Gwynth, Toad Shaper3UG
Legendary Creature - Elf Frog Ooze
Evolve
Graft 3
At the beginning of your end step, create a 0/4 green Frog creature token.
0/0
Life Finds a Way 2WWGG
Sorcery
Exile all nonland permanents except nonartifact creatures. For each permanent exiled this way, its controller creates a 1/1 green Saproling creature token.
Orzhov MarketWB
Enchantment
If you would pay life, you may put that many Debt counters on ~ instead.
At the beginning of your upkeep, or when ~ leaves the battlefield, you lose 1 life for each Debt counter on ~.
Sacrifice another nonland permanent: Remove three Debt counters from ~.
Glorious Rush3R
Enchantment
Creatures you control get +1/+0 and have haste. 2W: Creatures you control gain your choice of first strike, lifelink or vigilance until end of turn.
Tangle Bowmasters2G
Artifact Creature - Elf Archer
Reach
Tap an untapped Elf creature you control: You may have that creature fight target creature with flying.
2/3
Moment of Bliss4WW
Instant
Prevent all damage that would be dealt to you this turn. If damage is prevented this way, exile its source if it's a permanent.
Doctrine of Solidarity1W
Enchantment
Whenever a Soldier enters the battlefield, detain target nonland permanent an opponent controls. 4W: Put a 1/1 white Soldier creature token onto the battlefield.
Greater Deity of Greed1UBR
Creature - Avatar
If a permanent would change its controller, you may exile it. 4: Gain control of target permanent you neither own nor control. Any player may activate this ability.
3/4
Sorcery
Draw three cards then discard two cards.
Madness U
Legendary Creature - Elf Frog Ooze
Evolve
Graft 3
At the beginning of your end step, create a 0/4 green Frog creature token.
0/0
Next: Faerie Horror
Artifact
Vanishing X
Whenever a Time counter is removed from ~, put three +1/+1 counters on target creature.
Synergize: Body Double
Instant
Gain control of target instant or sorcery spell. You may choose new targets for that spell.
Sorcery
Exile all nonland permanents except nonartifact creatures. For each permanent exiled this way, its controller creates a 1/1 green Saproling creature token.
Glasswood Wisp
Bloody Halo
Darksteel Geode
Creature - Orc Archer
Reach
RG: ~ fights a creature with flying chosen at random.
4/4
Enchantment
If you would pay life, you may put that many Debt counters on ~ instead.
At the beginning of your upkeep, or when ~ leaves the battlefield, you lose 1 life for each Debt counter on ~.
Sacrifice another nonland permanent: Remove three Debt counters from ~.
Creature - Naga Wizard
Whenever another ability triggers, you may counter it.
1/4
Enchantment
Creatures you control get +1/+0 and have haste.
2W: Creatures you control gain your choice of first strike, lifelink or vigilance until end of turn.
Artifact Creature - Elf Archer
Reach
Tap an untapped Elf creature you control: You may have that creature fight target creature with flying.
2/3
Instant
Prevent all damage that would be dealt to you this turn. If damage is prevented this way, exile its source if it's a permanent.
Enchantment
Whenever a Soldier enters the battlefield, detain target nonland permanent an opponent controls.
4W: Put a 1/1 white Soldier creature token onto the battlefield.
Enchantment
Whenever a permanent leaves the battlefield, if it didn't die, draw a card.
Enchantment
At the beginning of your end step, you draw X cards, where X is the amount of life you've lost this turn.
Creature - Avatar
If a permanent would change its controller, you may exile it.
4: Gain control of target permanent you neither own nor control. Any player may activate this ability.
3/4