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  • 3

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Quote from cfusionpm »

    Shroud is about a thousand times better than Hexproof.

    Uh... isn‘t it the other way around? Since with Shroud, you can‘t pump, enchant or equip your creature.
    Posted in: Modern Archives
  • 3

    posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Brace, brace.

    Fact or Fiction is coming!
    Posted in: Control
  • 1

    posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    I’m not sure if you would want most of your threats to depend on a resolved Karn. It gives you even less threat density and actually putting a threat on the board requires either loads of mana or two consecutive turns without getting disrupted/countered. You can fetch what suits the situation best, but have a very limited follow-up once your threat gets answered since it‘s all one-ofs and needs Academy Ruins to retrieve cards.

    Perhaps that‘s painting a black picture, as the above probably fits for all toolbox-versions of U Tron. If I may suggest, I would go with 1-2 Karn and a more or less classic sideboard with it’s selection of answers + Mycosynth Lattice!
    Posted in: Control
  • 2

    posted a message on The State of Modern Thread (B&R 11/03/2019)
    Please, let‘s not discuss *that* topic again - the conversation gets destructive very fast and nobody seems to gain anything out of it.

    As much as I‘d like to see Sylvan Library in Modern, with Ancient Stirrings being criticised whenever some colourless deck does well I‘d seriously doubt that we‘ll get such a toy in green.
    Posted in: Modern Archives
  • 3

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    I too fail to see, how BBE and JTMS should be the responsible cards for the current state of Modern. If there‘s a possibility to win harder faster, people will usually find it.

    Leave the banlist for obvious design mistakes like Mental Misstep and unban cards that suit the general power level. If WOTC wants to push formats into certain directions, I‘d like them to do so by adding new cards to the format and let the community figure out how to face the threats. But to do so, the community would have to have the proper tools.
    Posted in: Modern Archives
  • 3

    posted a message on The State of Modern Thread (B&R 01/10/2018)
    Quote from idSurge »

    I'm at the point I may just trade in my Snaps and Tarns. I just know that if I do, Twin will be unbanned though.

    Wouldn‘t that be a fair prize to pay? Grin

    Please also trade in your Batterskulls, while you’re at it.
    Posted in: Modern Archives
  • 1

    posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Quote from KidRobot »
    Hi All - I'm a fairly new Blue Tron Player and am learning a lot from discussions in this forum.

    I'm sorry if I missed this somewhere, but I just needed to ask - have blue tron players consider using platinum emperion over angel?

    Welcome to mtgsalvation!

    Platinum Emperion is worse than Platinum Angel as it neither prevents you from getting milled or dying through infect damage (angel is one of your few outs in the infect matchup). Emperion also has 1 more cmc, which makes the difference between casting on turn 3 or turn 4 - given that you assembled tron, of course.

    Emperion is sturdier against burn damage or Dismember, but the usual artifact hate (coming from sideboard) or Path to Exile do not differ. And you preferably do not want to attack or block with the angel either but rather stall for time or use it as a lightning rod. Angel gets boarded out often for game 2 because of artifact removal and people around here debate, if it even still deserves it‘s spot without infect being around as much and Merfolk having received better tools.

    Despite all that, I am still playing good ol‘ Plat Angel and it has saved my ass several times but you could easily replace it with another Wurmcoil Engine for example. Important points in my opinion are to not go too low on artifact count and keeping an eye on threat density.
    Posted in: Control
  • 1

    posted a message on The State of Modern Thread (B&R 10/02/18)
    I‘ve never experienced the troubles Jitte caused and can only try to imagine what it must have been like.

    One thing I‘d like to point out however @FoodChainGoblins, is that „this card is going to be in every XYZ deck“, „requires an answer immediately“, „see what it did in Legacy“ and „every deck cares about [...]“ were used when discussing the JTMS unban just recently. Modern still seems to be doing fine so far. Maybe there’s a possibility that not every deck cares about Jitte - the same way as not every blue deck runs an auto 4-of JTMS?

    Many decks will try to run it, certainly. But this doesn‘t mean it suits them best.
    Posted in: Modern Archives
  • 4

    posted a message on State of Modern Thread: bans, format health, metagame, and more! (3/13 update)
    Quote from KTROJAN »

    Yeah I brought up titan breach as an example of a deck that can drop it on t3. We can use eldrazi tron as that example too if you'd like, my point still stands that it isn't that powerful or they'd be making sure it hit earlier/more often (run more copies) but it's not even close to the best things they can be doing on t3 so they don't. This is my point, t3 skull being the most powerful sfm could do isn't broken in the least. Idk what you think I'm trying to make this about but I'm talking about the fact that if it were soooooo busted like some seem to think people would already be making it happen early without sfm. Fact is batterskull is just good compared to things like t3 titan swing and kill you in breach, t2 kill you in gishoalbrand, t3 kill you in storm, t3 kill you in company, t3/4 kill you in affinity, t3/4 kill you in burn, t3 kill you in infect, t3 karn in any tron list, t2 tks into t3 smasher in any eldrazi list, t1-3 take all your cards put out a fatty or 2 in deathshadow list, and even t2/3 kill you in some random decks like cheeri0's (cool but all those things happen only if the opponent doesn't have any interaction, well same is true for sfm). Beyond the point that it's not fast enough to be troublesome in the current meta it also has the issue that there is hate everywhere for small creatures, hands, artifacts, and just turtoring in general. There is no way sfm is too good for modern and people that can't see that are silly. Is it good sure could it be in a t1 deck maybe, but I'm certainly not convinced it would be, and if it is I really think it'd be because it could use swords or something of that nature that isn't in the format currently.

    I logged in solely for this.
    Quote from cfusionpm »
    Quote from wpgstevo »
    If it wasn't clear, I disagree with those rationales. But I believe it will be what WotC uses to avoid the unban.

    Ah, exactly. So they make some kind of internal decision based on gut feelings, superficial perceptions, and internal echo chambers, then make up some BS reason to sell to the public justifying it. Makes sense. Fits perfectly in line with many of their decisions.

    And then I saw this. .__.

    All I'm asking is for W to have its own Bob/Snappy/Goyf/Goblin Guide.
    Posted in: Modern Archives
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