That's where I was thinking with Lone Star, but if you're going colorless, shouldn't the dragon be Ugin? The ability also really overlaps with Ryusai. 8/10
Beast's Roar 1GG
Sorcery
Choose one- Put a 3/3 beast token with trample onto the battlefield; or target creature gets +4/+4 and trample until end of turn.
Entwine: 1G
Goblin's Belch1RR
Sorcery
Choose one- Put two 1/1 red goblin tokens with haste onto the battlefield; or creatures you control get +2/+0 and first strike until end of turn.
Entwine: 1R
Siren's Song 1UU
Sorcery
Choose one- Put a 3/4 blue Wall token with defender onto the battlefield; or target creature must attack you during its controller's next turn. If it does not, its controller sacrifices it.
Entwine: 1U
Cockroach's Hiss 1BB
Sorcery
Choose one- Put two 1/1 black Insects onto the battlefield; or each player sacrifices two permanents.
Entwine: 1B
Angel's Hymn 1WW
Sorcery
Choose one- Put a 2/2 white Angel token with Flying onto the battlefield; or gain 2 life for each creature on the battlefield.
Entwine: 1W
Acolyte of the DragonR
Creature- Human Shaman U R: Acolyte of the Dragon gets +1/+0 until end of turn. RR: Acolyte of the Dragon gains flying until end of turn.
1/1
Weatherlight AwakenedWUBRG
Planeswalker- Weatherlight M
+2: Search your library for a Legendary card, reveal it and put it into your hand.
-3: Put a Legendary permanent card from your hand onto the battlefield.
-7: Destroy all non-Legendary, non-Land permanents.
[4]
Yixlid Pacifist1WWW
Creature - Giant R
If a creature dealt damage by Yixlid Pacifist this turn would be put into a graveyard, exile it instead.
When Yixlid Pacifist leaves the battlefield, return all cards exiled by it to the battlefield under their owner's control. "I will spare your life, but I cannot let you continue to fight."
6/6
Progenitus, Soul of Alara 5WUBRG
Planeswalker- Progenitus
+2: Until your next upkeep, no more than one creature can attack Progenitus.
+1: Put four 1/1 saproling tokens onto the battlefield
0: Put a 6/6 green Wurm token onto the battlefield.
-1: Untap all artifacts you control.
-2: Destroy target creature. You may activate this ability more than once a turn.
[10]
Refuse UU
Instant C
Return target noncreature spell or creature permanent to its owners hand.
Refuse Sow 2GG
Creature-Boar U
Trample
Refuse Sow gets +1/+1 as long as you control a Swamp.
3/3
Sow a Tear 1BB
Sorcery C
Sacrifice a creature. Choose one- Creatures you control gain +X/+0 until end of turn where X is equal to the sacrified creature's power; or you gain life equal to the sacrificed creatures toughness.
Tear the Minute 1UU
Sorcery M
Untap all permanents you control. Empty your mana pool.
Minute Dove W
Creature- Bird C
Flying
Whenever Minute Dove attacks and isn't blocked, gain 5 life.
0/1
Dove Into The RowR
Instant C
Target creature you control blocks target blocked creature.
Row of Produce WG
Sorcery U
If target opponent has more lands on the battlefield than you, search your library for a number of basic lands equal to the difference. Put those lands onto the battlefield tapped. Shuffle your library.
Produce Wind WU
Instant U
Untap all attacking creatures and remove them from combat.
Wind-Up Bow 3
Artifact- Equipment U
Equipped Creature has "T: Add a charge counter to Wind-Up Bow"
Remove all charge counters from Wind-Up Bow, T: Wind-Up Bow deals X damage to target creature or player, where X is equal to the number of counters removed.
Equip 1
Bow to the Present 2GG
Enchantment R
During each players turn, other permanents they don't control phase out. If Bow to the Present leaves the battlefield, those permanents phase in.
Present a Contract 1W
Enchantment-Aura C
Enchant Creature
Enchanted creature can't attack you or planeswalker you control.
Enchanted creature can't block creatures you control.
Contract the Wound W
Instant C
If any source would deal 1 or more damage to a creature, player or planeswalker this turn, it deals 1 damage to that creature, player or planeswalker instead.
Wound Tight R
Enchantment- Aura R
Enchant Permanent
If enchanted permanent is the target of a spell or ability, its controller sacrifices it.
Mishra, Corrupted ArtificerUBBR
Legendary Creature - Human Artificer
Pay 2 life: Add 1 to your mana pool. Spend this mana only to cast artifact spells.
4/4
Unsanctified Ground2WB
Enchantment R
Whenever a non-Spirit creature would die, put a +1/+1 counter on it instead.
Creatures with +1/+1 counters on them are Spirits.
Liliana Rock is busted. Even without the rest of the card, the +1 ability will win you the game all by itself on an empty board. Wrath their creature, proceed to put the creature they cast on top of their deck while you kill them. 5/10
Liliana's Basilisk4GB
Creature Basilisk U
Trample
Whenever Liliana's Basilisk would deal damage to a player, that player may put a permanent they control on top of its owner's library instead.
4/4
Next: Create a new version of Chandra, Jace, or Garruk
Circle of life seems super broken. Granted it's 8 mana, but if you cast it you almost certainly win the game.
Emerge is fine, but it feels a lot like phyrexian unbirth. IE not really very mythic IMO 6/10
Replanting G
Sorcery
Choose one- Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library; or Return target land card from your graveyard to your hand.
Next: a burn spell you want to cast on one of your own creatures.
Diseased Delta Land R T, Pay 2 life, Sacrifice Delta of the mutants: Search your library for an Island, Swamp, or Zombie card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
Bloodstained Encampment
Land R T, Pay 2 life, Sacrifice Bloodstained Encampment: Search your library for a Mountain , Swamp, or Barbarian card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
Laboratory of the Strand Land R T, Pay 2 life, Sacrifice Lighthouse of the Strand: Search your library for an Island, Plains, or Wizard card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
Windswept Watchtower Land R T, Pay 2 life, Sacrifice Windswept Watchtower: Search your library for a Plains, Forest, or Soldier card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
Wooded Stomping Ground Land R T, Pay 2 life, Sacrifice Wooded Stomping Ground: Search your library for a Forest, Mountain, or Beast card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
Copy Cat 1GW
Creature- Shapeshifter Cat R
Flash, First Strike
Whenever Copy Cat blocks or becomes blocked by a creature, you may have it become a copy of that creature. Copy Cat keeps its abilities. The most ruthless hunter knows its prey exactly.
2/3
Beast's Roar 1GG
Sorcery
Choose one- Put a 3/3 beast token with trample onto the battlefield; or target creature gets +4/+4 and trample until end of turn.
Entwine: 1G
Goblin's Belch 1RR
Sorcery
Choose one- Put two 1/1 red goblin tokens with haste onto the battlefield; or creatures you control get +2/+0 and first strike until end of turn.
Entwine: 1R
Siren's Song 1UU
Sorcery
Choose one- Put a 3/4 blue Wall token with defender onto the battlefield; or target creature must attack you during its controller's next turn. If it does not, its controller sacrifices it.
Entwine: 1U
Cockroach's Hiss 1BB
Sorcery
Choose one- Put two 1/1 black Insects onto the battlefield; or each player sacrifices two permanents.
Entwine: 1B
Angel's Hymn 1WW
Sorcery
Choose one- Put a 2/2 white Angel token with Flying onto the battlefield; or gain 2 life for each creature on the battlefield.
Entwine: 1W
Next: A card with a real time element.
Creature- Human Shaman U
R: Acolyte of the Dragon gets +1/+0 until end of turn.
RR: Acolyte of the Dragon gains flying until end of turn.
1/1
IIW: Design a graveyard mechanic for Innstrad.
Gallowbraid, Soul Eater BBB
Planeswalker-Gallowbraid
+X: You lose X life.
-X: Draw X cards.
-X: Target creature gains +X/+0 until end of turn.
[2]
Edric, Spymaster of Trest
Planeswalker- Weatherlight M
+2: Search your library for a Legendary card, reveal it and put it into your hand.
-3: Put a Legendary permanent card from your hand onto the battlefield.
-7: Destroy all non-Legendary, non-Land permanents.
[4]
Ruhan of the Fomori
Creature - Giant R
If a creature dealt damage by Yixlid Pacifist this turn would be put into a graveyard, exile it instead.
When Yixlid Pacifist leaves the battlefield, return all cards exiled by it to the battlefield under their owner's control.
"I will spare your life, but I cannot let you continue to fight."
6/6
Planeswalker- Progenitus
+2: Until your next upkeep, no more than one creature can attack Progenitus.
+1: Put four 1/1 saproling tokens onto the battlefield
0: Put a 6/6 green Wurm token onto the battlefield.
-1: Untap all artifacts you control.
-2: Destroy target creature. You may activate this ability more than once a turn.
[10]
Kaalia of the Vast" target="blank">Kaalia of the Vast
Instant C
Return target noncreature spell or creature permanent to its owners hand.
Refuse Sow 2GG
Creature-Boar U
Trample
Refuse Sow gets +1/+1 as long as you control a Swamp.
3/3
Sow a Tear 1BB
Sorcery C
Sacrifice a creature. Choose one- Creatures you control gain +X/+0 until end of turn where X is equal to the sacrified creature's power; or you gain life equal to the sacrificed creatures toughness.
Tear the Minute 1UU
Sorcery M
Untap all permanents you control. Empty your mana pool.
Minute Dove W
Creature- Bird C
Flying
Whenever Minute Dove attacks and isn't blocked, gain 5 life.
0/1
Dove Into The RowR
Instant C
Target creature you control blocks target blocked creature.
Row of Produce WG
Sorcery U
If target opponent has more lands on the battlefield than you, search your library for a number of basic lands equal to the difference. Put those lands onto the battlefield tapped. Shuffle your library.
Produce Wind WU
Instant U
Untap all attacking creatures and remove them from combat.
Wind-Up Bow 3
Artifact- Equipment U
Equipped Creature has "T: Add a charge counter to Wind-Up Bow"
Remove all charge counters from Wind-Up Bow, T: Wind-Up Bow deals X damage to target creature or player, where X is equal to the number of counters removed.
Equip 1
Bow to the Present 2GG
Enchantment R
During each players turn, other permanents they don't control phase out. If Bow to the Present leaves the battlefield, those permanents phase in.
Present a Contract 1W
Enchantment-Aura C
Enchant Creature
Enchanted creature can't attack you or planeswalker you control.
Enchanted creature can't block creatures you control.
Contract the Wound W
Instant C
If any source would deal 1 or more damage to a creature, player or planeswalker this turn, it deals 1 damage to that creature, player or planeswalker instead.
Wound Tight R
Enchantment- Aura R
Enchant Permanent
If enchanted permanent is the target of a spell or ability, its controller sacrifices it.
Legendary Creature - Human Artificer
Pay 2 life: Add 1 to your mana pool. Spend this mana only to cast artifact spells.
4/4
Next: Divine Intervention
Enchantment R
Whenever a non-Spirit creature would die, put a +1/+1 counter on it instead.
Creatures with +1/+1 counters on them are Spirits.
Liliana's Basilisk 4GB
Creature Basilisk U
Trample
Whenever Liliana's Basilisk would deal damage to a player, that player may put a permanent they control on top of its owner's library instead.
4/4
Next: Create a new version of Chandra, Jace, or Garruk
Enchantment- Aura U
Enchant Permanent
Enchanted permanent loses all abilities and becomes a Forest.
Emerge is fine, but it feels a lot like phyrexian unbirth. IE not really very mythic IMO 6/10
Replanting G
Sorcery
Choose one- Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library; or Return target land card from your graveyard to your hand.
Next: a burn spell you want to cast on one of your own creatures.
Land R
T, Pay 2 life, Sacrifice Delta of the mutants: Search your library for an Island, Swamp, or Zombie card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
Bloodstained Encampment
Land R
T, Pay 2 life, Sacrifice Bloodstained Encampment: Search your library for a Mountain , Swamp, or Barbarian card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
Laboratory of the Strand
Land R
T, Pay 2 life, Sacrifice Lighthouse of the Strand: Search your library for an Island, Plains, or Wizard card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
Windswept Watchtower
Land R
T, Pay 2 life, Sacrifice Windswept Watchtower: Search your library for a Plains, Forest, or Soldier card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
Wooded Stomping Ground
Land R
T, Pay 2 life, Sacrifice Wooded Stomping Ground: Search your library for a Forest, Mountain, or Beast card with converted mana cost 3 or less and put it onto the battlefield tapped. Then shuffle your library.
IIW: Redo a cycle
Creature- Shapeshifter Cat R
Flash, First Strike
Whenever Copy Cat blocks or becomes blocked by a creature, you may have it become a copy of that creature. Copy Cat keeps its abilities.
The most ruthless hunter knows its prey exactly.
2/3