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  • posted a message on "I Don't Like You" game.
    Rehash
    Instant
    Until end of turn, if an instant or sorcery would be countered, its controller may copy it instead.
    Posted in: Custom Card Contests and Games
  • posted a message on *Impossible Creature Type Game*
    Protector of the Woods 2GG
    Creature - Spike Lammasu
    Reach
    Protector of the Woods comes into play with four +1/+1 counters on it.
    1, Remove a +1/+1 counter from Protector of the Woods: Protector of the Woods deals 1 damage to target creature with flying.
    0/0


    Next - Plant Horse
    Posted in: Custom Card Contests and Games
  • posted a message on Request a Card Based on an Art from Your Imagination!
    Nova Forge 3
    Artifact
    WUBRG: Nova Forge deals 5 damage to target creature or player


    Next: Two cloaked and silhouetted figures running through a cemetery. There is a green flash in the background.
    Posted in: Custom Card Contests and Games
  • posted a message on Make a Set Game - Dragons!
    Temple of Dusk 3B
    Legendary Enchantment
    Whenever a creature control deals combat damage to an opponent, you may pay B. If you do, sacrifice that creature. That player loses life equal to half its toughness, rounded up.

    Next: The red temple
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Consumptive Voiding (U/B)(U/B)
    Instant
    Counter target spell.
    Return a land you control to its owner's hand if U was spent to play this.
    You lose 5 life if B was spent to play this.
    Posted in: Custom Card Contests and Games
  • posted a message on August FCC - Round 1
    Mistvale Witch 3UB
    Creature - Faerie Wizard (U)
    Flying
    Sacrifice a Faerie: Counter target spell unless its controller pays
    1.
    2/3
    The Fae descended in droves, departed in disarray.


    Illus. Phillip Straub
    http://www.philipstraub.com


    Posted in: Custom Card Contests and Games
  • posted a message on August FCC Player Signups
    I'm in
    Posted in: Custom Card Contests and Games
  • posted a message on The Neverending Duel! A fight to the....well, you just keep fighting.
    Thundercloud Vortex 1U
    Instant (Uncommon)
    Thundercloud Vortex deals 2 damage to target creature unless its control pays 2. If that player does, he or she returns it to its owner's hand.
    The best way to tell if someone is prepared for a storm is to see if you can find them.

    EDIT: Uh, I just looked at the rules. Does my joke entry from the previous round count as an entry?
    Posted in: Custom Card Contests and Games
  • posted a message on The Neverending Duel! A fight to the....well, you just keep fighting.
    Relentless Louse B
    Creature - Insect
    Creaturewalk (Relentless Louse is unblockable as long as the defending player controls a creature)
    Relentless Louse can't block
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on Frankie Peanuts question
    If you want to win with Staying Power, view this thread.
    Posted in: Magic Rulings Archives
  • posted a message on Chosen Values
    A custom set I'm working on has a mechanic similar to Imprint. I'm doubting this will work, but I promised I would ask. Are RFGed cards allowed to have chosen values?

    Warding Spell :1mana::symw:
    Instant
    Target creature gains protection from the color of your choice until end of turn.
    Infuse :2mana::symw::symw: (You may play this spell for its Infuse cost. If you do, when it is put into a graveyard after resolving, remove it from the game infused to target creature. As long as it remains removed from the game, that creature has “Sacrifice this creature: You may play a card infused to this.”)
    If you paid the infuse cost, choose a color. As long as Warding Spell remains removed from the game, the infused creature has protection from the chosen color.
    Posted in: Custom Card Rulings
  • posted a message on Thrumming Stone + Any Beacon
    The Thrumming Stone triggers upon the Beacon being played. All the Beacons revealed will be on the stack before any of them start to resolve. In other words, you play the next Beacon. Once you stop revealing Beacons, let the top one resolve, then the next one, so on so forth.
    Posted in: Magic Rulings Archives
  • posted a message on [EVE] Red-Blue?
    Ok, so red-blue has never, to my recollection, had a "guild" that was viable in tournament play. Izzet was fun to play but was good in competitive. There have been a few RU combo and control decks (Dragonstorm, Izzetron, ect.), but RU doesn't see much play outside of this. Is there any possibility that Eventide may mark a period of good RU aggro-control decks?
    Posted in: Speculation
  • posted a message on Atheism FAQ
    Quote from Blinking Spirit
    It's also imperfect because sometimes you want to distinguish between a different sort of "strong" and "weak" atheism, the latter claiming that God isn't real, and the former that he is not even possible.

    You can make a similar distinction within agnosticism ("we don't know if God exists" vs. "we can't know if God exists") and even theism ("God exists" vs. "God necessarily exists").

    I just wanted to say that this is one of the most intelligent things I've seen posted in this thread. Oh wait, there's a shorthand for this...

    QFT

    Words don't mean anything without the ideas behind them, and since the definitions of these two words (agnosticism and atheism) have become so convoluted, you have to ask a non-believer what exactly it is that he or she believes.
    Posted in: Debate
  • posted a message on Atheism FAQ
    Quote from gerg
    Perhaps, but both belief in a god and atheism require decisions without evidence. In such a case, to refrain from making a decision is the most rational thing to do.

    Quote from flappy
    I'm not sure if that is the case.
    Say we have not been thinking unicorns exist. We cannot prove they exist, but we cannot disprove them either. We are not sure about unicorns.
    We cannot disprove leprechauns, werewolves, vampires and the likes. We are not sure about those.
    This means we should become "agnostic" in about every object or species ever named. Nothing will ever be sure. That will throw thousands of years of intellectual improvement out of the window. OMG

    Shouldn't we be atheistic until we found any reason to doubt and become agnostics?

    Many "atheists", label themselves as such because they see no evidence of a God. They may concede that, technically, they are merely agnostic; but they would say they are certain there is no God in the same way they are certain there are no unicorns. flappy has hit it right on the head with his point about uncertainty; but this uncertainty is exactly why we need to change our idea of what "certainty" really is. Since we can't be 100% sure unicorns don't exist, 99% will have to be good enough and act as out our standard for what "certain" is. In short, atheism is practically the same thing as agnosticism. There may be a God, but a frame of reference without any evidence of a God has no need to consider the possibility.

    EDIT: To clarify, an agnostic isn't an atheist unless they decide that the lack of evidence of God is reason to operate under the assumption that there isn't a God.
    Posted in: Debate
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