Agree with Axelrod completely, I would 100% run G/W with this pool, you have some very solid green creatures in there, and synchronized strike is an absolute powerhouse, i did some great things with that card today.
Just got back from my prerelease, would love some feedback to improve myself as a player. Won the first 2 with ease, but then proceeded to lose the next 3 games, although in all fairness I drew some terrible hands.
It seemed to me that white and green where the strongest colors, but since I have a ton of fixing I decided to splash some blue fliers in there to help me finish games. This is what I built:
I was aware that I was splashing 2 double U cards, but with one having a cycle cost of 2 I figured it was worth it. I ended up cycling it quite often tho, so maybe I just misjudged the amount of fixing I had.
Also, the Aven Wind Guide was extremely underwhelming to be honest, for some weird reason I thought that gave all my creatures flying (I know, that would just be absolutely retarded and I'm an idiot for not questioning that)
With 1 card being cycled most of the time, the Glyph Keeper being a pain in the ass to cast and the Aven wind guide being pretty mediocre, I feel like I shouldn't have been in blue at all.
So, should I have splashed some other color? Stuck to white/green? Or maybe be in a different archetype altogether?
1 Blazing Volley
1 Nimble-Blade Khenra
2 Pursue Glory
1 Fling
1 Violent Impact
2 Brute Strength
1 Tresher Lizard
1 Magma Spray
1 Electrify
1 Warfire Javelineer
White:
1 Binding Mummy
1 In Oketra's Name
1 Those Who Serve
1 Sacred Cat
2 Cartouche of Solidarity
1 Time to Reflect
2 Gust Walker
1 Fan Bearer
1 Rhet-Crop Spearmaster
1 Dusk/Dawn
1 Compulsory Rest
1 Oketra's Attendant
1 Tah-Crop Elite
1 Forsake the Worldly
Green:
2 Shed Weakness
1 Spidery Grasp
1 Initiate's Companion
1 Sixth Sense
1 Stinging Shot
1 Synchronized Strike
1 Shefet Monitor
1 Greater Sandwurm
1 Exemplar of Strength
2 Naga Vitalist
1 Colossapede
1 Channeler Initiate
1 Cartouche Of Strength
1 Mouth/Feed
1 Gift of Paradise
1 Dissenter's Deliverance
1 Cartouche of Knowledge
1 As Foretold
1 Aven Initiate
1 Lay Claim
1 Glyph Keeper
1 Labyrinth Guardian
1 Cancel
1 Vizier of Tumbling Sands
1 Tah-Crop Skirmisher
2 Slither Blade
2 Compelling Argument
1 Winds of Rebuke
1 Seeker of Insight
Black:
1 Supernatural Stamina
1 Festering Mummy
1 Wasteland Scorpion
1 Doomed Dissenter
1 Stir the Sands
1 Splendid Agony
1 Soulstinger
1 Ruthless Sniper
1 Pitiless Vizier
1 Trespasser's Curse
1 Wander in Death
1 Grim Strider
1 Painful Lesson
1 Blighted Bat
1 Aven Wind Guide
1 Onward/Victory
1 Honored Crop-Captain
Land:
1 Sheltered Thicket
1 Painted Bluffs
1 Irrigated Farmland
1 Sunscorched Desert
Artifacts:
1 Gate to the Afterlife
1 Bontu's Monument
It seemed to me that white and green where the strongest colors, but since I have a ton of fixing I decided to splash some blue fliers in there to help me finish games. This is what I built:
I was aware that I was splashing 2 double U cards, but with one having a cycle cost of 2 I figured it was worth it. I ended up cycling it quite often tho, so maybe I just misjudged the amount of fixing I had.
Also, the Aven Wind Guide was extremely underwhelming to be honest, for some weird reason I thought that gave all my creatures flying (I know, that would just be absolutely retarded and I'm an idiot for not questioning that)
With 1 card being cycled most of the time, the Glyph Keeper being a pain in the ass to cast and the Aven wind guide being pretty mediocre, I feel like I shouldn't have been in blue at all.
So, should I have splashed some other color? Stuck to white/green? Or maybe be in a different archetype altogether?
2 Fan Bearer
1 Gust Walker
1 Compulsory Rest
1 Rhet-Crop Spearmaster
1 Dusk
1 Tah-Crop Elite
1 Oketra's Attendant
Green:
2 Naga Vitalist
1 Channeler Initiate
1 Exemplar of Strength
1 Cartouche of Strength
1 Gift of Paradise
1 Synchronized Strike
1 Mouth
1 Colossapede
1 Shefet Monitor
1 Greater Sandwurm
1 Aven Initiate
1 Glyph Keeper
1 Lay Claim
Multicolor:
1 Aven Wind Guide
Land:
1 Irrigated Farmland
1 Painted Bluffs
8 Forest
5 Plains
2 Island
I know where to generate pools, but where can I actually play with the new set? I would love to prepare for the prerelease.