That looks really good. I didn't know about them. How does priority work with Traps? I mean, you normally wouldn't be passed priority after he pitched a card. So when does priority go back to you to cast this instant? let's say he faithless looting into Gut shot...three cards hit the bin, well 4, but at what point is priority mine?
Looking for a SB replacement for my Phoneix match up. I don't have any surgicals, so it's Crypts or Spellbombs? What's the pick here? Is the 1 mana that important?
Hey there, noob here, im in trouble with bant spirit, and amulet titan, could someone give me some advice or tips of how to sideboard against them? Im playing the stock list, with bontus and fatal in the side, What do you trim?
Cheers!
From my experience, I'm cutting some number of Pacts and some number of either Cantrips/Mana rocks to make way for 2x Grand Abolishers and 2x Paths or Pushes (i prefer paths).
I've always wondered why people call Collective Brutality a bad Duress or what not. It's not Duress at all. CB doesn't hit artifacts like Duress can. It's not even the same card.
I'm gonna put a few in the board to try this tonight. My LGS has seen a rise in Azorius control because the StarCity you tubes told all the spikes this is what they need to play....
I am considering going down to 2 Pact of Negation and making space for 1 Slaughter Pact instead. The reason being that Slaughter Pact is a nice answer to cards from the humans deck like Thalia or Meddling Mage, whereas Pact of Negation is almost always a dead card vs that deck between them cheating creatures into play with Aether Vial or making them uncounterable with Cavern of Souls. Since humans is arguably the most popular deck right now, it makes sense to tune the deck towards beating that matchup (if possible).
Also, when sideboarding, which cards come out vs humans? Pact of Negation is the only one I am sure of, but what else? Should Lotus Bloom come out because it can be named with Meddling Mage while in exile?
I'm actually going to try this at my next outing. I can report.
Here is my report from the this weeks Modern LGS event
R1: Mono-Red Goblins (LOSS, 1-2): I won this match before so came in a little too confident, ergo G1, kept a sketchy hand with Lotus Bloom, cantrip, single combo piece, and 4 lands and lost the first match to never finding what I needed. G2 I actively search for ad naus to buy me a few turns. It all works out and I'm able to get some distance on the beats to win. G3 I find my 1 of 2 Bontu's Last Reckoning but never what I need to stop the beats. He was playing bomat courier which made the board wipe that less impactful as he refills to 7 cards.
R2: Gruul Land Loss (LOSS, 0-2): Quick two games. Straight up can't seem to beat Blood Moon and when I try and play around it, say Spoiling for a Pact when its been cast, I still have Stone Rain to worry about later on. All in all, just a bad match up.
R3: Affinity (WIN,2-0): G1 he has a slow start and only can take a few swings with the life link bug. Slow enough for me to go off fairly early. G2 I board in a Wear/Tear, Bontu's, and an extra Pact (I wasn't ready for this match and was expecting spell pierce). Again, opponent has a slow start and is only able to slap a plating on a Inkmoth (his only land) and it dies to a Wear which buys me just enough turns to find my pieces.
R4: Burn (WIN, 2-0): G1 I was able to find Ad Naus and buy myself some turns. He has to read Ad Naus so I know it's a good match up. G2 I mull to 6 and find a Leyline. With three creatures on the board, one of which helps me find lands, I have all the time in the world to find my pieces and win.
Thoughts: I enjoy the deck immensely however, this particular meta is deep with Gruul land loss and can't seem to keep my head above water in those match-ups. 2-2 is the best I can get since I am highly likely to play 2 out of the 4 land loss players. I am still trying to figure out the Spoils plays when in this match up. Or is it just a free-roll on their part?
There is alot of Ponza players in my local meta. What changes to the stock list should I make. Last outing I couldn't beat Blood Moon and constant Stone Rains into Chandra....ugh!
I personally don't think that would be a nice add to our deck, it feels like a nonbo with Snaps and with cards like Serum Visions that allow deck manipulation.
It could be a tempting card when you have zero cards in hand or when they're useless, but you don't know what cards you are going to draw with the Courier.
However maybe you could test it and report here your results
I agree with this sentiment. It would totally change how you go about card draw and snapping stuff back. It would feel, what they call, clunky.
Does anyone have experience with the whole "fifth simian spirit guide" in desperate ritual? I say on stream a player said there was math out there that showed the percentage increase of not spoiling away win cons.
Ad Nauseam does not perform very well in the current metagame, unfortunately: the relative dominance of Humans and other decks able to put heavy pressure on the ground while relying on a lot of discard pre- or post-side (Death Shadow, Jund, Mardu), coupled to the rise/return of faster and/or more consistent combo decks (KCI, Storm, Infect) as well as the residual persistance of 75s against which we have a difficult match-up (Hatebear, Death & Taxes...) make the field a nightmare.
There are signs of "hope", though: Tron, Affinity, and RDW remain staples in the current field and it seems that Jeskai/UW control is gaining substantial traction. But all in all, good ol' AdNy (as I like to call it) is not the deck that I would recommend for competitive purposes these days.
No major changes, but the addition of Bontu in the board as you mentioned (takes care of all aggro battlefields "early", no matter the size of the monsters on the ground – and they tend to be big). It also appears that some pilots now play 1 Echoing Truth MD, which I personally highly recommend: it gives you a way out against otherwise unmanageable threats (*wink at Gideon and MD Leylines*) and rarely is a dead draw.
Hope this helps.
I believe this is a great (and sad) truth of the deck at the moment. I've only started getting into the deck and have seen it from the same lenses. I enjoy the deck to a great degree, but sadly it's just not well positioned. Also, I don't see what it's going to take to bring it back up?
From my experience, I'm cutting some number of Pacts and some number of either Cantrips/Mana rocks to make way for 2x Grand Abolishers and 2x Paths or Pushes (i prefer paths).
I'm gonna put a few in the board to try this tonight. My LGS has seen a rise in Azorius control because the StarCity you tubes told all the spikes this is what they need to play....
I'm actually going to try this at my next outing. I can report.
R1: Mono-Red Goblins (LOSS, 1-2): I won this match before so came in a little too confident, ergo G1, kept a sketchy hand with Lotus Bloom, cantrip, single combo piece, and 4 lands and lost the first match to never finding what I needed. G2 I actively search for ad naus to buy me a few turns. It all works out and I'm able to get some distance on the beats to win. G3 I find my 1 of 2 Bontu's Last Reckoning but never what I need to stop the beats. He was playing bomat courier which made the board wipe that less impactful as he refills to 7 cards.
R2: Gruul Land Loss (LOSS, 0-2): Quick two games. Straight up can't seem to beat Blood Moon and when I try and play around it, say Spoiling for a Pact when its been cast, I still have Stone Rain to worry about later on. All in all, just a bad match up.
R3: Affinity (WIN,2-0): G1 he has a slow start and only can take a few swings with the life link bug. Slow enough for me to go off fairly early. G2 I board in a Wear/Tear, Bontu's, and an extra Pact (I wasn't ready for this match and was expecting spell pierce). Again, opponent has a slow start and is only able to slap a plating on a Inkmoth (his only land) and it dies to a Wear which buys me just enough turns to find my pieces.
R4: Burn (WIN, 2-0): G1 I was able to find Ad Naus and buy myself some turns. He has to read Ad Naus so I know it's a good match up. G2 I mull to 6 and find a Leyline. With three creatures on the board, one of which helps me find lands, I have all the time in the world to find my pieces and win.
Thoughts: I enjoy the deck immensely however, this particular meta is deep with Gruul land loss and can't seem to keep my head above water in those match-ups. 2-2 is the best I can get since I am highly likely to play 2 out of the 4 land loss players. I am still trying to figure out the Spoils plays when in this match up. Or is it just a free-roll on their part?
Am I looking at the wrong DaSneakyPete than? The twitch literally says No Videos in the achieve section.
Does this guy not like to archive streams or anything?
I agree with this sentiment. It would totally change how you go about card draw and snapping stuff back. It would feel, what they call, clunky.
I believe this is a great (and sad) truth of the deck at the moment. I've only started getting into the deck and have seen it from the same lenses. I enjoy the deck to a great degree, but sadly it's just not well positioned. Also, I don't see what it's going to take to bring it back up?