Oh, and that Counterbalance a little earlier looks suspiciously like one of Yawg's old designs (Counterbalance with a Top in the bottom corner), but Yawg's is much better (surprise, surprise).
lol yeah, that and the fact that trade binders are 3x3 make seeing four in a row a real novelty.
Most alterations that are x4 like that are normally like so:
|_|_|
|_|_|
that gives you five other slots on the page, and if you have the artist do it in that shape you can keep them in a binder. I have no idea how I'd arrange Erwin's Piledrivers. They are beautiful, though.
Manabarbs has more than done it's job if you are going to take 8 damage to destroy it with a Primus.
Hah. True.
Krosan Grip is the best answer, I'd guess. I can't bring myself to play the elder quite yet. Lark doesn't get played at my FNMs anyhow, and that's the only time I play Ramp (at FNM), so I can afford to play Grips (I have been, actually, to combat Teferi's Moat).
--Edit--
Could it be? Is it truly time to start playing cards like Molten Disaster again? aka: Board Wipers that can deal 4 damage.
More reason to play Woodfall Primus. Especially with the 2 (or more, for some) Primal Commands to gain 7 + tutor for it. Still, Manabarbs is pretty painful. Krosan Grip? We've gotta fight against Seismic Assault, too. If Lark is less relevant in your metagame you can take out Faerie Macabre for Krosan Grip.
( I hate saying this cause I love what Finkel did for American Magic...)
But your not exactly right on this one. Talent can only take you so far, and thats where hard work pays off. Kai Budde is in my honest opinion the best magic player on the face of the earth. Because he practiced. He ate, slept and breathed magic the whole time he was on the tour, and it paid off big time. No one has ever done what Kai has, not even Finkel.
QFT. Practice is the most important part of getting better. Having natural talent just means that you have to face less plateaus.
After just getting back from Nats(literally 15min ago. It was a blast!.. and I need a shower), I can confirm that Chapin was filming for his latest show that will appear on G4. Every other round was Mark Herberholz in the feature match and I have a feeling this show had something to do with that.
Awesome! That's great to hear! Do you know if he filmed all of the Top Eight or just Herberholz' defeat?
-TWO(!) maindeck Mind Shatters? Really? How has it worked out for you? Seems a tad excessive to me.
-How is Splitting Image? Seems kind of slow.
-A fourth Firespout would be nice, but depending on your metagame it might not be needed. A second Pact of Negation would be godly, as would a first copy of Nucklavee.
-I really don't like Platinum Angel. I'm not sure why. It just doesn't do it for me. Every deck can deal with it. Every. Single. One. It's just 7 mana for a 4/4 flier, in my eyes.
Two general suggestions for everyone: Try Consign to Dream. It's really, really awesome. I'm just not sure if it deserves the slots or not (sb, mostly). Also, I tested a version of this deck with Chameleon Colossus in the sideboard. It was pretty sweet. I don't think it's good enough to become staple, but in the right metagame it's pretty ridiculous.
Just sketch out your sketch on actual paper first, then line up Carbon in between Playmat and Sketch. Then just trace the Sketch and you should be able to see a vague outline of it on the mat. It's really hard to get all of it to transfer because the Playmats are so squishy, like a mouse pad. Good luck.
Chapin and Heezy played a Toast deck with Nucklavee and Teachings in it. Heezy top eighted but there is currently no decklists up. Just letting you guys know, and because I'm curious myself. Teachins was definitely my favorite TSP era deck, and card.
To make you happy, and because I agree, though:
Drafting is the most skill-intensive format in Magic: the Gathering.
I think it's like Heezy's deck, but with Teachings engine. That's my guess...
...of playing Constructed, but it was a limited event.
I'm pretty sure he drafts a lot, and limited is the most skill-intensive format there is. It showed.
Oh, and that Counterbalance a little earlier looks suspiciously like one of Yawg's old designs (Counterbalance with a Top in the bottom corner), but Yawg's is much better (surprise, surprise).
LOL. No!. Don't scrape the art off!
Most alterations that are x4 like that are normally like so:
|_|_|
|_|_|
that gives you five other slots on the page, and if you have the artist do it in that shape you can keep them in a binder. I have no idea how I'd arrange Erwin's Piledrivers. They are beautiful, though.
Hah. True.
Krosan Grip is the best answer, I'd guess. I can't bring myself to play the elder quite yet. Lark doesn't get played at my FNMs anyhow, and that's the only time I play Ramp (at FNM), so I can afford to play Grips (I have been, actually, to combat Teferi's Moat).
--Edit--
Could it be? Is it truly time to start playing cards like Molten Disaster again? aka: Board Wipers that can deal 4 damage.
More reason to play Woodfall Primus. Especially with the 2 (or more, for some) Primal Commands to gain 7 + tutor for it. Still, Manabarbs is pretty painful. Krosan Grip? We've gotta fight against Seismic Assault, too. If Lark is less relevant in your metagame you can take out Faerie Macabre for Krosan Grip.
...Me?
lol
Nucklavee is amazing, though. However, I am still not a huge fan of Platinum Angel - Not sure why.
Kitchen Finks and Wall of Roots give a rather large speed bump for them.
Firespout deals with about half, maybe less, of their dorks.
It is a pretty draw-dependent matchup. It changes a lot from hand to hand, bt overall is positive.
QFT. Practice is the most important part of getting better. Having natural talent just means that you have to face less plateaus.
Awesome! That's great to hear! Do you know if he filmed all of the Top Eight or just Herberholz' defeat?
-How is Splitting Image? Seems kind of slow.
-A fourth Firespout would be nice, but depending on your metagame it might not be needed. A second Pact of Negation would be godly, as would a first copy of Nucklavee.
-I really don't like Platinum Angel. I'm not sure why. It just doesn't do it for me. Every deck can deal with it. Every. Single. One. It's just 7 mana for a 4/4 flier, in my eyes.
Two general suggestions for everyone: Try Consign to Dream. It's really, really awesome. I'm just not sure if it deserves the slots or not (sb, mostly). Also, I tested a version of this deck with Chameleon Colossus in the sideboard. It was pretty sweet. I don't think it's good enough to become staple, but in the right metagame it's pretty ridiculous.
Peace
Just sketch out your sketch on actual paper first, then line up Carbon in between Playmat and Sketch. Then just trace the Sketch and you should be able to see a vague outline of it on the mat. It's really hard to get all of it to transfer because the Playmats are so squishy, like a mouse pad. Good luck.
1 Adarkar Wastes
2 Dreadship Reef
4 Flooded Grove
3 Grove of the Burnwillows
4 Reflecting Pool
2 Sunken Ruins
4 Vivid Creek
4 Vivid Grove
Creatures
3 Cloudthresher
3 Kitchen Finks
3 Mulldrifter
1 Murderous Redcap
1 Nucklavee
1 Oona, Queen of the Fae
1 Teferi, Mage of Zhalfir
4 Wall of Roots
3 Careful Consideration
4 Cryptic Command
1 Damnation
4 Firespout
2 Makeshift Mannequin
4 Rune Snag
1 Slaughter Pact
1 Cloudthresher
4 Condemn
1 Damnation
3 Extirpate
1 Pact of Negation
1 Slaughter Pact
1 Teferi, Mage of Zhalfir
1 Teferi's Moat
2 Wispmare
15 sideboard cards
This is Patrick Chapin's version of Quick'n Toast that Mark Herberholz piloted to the Top 8 of U.S. Nationals.
I'll be testing it shortly.