Witch's GiftB
Enchantment - Aura (U)
Enchant creature.
Enchanted creature gets +3/+0 and may be sacrificed as though its controller's opponents controlled it.
Meddling with Darkness2UBB
Instant
Exile target nonblack creature. You lose 3 life. If an opponent played a spell this turn, you may exchange control of target spell he or she controls with ~.
Exonerate2WW
Sorcery
Return target creature from exile to the battlefield under its owner's control. If UU was paid to cast ~, return it that creature to the battlefield under your control instead.
Poisonous NewtB
Creature - Salamander
Poisonous 1
At the beginning of your upkeep, you get a poison counter. If you control a Witch creature, each player gets a poison counter instead.
1/1
Evil Witch1BB
Creature - Witch
Whenever you sacrifice an Insect, Frog, or Salamander creature, draw a card. B, T: Target creature loses all abilities and becomes a 1/1 green Frog creature until end of turn.
2/2
StratocellWU
Enchantment - Aura
Enchant creature.
Enchanted creature has flying. It cannot be blocked by other creatures with flying. Whenever ~ would be put into your graveyard from the battlefield, put 1/1 white Spirit creature token with flying on the battlefield under your control.
BewitchBB
Sorcery
Search your library for an Insect, Frog, or Salamander creature, reveal it, and put it into your hand. If you do, shuffle your library. Target creature becomes a copy of the revealed creature. (This effect does not last until end of turn.)
Loyal Rewards2WR
Enchantment - Aura
Enchant creature.
Enchanted creature gets +3/+3 and has flying.
Whenever you don't control enchanted creature, it cannot attack, block, or use abilities that aren't mana abilities. The next offer is an act of treason.
Witch's Gift B
Enchantment - Aura (U)
Enchant creature.
Enchanted creature gets +3/+0 and may be sacrificed as though its controller's opponents controlled it.
Wheat-Season Militia 2W
Creature - Human Soldier (U)
0: ~ becomes a basic plains. (This effect does not last until of turn.)
1/1
Salt Trader G
Creature - Elf (U)
T: Add W to your mana pool. You gain 1 life.
1/1
Tactical Disadvantage 1U
Enchantment - Aura
Enchant creature.
Enchanted creature does not have power. (It cannot switch, gain, or lose power.)
Meddling with Darkness 2UBB
Instant
Exile target nonblack creature. You lose 3 life. If an opponent played a spell this turn, you may exchange control of target spell he or she controls with ~.
Taste of Spring 1G
Sorcery - Forest
Add G to your mana pool for each forest in your graveyard. Draw a card.
Exonerate 2WW
Sorcery
Return target creature from exile to the battlefield under its owner's control. If UU was paid to cast ~, return it that creature to the battlefield under your control instead.
Eclipse 2BB
Enchantment
Vanishing 2
Players may not tap lands for mana.
Poisonous Newt B
Creature - Salamander
Poisonous 1
At the beginning of your upkeep, you get a poison counter. If you control a Witch creature, each player gets a poison counter instead.
1/1
Evil Witch 1BB
Creature - Witch
Whenever you sacrifice an Insect, Frog, or Salamander creature, draw a card.
B, T: Target creature loses all abilities and becomes a 1/1 green Frog creature until end of turn.
2/2
Stratocell WU
Enchantment - Aura
Enchant creature.
Enchanted creature has flying. It cannot be blocked by other creatures with flying. Whenever ~ would be put into your graveyard from the battlefield, put 1/1 white Spirit creature token with flying on the battlefield under your control.
Temporal Stone 2
Artifact
Whenever an artifact enters the battlefield, ~ becomes a copy of it until end of turn.
Mute U
Instant
If a player would name a card this turn, no card is named instead. Draw a card.
Bewitch BB
Sorcery
Search your library for an Insect, Frog, or Salamander creature, reveal it, and put it into your hand. If you do, shuffle your library. Target creature becomes a copy of the revealed creature. (This effect does not last until end of turn.)
Loyal Rewards 2WR
Enchantment - Aura
Enchant creature.
Enchanted creature gets +3/+3 and has flying.
Whenever you don't control enchanted creature, it cannot attack, block, or use abilities that aren't mana abilities.
The next offer is an act of treason.