No disrespect to you or anyone else here but I feel like I kinda answered all that in my previous reply and the discussion is getting a bit cyclical so I'm replying at my own peril here. What I'm really confused about though is this bizarre "sufficient hate" argument, which seems to imply that the people propagating it (Control players specifically) deserve or are owed what they deem to be "sufficient hate", using busted cards from eons ago as benchmarks. Why do you feel entitled to that? I don't get it.Quote from idSurge »No, I've long accepted that hard control is a dog, and frankly should be. The question to me is simply 'is there hate that is sufficient, or is it deck choice that matters more'.
For example Stony against Affinity, or War's Wage. Those can go in any deck, and matter against Affinity. When you say 'I dont even care about Claim and just run them over with TKS' that to me says the hate simply isnt sufficient.
EDIT: Like for example if I tap out, and a surprise Choke hits me. I'm 99% dead. Right there. Is there anything that does that against Tron? It feels like a huge nope.
And for the record, my winrates against Control with my big bad Tron deck in the month of June:
Jeskai: 8-8 (50%)
UW: 2-3 (40%)
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I've played enough Mtg and League of Legends to know this: skill is just something talked about for bragging purposes. "Oh, not only did I win but it was complex and tough so I'm even more awesome." That's why people who lose to me on burn occasionally say things like how I only won because I didn't have to think. Well duh, dude. Why intentionally make something harder if the goal is to win?
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Whoooooaaaaa no no no no no
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**What broke flash was being able to put the creature into play without paying its cost, since you could abuse cheap ETB and LTV triggers of absurd stuff. This card still requires you pay an amount equal to that creature's CMC. I'm not sure how many relatively cheap creatures you care about playing in modern at instant speed. However...this could let you play PWs at instant speed, and the idea of Grixis control playing JTMS at the opponet's end step to better protect it is interesting.
**this assumes that the card ruling goes the way as quoted.
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