construct (U)

    When Magnetron enters the battlefield, you may put a magnet counter on another target artifact or creature.

    Whenever Magnetron becomes tapped, tap each permanent with a magnet counter on it.

    Whenever a permanent with a magnet counter on it becomes untapped, untap Magnetron.

    2: Put a magnet counter on another target artifact or creature.

    2/2

    Votes: Legend, Flatline
    Quote from Flatline »
    Votes: Bravelion83, CryoZenith

    I've recently started to try making some renders. Here's my favorite one so far....

    Oracle of Fire 1 mana red mana
    Creature - Human Wizard (R)
    Haste
    tap symbol : Exile the top card of your library. If that card is an instant or sorcery, you may cast it until end of turn.
    1/1

    "As she stared into the dancing flames, suddenly a vision came to her."

    Art is from Uildrim @ deviantart.com

    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Eh, the reason it's manifested is because there's no guarantee the original top card of your library is a permanent card, and at present manifest is the only way to get a face-down instant or sorcery onto the battlefield.

    Incidentally, that's where the second ability comes in. Practically speaking, it amounts to "unmorph anything, if you choose to pay its mana cost". The problem is that when it's an instant or a sorcery (or, really, an Aura as well), you can't just say "okay, turn it face up"; you have to go through the normal spell-casting process. So the process ends up being similar to casting things from your graveyard, except this time it's from the battlefield. (Yes, that means that "whenever a creature leaves the battlefield" triggers will get triggered.) The side effect is that it means that for things that can unmorph without problems, they have to go through a slightly more complicated process than just turning it face-up; but it's an existing process, at least.

    That said, I don't normally like "cast this from the battlefield" cards because there's rarely a good reason to do it that way instead of just flickering them. This happens to be one of the exceptions where you can't just do that.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Quote from Guesswork »

    As a real quick example, take MDenham's Errekwor Stone on February 18th. I think I get what it does... it seems cool and creative... but it takes a lot of shortcuts with standard Magic terminology, and I'm left questioning whether I'm reading it as-intended.
    It takes exactly one shortcut! Smile The problem is that exchanging things isn't used very often (it's defined in the rules, though; but it's just not used very often because some of the requirements that it imposes internally aren't obvious at first glance).

    For what it's worth, these would be the rulings on that card:
    • If you somehow lose ownership of the targeted permanent, the exchange fails;
    • When the exchange occurs, the targeted permanent goes on top of your library at the same time as the original top card of your library gets manifested. It may enter the battlefield under another player's control if the targeted permanent was controlled by another player;
    • Everything that was attached to the targeted permanent remains attached to the manifested card;
    • With the second ability, you are not casting that card from a player's hand, but from the battlefield. It will go to the stack, and if you somehow have a face-down token, it will cease to exist at that point.

    That said... the wording was chosen for a specific purpose, and is almost entirely standard wording. The "one shortcut" I mentioned - making manifesting the top card of your library part of the exchange itself - is the exception, and it exists because the standard wording of "Manifest the top card of your library, then exchange it with target permanent. If they were exchanged this way, put the targeted permanent on top of your library." (which is the functionally equivalent version - leaving out that "If they were exchanged this way" clause makes the ability do things differently when you have an empty library) just doesn't flow as well when you read it. As a result, I'm reasonably certain that Wizards would choose to use the same wording I did. While there's something to be said for precision, sometimes you can be precise to the point of getting in the way of clarity.
    Posted in: Custom Card Contests and Games
  • posted a message on February 23, 2015
    Votes: CryoZenith, Indighost

    Flood of Scorpions 1BB
    Instant (R)
    Destroy all creatures with combined power and toughness 2 or less.
    "Scorpions? No thanks. Too many legs. Why couldn't it just be snakes this time?"—Tarvish, university explorer
    Posted in: Monthly Contests Archive
  • posted a message on February 23, 2015
    The DCC: February 23rd, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    I don't want to get out of bed. It's cold.
    DCC February Scoreboard

    Flatline 63 (+1)
    Indighost 55 (+2)
    IcariiFA 54 (+2)
    Legend 54 (+1)
    bravelion83 50 (+4)
    CryoZenith 46 (+4)
    Rudyard 46
    Guesswork 41 (+1)
    Piar 37 (+1)
    Groovelord* 34 (+4)
    MDenham 22 (+1)
    Tilwin 15
    Advent 12
    ThunderManatee 10 (+0)
    Zur the Enchanter 10
    Callahan09 1
    GH05TN1Nj4 1
    PsyOp 1


    Today's Entries


    Quote from MDenham »
    Votes: CryoZenith, Groovelord

    Carnelian Dagger 3
    Artifact (U)
    Sacrifice a creature: The next spell you cast this turn that shares a color with the sacrificed creature has convoke.
    "Picked this little bugger up after some ritual in Hadathia. The priest would tie down some poor unfortunate, slit his throat, and everyone would bow down in reverence. Not long afterward, they'd get some kind of reward from their gods. I recommend the university keep this one under lock and key, just in case."—Tarvish, university explorer
    Quote from Flatline »
    Votes: Guesswork, courageouscat (aka bravelion83)

    This card doesn't already exist, right?

    Sucker Punch red mana red mana
    Instant (C)
    As an additional cost to cast Sucker Punch, reveal a creature card from your hand.
    Sucker Punch deals X damage to target creature, where X is equal to the revealed creature's power.

    "What's fair is subjective, who won is not."
    Quote from Legend »
    Aether Vortex (Common)
    U
    Instant
    Target player shuffles a nontoken creature he or she owns into his or her library, then draws a card.
    Back to the Blind Eternities, Eldrazi menace! - Jace




    VOTES: CryoZenith , Piar
    Quote from bravelion83 »
    Votes: Flatline, Groovelord

    Sultai Troops 2BB
    Enchantment (R)
    When Sultai Troops enters the battlefield or whenever a nontoken creature you control dies, put a 2/2 black Zombie creature token onto the battlefield.
    The Sultai spare no thought for the safety of troops, who are easily replaceable zombies themselves, or fuel for new zombies.
    Quote from Guesswork »
    Votes: Indighost, IcariiFA

    Narwhal Engine 4
    Artifact Creature — Construct [U]
    First strike, protection from red
    2: Narwhal Engine gets +1/+0 until end of turn.
    [2/2]
    Quote from CryoZenith »
    Votes: Groovelord, IcariiFA


    Checks and Balances 1BW
    Enchantment (U)

    Whenever an opponent draws a card, they discard a card unless they pay 2 life.
    Whenever an opponent gains life, they lose 2 life unless they discard a card.
    Quote from Indighost »
    Votes - Cryozenith, Bravelion


    Alter to Prossh 2
    Artifact
    Sacrifice a creature: Target creature gets +1/+0 until end of turn.
    Whenever you sacrifice a kobold creature, you gain 1 life.
    "From on high he did descend//
    On wings of golden flame//
    Our foes, they met their end//
    And his kingdom he did claim."
    - Verse 32 of the Kher Keep Scriptures
    Votes: MDenham, Legend

    Fotanax, Kingmaker 3RRR
    Legendary Creature - Dragon[M]
    Flying
    At the beginning of your upkeep, give target creature +4/+0. At the beginning of the next end step, sacrifice that creature. If you do, put a +1/+1 counter on Fotonax.
    4/4
    "A scaffold for my glimmering hoards."
    -Fotanax's definition for "king"
    Quote from IcariiFA »
    Votes: bravelion83, Indighost

    Death Threat 1B
    Enchantment - Aura
    Enchant creature
    Enchanted creature gets -1/-1.
    When enchanted creature dies, you draw a card.

    Posted in: Monthly Contests Archive
  • posted a message on [Clan Flamingo] Lives On Your Lawn
    We didn't post in the thread for like six weeks again.

    Gaaaaaaaaaah Gaaaaaaaaaah Gaaaaaaaaaah Gaaaaaaaaaah Gaaaaaaaaaah Flamingo
    Posted in: Clans
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