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  • posted a message on "What Deck Should I Play" thread
    Quote from darksteel88 »
    If you're playing a white deck to make Brave the Elements work, then you have 5c Humans (24/37 are white, not counting Phantasmal Image), various Death & Taxes builds, and then I guess Soul Sisters. Soul Sisters tends not to need a card like that because it has fliers for evasion already. D&T tends not to need a card like that because your opponent can't really stop you even if they have things (because they can't cast spells from mana taxes and land destruction). 5c Humans tends to be interactive enough between Meddling Mage, Reflector Mage, and Kitesail Freebooter, plus they have some various forms of evasion, so I'm not sure they really need it either. They also really don't want to play spells because of Ancient Ziggurat.

    Brave the Elements as a card is pretty narrow. It's obviously good when it's good, but how often is that? Opponents can kill things in response. They might also have blockers in different colours. They might also be playing no colours. Or they might not even care about that card because they win around it.

    tl;dr - 5c Humans, D&T, and Soul Sisters are good white decks. They probably don't need it. Brave the Elements can be good but it feels a little too niche.


    I only ask because I also cannot afford Noble Hierachs for 5C humans. Being able to throw down all your low mana creatures and alpha swing seemed pretty good. I’ve tried soul sisters before and they always feel so clunky.
    Posted in: Modern
  • posted a message on "What Deck Should I Play" thread
    Are mono white humans any good? I’m a big fan of Brave the Elements and have been wanting to build a deck with it.

    Posted in: Modern
  • posted a message on Collected Company Elves
    Which matchups would we be bringing in 4 Thoughtseize? And what would you side out for them?
    Posted in: Aggro & Tempo
  • posted a message on UW Spirits
    Thanks for the detailed analysis. Totally makes sense. I appreciate the time you spent typing all of that.

    Spirits need a Silvergill Adept or a Venser type effect would also be cool.
    Posted in: Modern Archives - Established
  • posted a message on UW Spirits
    Quote from StreexGeist »
    I'm currently on a heavy creature list, i like all the 4 Heralds and i have 2x Kira and 2x Eidolon + 1 Vendilion Clique in my flex slots. It feels like i need fuel against jund/heavy removal lists, or i'll soon have a hand full of air. 4 Pte revealed to be too much(i'd rather keep creatures at home with the 4th herald), other than a dead card in my opening 7, Vapor Snag is also useless many times in this midrange-oriented metagame.

    Quote from Kizzel »
    Is the consensus that Vial is necessary?

    Life is better when you T1 Aether Vial. My friends hate me for starting Seachrome Coast(double colour, no pain) -> Vial. They know that match won't be simple.
    Play it.

    So far my creature base looks like this..

    4 Mausoleum Wanderer
    4 Rattlechains
    4 Selfless Spirit
    4 Spell Queller
    4 Drogskol Captain
    2 Kira, Great Glass-Spinner

    I need to fill in 6 more creatures. Any suggestions? I worry adding in more 3 drops, don’t know if we should be so too heavy. Merfolk have the advantage of mostly being 2 drops, our guys are mostly 3 drops. But then on the plus side, we don’t have to rely on Spreading Seas to go wide since we have flyers. So I’m thinking we stay all fliers unless we add an ability that’s a no brainer. I’ve considered Reflector Mage to help control the board, but again, another 3 drop. Also, Geist is an awesome card on its own, ironically, I don’t feel he is best in a spirit tribal deck, the synergy isn’t there.
    Posted in: Modern Archives - Established
  • posted a message on UW Spirits
    Is the consensus that Vial is necessary?
    Posted in: Modern Archives - Established
  • posted a message on Collected Company Elves
    Quote from coastiemike »
    Going to have to find room for three of these in my GB Elves.

    Here is what I am considering at the moment - https://tappedout.net/mtg-decks/12-06-17-fWM-gb-elves/


    Here is the issue with this new card. You dropped an Archdruid, Ezuri, and Shaman for them. I wouldn’t do that. Ever. Lol

    Archdruid is one of the best cards in the deck, Ezuri wins games and Shaman can get you the oops I won CoCo. Steel gets you a vanilla beater.
    Posted in: Aggro & Tempo
  • posted a message on Mono W Equipments (PBJ)
    Quote from amicdeep »
    First part was for Danitha Capashen, Paragon

    Second part was for sfm

    Ah gotcha. I was about to say. Haha

    So has anyone had positive results with this deck recently? I’m super tempted to build this in paper.
    Posted in: Deck Creation (Modern)
  • posted a message on Mono W Equipments (PBJ)
    Quote from amicdeep »
    To expensive (mana wise) no card draw or board pump or inbuilt evasion. Might be good as a SB option but would rather have other cards over it


    And Stone forge works best in decks with combos and control. The decks will benefit most from its unbanning will be UW control and monument quest

    2 mana is too expensive?
    Posted in: Deck Creation (Modern)
  • posted a message on Mono W Equipments (PBJ)
    If SFM gets unbanned, does this deck shoot up in competitiveness?
    Posted in: Deck Creation (Modern)
  • posted a message on Collected Company Elves
    How’s everyone liking BBE over Chord? It’s definitely a much better top deck but I feel like the deck doesn’t run as smooth as traditional GB shells.
    Posted in: Aggro & Tempo
  • posted a message on BW Tokens
    This list just topped;

    http://mtgtop8.com/event?e=18827&d=317772&f=MO

    First list I see with Ajani in it.
    Posted in: Midrange
  • posted a message on BW Tokens
    How does this look now? I was considering siding the Champions and possibly main decking Tidehollow Sculler.

    Creatures (2)
    2 Auriok Champion

    Spells (34)
    4 Spectral Procession
    4 Lingering Souls
    4 Raise the Alarm
    4 Path to Exile
    2 Fatal Push
    4 Inquisition of Kozelik
    2 Thoughtseize
    4 Intangible Virtue
    1 Zealous Persecution
    2 Gideon Ally of Zendikar
    2 Sorin Solemn Visitor
    1 Secure the Wastes

    Lands (24)
    4 Concealed Courtyard
    2 Goddless Shrine
    3 Shambling Vent
    4 Flooded Strand
    4 Windswept Heath
    6 Plains
    1 Swamp
    Posted in: Midrange
  • posted a message on BW Tokens
    Thank you so much for all the advice everyone. I’m definitely going to use it all!
    Posted in: Midrange
  • posted a message on BW Tokens
    Here’s what I came up with. Could definitely use some advice. I don’t have the funds for Bitterblossom at the moment. Not sure if I’m land heavy or don’t have enough tokens or anthems. Any advice would be great.

    Creatures (3)
    3 Auriok Champion

    Spells (35)
    4 Spectral Procession
    4 Lingering Souls
    4 Raise the Alarm
    4 Path to Exile
    2 Fatal Push
    4 Inquisition of Kozelik
    2 Thoughtseize
    4 Intangible Virtue
    2 Zealous Persecution
    3 Gideon Ally of Zendikar
    1 Sorin Solemn Visitor
    1 Legion’s Landing

    Lands (23)
    4 Concealed Courtyard
    4 Caves of Koilos
    2 Goddless Shrine
    2 Shambling Vent
    4 Flooded Strand
    5 Plains
    2 Swamp
    Posted in: Midrange
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