Keep the power level flat and make sure that the synergies of cards are such that things can cross pollinate to a high degree so that the cookie cutter archetypes are not a problem (think Innistrad limited).
With a slower, lower power environment, I think you can do bare minimum fixing since it’s less punishing to miss your colors on curve. I like the synergy between the bouncelands and the scrylands, and I personally would go that route.
I was just looking at my list wishing I had another Black 4 drop creature, so thank you Universe!
@TheGroglord:
I looked up some alternate definitions and I’m pretty certain that, on Ixalan, the word chupacabra means “pelting rain on the outskirts of Dublin.” Thought you might wanna know that.
The issue that I’m having is that the results that you can generate using the hypergeometric calculator are insufficient because they do not account for unkeepable hands that you would mulligan.
Karsten wrote that the exact calculations required the use hypergeometric calculations and conditional probability, but that was too complex and tedious, so he coded a simulation to ease his task.
I run a cycle of Moxen. They’re pretty good...
Vandal > Chewer
Glory-B > Pouncer
Deep An all day over A-Vision
With a slower, lower power environment, I think you can do bare minimum fixing since it’s less punishing to miss your colors on curve. I like the synergy between the bouncelands and the scrylands, and I personally would go that route.
•A single 5-drop.
•If I’m feeling lucky or stupid...Tasigur.
I try to pair things like Profane Command or Mind Twist with Bob if I’m looking for mid/late game effects.
2. Probe
3. Stoke
4. Lacerator
5. Caravan
@TheGroglord:
I looked up some alternate definitions and I’m pretty certain that, on Ixalan, the word chupacabra means “pelting rain on the outskirts of Dublin.” Thought you might wanna know that.
Exquisite Firecraft
Staggershock
Collective Defiance
Thanks!
Titania, Protector of Argoth
Greenwarden of Murasa
Regal Behemoth
Avenger of Zendikar
Thanks!
Karsten wrote that the exact calculations required the use hypergeometric calculations and conditional probability, but that was too complex and tedious, so he coded a simulation to ease his task.
That’s the part I don’t understand.