Quote from spec.ops »I just wrapped up GP OKC. The competition was tough. I was not able to make it to day two, but Gobots drew a lot of attention from judges and surrounding players. Everyone was shocked with the speed and violent intensity goblins brought to the table. From seeing people whistle when they cast IoK to sweat rolling down foreheads turn two to free wins with 15 damage turn three. But, the hate was EPIC. The whole format was midrange to control. I played one real aggro deck and crushed it (merfolk). But, literally, having every...single...goblin...die turn after turn after turn just grinds out the deck.
So, after a painful lesson I've come up with a new sideboard to combat the meta; however, it will require a Gruul splash.
3x Tin Street Hooligan 3x Ancient Grudge 3x Shaper's Sanctuary 3x Genesis Chamber 3x FecundityThe first two choices are quite simple to understand. But, the bottom three will require some explanation. All of these "gas" cards can help us out pace the card advantage midrange to control decks net. The only thing is knowing which one is best and how much of one to throw in. For example, for more pure control decks with sweepers side in both Fecundity and Genesis Chamber. For decks that run light on creatures but high on removal side in Genesis Chamber and Shaper's Sanctuary. Note, Tron is a tough one as they have so many different ways to kill us its a hard one to say. But, had I had Genesis Chamber early in every post game one I can say I would have won all my matches. GC was the single most abused card in my SB.
With this hedge of protection our new SB gives us, at least me, I feel confident enough to take any goblin deck to any tournament setting.
The only question I have now is to Burning-Tree Emissary or to Hope of Ghirapur.
Quote from ascribe »I think we should start with the lists that have been performing online:
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
Maindeck2 Contested War Zone4 Foundry Street Denizen4 Goblin Bushwhacker2 Goblin Chieftain4 Goblin Grenade4 Goblin Guide1 Goblin Heelcutter3 Goblin Piledriver4 Legion Loyalist4 Lightning Bolt3 Mogg Fanatic4 Mogg War Marshal17 Mountain4 Reckless BushwhackerSideboard4 Dragon's Claw1 Goblin Heelcutter1 Goblin Piledriver2 Kari Zev's Expertise2 Relic of Progenitus4 Smash to Smithereens1 Tormod's Crypt
This is the list I am considering for my next modern foray. As an old Legacy goblins player, I miss the aether vial and Goblin Ringleader, but understand the plan is to go wide and pump. This looks like an excellent mix it up deck for a week or two.
Quote from Listlik »Hey, guys. I really need your advise. Recetly i changed kari-zev expertise with 4th demonic dread and i felt that it was a right move. But suddenly our meta has bacome full of remands and now my living ends are usually in my hand and i can not play it (suspend is pretty slow and crazy). So, what do you think about having in main deck 8 cascade spells as well as 1 copy of expertise (for example, instead of 1 beast within)?
Quote from TomCourtenay »Thanks for the reply! I really like Pale Recluse : since Jungle Weaver is outclassed by Archfiend of Ifnir now, I think it's the best landcycling creature out there. I'd really like to have a single Twisted Abomination also, but I'm feeling comfortable with the spider as of now.
Expertise is great to get control of another creature or to dump LE stucked in hand. I wouldn't play wihtout it. Also, the manabase is great, never really manascrewed.
I'm still working on the sideboard though. Any advice? I feel that we need 4 lifegain cards, 2 Shriekmaw, 2 Faerie Macabre and 2-3 Ingot Chewer.