You should never play wheel effects in Commander, since they give your opponents way more card advantage than you (unless you're playing combo of course, then they're amazing). Also, filtering is not card advantage and should not be played outside graveyard shenanigans.
I have to disagree.
If filtering effects should not be played outside of graveyard interactions, then why is Sensei's Divining Top a top class card? (no pun intended ). If you are mana flooded then discarding a couple of lands is not an issue when you draw 3 spells that you need and vice versa.
Also Wheel Effects may provide card draw to your opponents, however when timed correctly you get full draw and no card loss and you opponents can loose a great deal of cards this way. In a best case scenario you can draw 7 cards for 2R with Wheel of Fortune.
There are pros and cons to both spells, but i feel that there are more pros than cons.
Have Soul Warden on the battlefield. Then play both Felidar and Wispweaver use them to bounce each other. As both of them are "may exile" you can stop at any point.
There are what seem to be a fair few good cards in this set, however I'm still surprised that nobody has mentioned By Force yet.
I am primarily an EDH player, and this just seems almost broken in that format. Yes its a sorcery, which does slow it down somewhat, but with someone like Mizzix of the Izmagnus this could get very dirty, very quickly.
I have to disagree.
If filtering effects should not be played outside of graveyard interactions, then why is Sensei's Divining Top a top class card? (no pun intended ). If you are mana flooded then discarding a couple of lands is not an issue when you draw 3 spells that you need and vice versa.
Also Wheel Effects may provide card draw to your opponents, however when timed correctly you get full draw and no card loss and you opponents can loose a great deal of cards this way. In a best case scenario you can draw 7 cards for 2R with Wheel of Fortune.
There are pros and cons to both spells, but i feel that there are more pros than cons.
Wheel of Fortune
Wheel of Fate
Incendiary Command
Or for general draw/filtering
Cathartic Reunion
Faithless Looting
Renegade Tactics
Tormenting Voice
But as everyone else has said. We dont know your deck. If its a combo then dont exile Vampiric Tutor. If its not then exile away
Have Soul Warden on the battlefield. Then play both Felidar and Wispweaver use them to bounce each other. As both of them are "may exile" you can stop at any point.
I dont know why? (infinite infinite/infinite goblins by turn 4...) Maybe it was something i said?
Generally though, there isn't much commander hate. We have Animar, Mizzix, Breya, Zur, Nekusar and a fair few other powerful commanders.
Maybe that will change when i finish my new deck.
then again you have Daxos the Returned, for zombie tribal.
Azorius: Sygg, River Guide Merfolk Tribal
Rakdos: Olivia Voldaren Vampire Tribal
I am primarily an EDH player, and this just seems almost broken in that format. Yes its a sorcery, which does slow it down somewhat, but with someone like Mizzix of the Izmagnus this could get very dirty, very quickly.
Also for a token heavy or overtly aggro (Think Krenko, Mob Boss) deck, Throne of the God-Pharaoh will take some people down pretty quickly.