Very cool list! I am interested to see how Kari Zev works. She is like a mini Giest of Saint Traft :). I too am a fan of Bedlam Reveler. He is just awesome whenever he resolves. People often for get a 3/4 prowess body is also a beating. I have never understood why Vexing Devil gets a bad reputation. I realize people say "good players will always pick the better option for them", but when both options are not good it doesn't matter if they pick the best option. Vexing Devil is seeing play in the new Vengevine Aggro decks so maybe people are catching on.
Definitely keep us posted.
Thanks!
I am trying to go for a Tempo/Beatdown strategy, thats why creatures with evasion(Kari Zev) works fine on the list.
Ppl understimate Vexing Devil because it is not a win condition, it is viable for a group of specific scenarios however 90% of the cards works like that.
1_Vexing Devil its not so bad as everyone thinks, it is not a win condition but this deck have not 1 win card.
2_Bedlam Reveler its an amazing late game option, will not save from a full tron board set up.
3_ The mana base works fine however I feel like it can be better, will continue testing.
4_ I feel like Pyroclasm on main board could be usefull, neet to test that.
Conclusion:
This deck needs to work his victory since the beginning of the match, there is no 1 drop or top deck which could get you the win.
Being test vs heavy creatures, it works fine with the burn removal.
I love all of these awesome personal or unique deck lists! My deck is a bit off the beaten path to and I love to see others that really build to their personal play style.
With that said, I have noticed a lack of counter magic spells in a lot of the recent lists. I too have a very aggressive slant to my deck, but the counter magic in my deck is an integral part of maintaining tempo and in beating the combo and big mana decks. As for this deck in particular I personally would cut 1-2 copies of forked bolt, 1-2 burst lightning, a copy of spellchaser mage and add in several copies of remand and a bedlam reveler. I also love Vapor Snag as a offensive and defense option.
Snapcaster Mage is another card that I find to be nearly essential to a good jeskai tempo deck (at minimum 2 copies). I totally understand if the not having snapcaster mage is a budget concern, but if it isn't I would always recommend 3-4 copies.
If you want to play a more burn oriented style I would likely cut 2 copies of burst lighting/forked bolt and add Boros Charm. It's the cheapest form of damage and can be used defensively as well. Your deck looks absolutely sweet and these are simply my ideas at first glance. You have much more expertise on the deck and I haven't tested the deck so take any suggestions I make with that in mind :). Thanks for posting and keep us posted on how it goes!
Thanks a lot for the feedback bro, really apreciated.
Kari Zev, Skyship Raider its really fun to play, the evasion make her an option and 2CMC make her fill the spot.
Sometimes I feel like she is my worst creature, but due the circumstances her perfomance its aceptable.
I keep 3x Dungrove Elder and 2x Ranger's Guile on my sideboard due the huge ammount of removal you can face this days. Jund, Jeskai Nahiri, Zoo, Abzan and Burn basically try to destroy all your creatures during the first 5 turns.
Been reading the posts and after checking the latest results on the actual meta, it looks like Goblin Chieftain is getting out and Devastating Summons its being a big deal right now.
How do you feel about Burning-Tree Emissary, her synergy with Reckless Bushwhacker is great, however it is completely a support card, the worst case scenario its when you have her on hand without anything else to cast.
4x Goblin Guide
4x Foundry Street Denizen
4x Legion Loyalist
4x Mogg Fanatic
4x Goblin Bushwhacker
4x Mogg War Marshal
3x Goblin Piledriver
4x Reckless Bushwhacker
4x Goblin Grenade
2x Devastating Summons
Instant 4
4x Lightning Bolt
Lands 19
4x Bloodstained Mire
3x Cavern of Souls
4x Wooded Foothills
8x Mountain
1x Goblin Piledriver
2x Flame Slash
2x Forked Bolt
2x Kari Zev's Expertise
2x Dragon's Claw
2x Grafdigger's Cage
2x Blood Moon
2x Smash to Smithereens
Will keep you updated with the results.
Thanks!
I am trying to go for a Tempo/Beatdown strategy, thats why creatures with evasion(Kari Zev) works fine on the list.
Ppl understimate Vexing Devil because it is not a win condition, it is viable for a group of specific scenarios however 90% of the cards works like that.
First thoughts:
1_Vexing Devil its not so bad as everyone thinks, it is not a win condition but this deck have not 1 win card.
2_Bedlam Reveler its an amazing late game option, will not save from a full tron board set up.
3_ The mana base works fine however I feel like it can be better, will continue testing.
4_ I feel like Pyroclasm on main board could be usefull, neet to test that.
Conclusion:
This deck needs to work his victory since the beginning of the match, there is no 1 drop or top deck which could get you the win.
4x Delver of secrets
4x Stormchaser Mage
2x Vexing Devil
2x Kari Zev, Skyship Raider
3x Mantis Rider
2x Bedlam Reveler
Instant 16
4x Burst Lightning
4x Lightning Bolt
4x Lightning Helix
4x Path To exile
Sorcery 9
1x Forked Bolt
4x Serum Visions
4x Sleight of hand
3x Arid Mesa
1x Flooded Strand
1x Hallowed Fountain
2x Island
2x Mountain
1x Plains
2x Sacred Foundry
4x Scalding Tarn
2x Steam Vents
2x Dragon's Claw
2x Grafdigger's Cage
1x Izzet Staticaster
1x Spellskite
2x Deflecting Palm
2x Mana Leak
2x Smash to Smithereens
3x Pyroclasm
Hope I will give u an update as soon as posible
4x Goblin Guide
4x Foundry Street Denizen
4x Legion Loyalist
4x Mogg Fanatic
4x Goblin Bushwhacker
4x Mogg War Marshal
3x Goblin Piledriver
4x Reckless Bushwhacker
4x Lightning Bolt
4x Goblin Grenade
2x Devastating Summons
Lands 19
19x Mountain
1x Goblin Piledriver
2x Flame Slash
2x Forked Bolt
2x Kari Zev's Expertise
2x Dragon's Claw
2x Grafdigger's Cage
2x Blood Moon
2x Smash to Smithereens
I want to test some Cavern of Souls and/or fetch lands.
4x Delver of secrets
4x Stormchaser Mage
2x Kari Zev, Skyship Raider
3x Mantis Rider
Sorcery/Instant 30
4x Serum Visions
4x Burst Lightning
4x Lightning Helix
4x Lightning Bolt
4x Thought Scour
4x Forked Bolt
4x Path To exile
2x Pillar of Flame
3x Scalding Tarn
3x Arid Mesa
1x Flooded Strand
1x Hallowed Fountain
2x Island
2x Mountain
1x Plains
2x Sacred Foundry
2x Steam Vents
2x Smash to Smithereens
3x Pyroclasm
2x Mana Leak
1x Izzet Staticaster
2x Grafdigger's Cage
1x Spellskite
2x Deflecting Palm
2x Dragon's Claw
I feel really consistent with some issues on specific scenarios, that when the sideboard goes into action. Love this deck, really fun.
I have seen that on several streams and seems like a good call, Just start testing and the deck works fine.
Faithless Looting is fine for the same scenario or for a prowess list.
Thanks a lot for the feedback bro, really apreciated.
Kari Zev, Skyship Raider its really fun to play, the evasion make her an option and 2CMC make her fill the spot.
Sometimes I feel like she is my worst creature, but due the circumstances her perfomance its aceptable.
I like your call about the Boros Charm, will test it, may be moving to side board a Path to Exile or as you suggest a Burst Lightning or Forked Bolt.
Another switch I want to test is Thought Scour<>Sleight of Hand.
At this time I wish too go aggro without depending on prowess. A tempo version will allow us to go Electrolyze, Keranos, God of Storms, Geist of Saint Traft, Snapcaster Mage and Cryptic Serpent.
4x Delver of secrets
4x Stormchaser Mage
2x Kari Zev, Skyship Raider
3x Mantis Rider
Sorcery/Instant 28
4x Serum Visions
4x Burst Lightning
4x Lightning Helix
4x Lightning Bolt
4x Thought Scour
4x Forked Bolt
4x Path To exile
4x Scalding Tarn
2x Arid Mesa
1x Flooded Strand
1x Hallowed Fountain
2x Island
3x Mountain
1x Plains
2x Sacred Foundry
3x Steam Vents
3x Smash to Smithereens
2x Pyroclasm
2x Spell Pierce
3x Surgical extraction
1x Keranos, God of Storms
2x Boros Charm
2x Dragon's Claw
Being test vs heavy creatures, it works fine with the burn removal.
http://mtgtop8.com/event?e=13468&d=279151&f=MO
It was on the Dublin PPTQ, it seems really default but I got a question, what is the deal on Reality Hemorrhage?
This is an amazin option vs all that removal on the current meta, will upgrade from Ranger's Guile
How do you feel about Burning-Tree Emissary, her synergy with Reckless Bushwhacker is great, however it is completely a support card, the worst case scenario its when you have her on hand without anything else to cast.