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  • posted a message on Pauper Youtuber Gauntlet
    Here some reports how the games went so far:

    Round 1:
    Izzet Ravings - Izzet Puzzle 2:1
    ============================
    Very good match against a similar deck concept played by a strong opponent. Only 3 minutes on time left for us, opponent still hat 10 minutes.

    Game 1: Game took quite long, so we both didn't have much cards left in library. Oppenent played 2 Deep Analysis on us to mill us. But we countered some and played in our next turn a Whirlpool Adept and 2 Jeskai Sages. Opponent conceded, because he was low on life at this point.

    Game 2: Opponent sticked a Curse of the Bloody Tome on us and we weren't able to remove them because all attempts to do so were countered, so we decided to concede.

    Game 3: Now we played an early Curse on our opponent, which milled him down quite a bit, until he was able to remove it with pyroblast after some time. Then game looked it would turn and our opponent played its own 2 Curses on us. But we were still at about 30 cards in deck and opponent was at about 15. We got our second curse and were able to play it. In the end we won this close game for an overall 2:1 win.


    Abzan Existence - Affinity Quitter 0:0
    ==================================
    Opponent left on first game without reason, so free win for this deck.


    Rebel Tron - Izzet Tron 1:2
    =======================
    Much mana problems in all 3 games. We don't had much lands on start, and Opponent bringing in Stone Rain against us didn't make it better.
    Game 1: Opponent was mana screwed with only red mana. We started to build up our board slowly, but opponent conceded soon.

    Game 2: Opponent played Stone Rain on our only Plains. We didn't find a second one for a few turns and couldn't play anything, so gg.

    Game 3: Opponent had Tron fast, then played Ulamogs Crusher and double Stone Rain. At the end our board was completely empty again.


    Edit (24.3.17):
    more matches played:

    Aristocrats - Simic Madness 0:2
    ===========================
    This may have been 2 unnecessary losses. Both games seemed close, but in the end the opponent got too much creatures on board to fight through.

    Game 1: Was deciding to play very aggressively with our 2 Kjeldorian Death in hand. Lacked a bit stuff to sacrifice. I think it would be better if I stayed more defense and tried to kill some of the attackers.

    Game 2: The second game took some time and it looked quite good for us in begin. But opponent got an Watershed Bouncer out, which can bounce creatures back to hand and it killed our many boar tokens we got. In end this brought my opponent the win.

    Golgari Dredge - Aristocrats 1:1
    ============================
    Match was not very fun because our opponent played painfully slow and quitted after he won the second game.

    Game 1: Our deck worked good, and we got quite a few big creatures out. Although we were able to Disfigure a Mortician Beetle in early game, which would have been very annoying later.

    Game 2: We couldn't find much good big creatures and opponent although got removal, so he finally won after taking forever to play for a few turns.
    No game 3 because opponent quitted before it started.

    UB Rogues - Aristocrats 2:0
    =======================
    Against a match against Aristocrats. We were able to kill their sacrifice outlets in both matches (Bloodthrone Vampire & Carrion Feeder) and won easily.

    Game 1: We got a good hand, opponent started slow and only played Bloodthrone Vampire as 3-drop. We had luck we had a Fourth Bridge Prowler and killed it with its ability. Then he had a bunch of tragic slips to slow us down a bit, but the opponent didn't bring enough creatures on the battlefield to turn the game around, so we still won.

    Game 2: Again Fourth Bridge Prowler was worth its money, because we were able to kill a Carrion Feeder when it still was a 1/1. Our opponent never got another sacrifice outlet, only some Blisterpods and a Young Wolf.
    We were lucky to get much direct damage spells, 3 Morsel Theft, 1 Alms of the Vein, 1 Tyrant's Choice. So we didn't need to do much creature damage to win. A Sylvok Lifestaff would have almost turned the game for our opponent but it was useless because he had no way to sacrifice his creatures.

    Grixis Song - UGW Brew 1:2
    ======================
    We won one game, so this masterpiece of combo deck proofed it's no complete troll deck. Opponent didn't interupt us much, but we still failed in the end.

    Game 1: We comboed off forever, but in the end we ran out of mana and died.

    Game 2: We won! With Cabal Ritual, two Songs of the Damned and Kervaek's Torch in hand we reached exactly lethal damage.

    Game 3: We were able to combo off, but we could not get enough mana to deal lethal damage. We although took forever with all the cycling and lost to time in the end.

    Simic LD - RUG Tron 1:0
    ===================
    This match was very in our favor. First game we destroyed his only land and won fast, second game we destroyed 3 lands, then opponent disconnected and we won when he ran out of time.

    1-Land Spy - UGB Tron 1:2
    =====================
    We played against an opponent who played with a Tron build using most blue spells, but although splashed green and black.
    Game 1: We got good draws and were able to combo off, even against a big Condescend for 11. We just had so much mana generating spells.

    Game 2: Was hard, we waited long for our chance to fight through counterspells they likely would have with a pyroblast. But we never got a good chance, and Pulse of Murasa and Bojuka Bog made it impossible to win for us.

    Game 3: Again, no good chance to combo off, then Crop Rotation into Bojuka Bog with some of our creatures already in it. So we just could say GG, which opponent got a bit angry, seems he don't like combo...

    Lantern Control - Vinestorm Combo 1:2
    =================================
    We needed to watch our opponent combo off, one time it failed, two times it worked.

    Game 1: We got a good board and as our opponent feared he may lose next turn he tried to combo off. But he failed and conceded.

    Game 2: We had to mulligan to 4, because we never got more then one land in our hand. We were so unlucky it almost was funny. Took us till turn 20 when we got our first green mana source and we could start to play something. Although no negate or dispels, which we boarded in. Easy win for our opponent.

    Game 3: We got a Toothpicker Witch and an Essence Warden, so we went to 24 life. But opponent was still able to combo off and win.

    Edit (27.3.2017): The next matches are finished:

    Temur Delver - Infect 2:1
    =====================
    Our opponent played a mono green Infect deck, so we had to play defensive and kill all the poisonous stuff he played first or we would die pretty fast.

    Game 1: This game took some time but we were able to chump block the Blight Mamba our opponent had for some turns because he didn't have a trample effect.

    Game 2: We had to mulligan to 4, so we tried to play with our hand, but failed miserable.

    Game 3: We were able to wipe his creatures from the board whenever he got one through our 2 Daze's we had in hand. And finally we countered the Rot Wolf he tried to play with our third Daze, so our opponent conceded.

    Rakdos Reunion - Affinity 1:2
    =========================
    Our opponent seemed not very familar with the interface and made same mistakes, but still won.

    Game 1: We got 3 Gurmag Anglers, but no Ulamog's Crusher. But our opponent got an Atog out and was able to fling it to our face for lethal damage.

    Game 2: Opponent scooped after he blocked our Gurmag Angler with his Atog and forgot to pump it up, so it died.

    Game 3: We got an Ulamog's Crusher out for the first time, but it was killed with Flame Slash and Fling. We then took lethal damage from a bunch of 4/4s.

    White Infect - Delver 2:1
    =====================
    It looked very bad for us, but we still won this match.

    Game 1: We got 3 infect creatures on the battlefield, then opponent conceded and went to game 2.

    Game 2: We got punished for keeping a hand with only one land. We were pretty dead already when we finally found the second land.

    Game 3: We got a good hand again, but opponent fighted back when he played 2 Curse of Chains. We got rid of one with an Benevolent Bodyguard and were able to attack with 2 Ichorclaw Myr for a few turns, bringing the opponent to 8 poison. We were almost dead too because he had 2 Ninja of the Deep Hours on board which drew him a ton of cards. Then last turn, we attack with our 2 Ichorclaw Myr, opponent decided not to block, although he had 3 creatures for blocking. We would have a Mutagenic Growth in hand, so one creature left unblocked would still have killed him.

    Edit (15.4.2017):
    I continued with the gauntlet and finished the first round:

    Wind in the Willows - Stompy 1:2
    ============================
    We played a very fair and nice opponent which played a Stompy deck with the recent addition of Burning-Tree Emissary.

    Game 1: The opponent was building up a big board of creatures and we didn't get a Moment's Peace to buy us some time. It was over for us on turn 10.

    Game 2: Now we got 3 Moment's Peace, which gave us enough time to find all combo pieces we needed. Opponent was fair and conceded when we showed him we had the win, otherwise it would have taken forever to generate the 40 mana we needed.

    Game 3: Despite we would have lost on time too, if were able to combo off, we although lost to damage because Stompy did a good job with running us over fast and stomping us to the ground.

    Jund Lands - UBG Brew 2:1
    =====================
    We played against a deck which looked very similar to Murasa Tron, but it only played regular lands and no tron lands.

    Game 1: A long, grindy game where we did not do bad, but the game turned when our opponent got an Ulamog's Crusher on board and we weren't able to remove it.

    Game 2: We were 2 minutes behind on time, so playing fast was really important. Opponent took longer for his turns and got behind on time. Then later in game we got Raven's Crime and we were able to cast it four times. We were still above 20 life. Oppenent conceded the match, because his time was almost up.

    Mono Blue Tron - GW Midnight Gond Quitter 0:0
    =========================================
    Opponent left the game when we countered a spell he played.



    RESULTS ROUND 1:
    DECKS TOTAL 16
    WON 9 - LOST 7



    Now all decks which lost their first match need to play in round 2, all other decks get a bye and continue to round 3.
    Posted in: MTGO Pauper
  • posted a message on Pauper Youtuber Gauntlet
    Hello,

    I decided to make a tournament similar to the Pauper Gauntlet on magicgatheringstrat. 16 homebrews which where shown from pauper youtubers in their videos compete in it to decide which is the best of them.
    The idea of the pauper gauntlet is that the decks don't play against each other, but instead against random opponents. When a deck loses one match it goes to the loser bracket, or later it is out immediately.
    It's just a small funny idea from me, to play more interesting matches, nothing really serious.
    I try to make a small comment to each match, I don't make videos of them.

    Here is my spreadsheet with all results in tournament (go there too for the decklists):

    docs.google.com/spreadsheets/d/1Wlv7BZ5o-lWR8Zb6z6Bn9vA7EIjAsyTaj-JPEdu1Jrs/edit



    The competitors are:
    Izzet Ravings - Jason Moore
    Abzan Existence - MtgGoldfish
    Rebel Tron - PauperFox
    Aristocrats - PauperGauntlet
    Golgari Dredge - PlaneswalkerProject
    UB Rogues - RogueDeckbuilder
    Grixis Song - Pauper Mtg
    Simic LD - Jecht Murray
    1-Land Spy - Farf
    Lantern Control - PauperPonderings
    Temur Delver - GNemesis
    Rakdos Reunion - BrainPulp
    White Infect - Deluxeicoff
    Wind in the Willows - Bava
    Jund Lands - Alex Ullman
    Mono Blue Tron - Dan
    Posted in: MTGO Pauper
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