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  • posted a message on Jeskai Control
    Quote from lordlukas »
    In which matches does Baneslayer shine?


    The most obvious ones are;

    Eldrazi decks
    Hollow One

    But any creature based MU that threatens your life total, and that also is expected to NOT have access to removal for her, are also good. E.g. Jund post-board, where I would not expect Terminate or Dismember. Careful of Lili of course. Or Humans post board where you expect them to take reflector mage out.
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from Bearscape »
    If you haven't tried Baneslayer/Lyra in the side yet you definitely should - they have been completely absurd to me in so many matchups

    Whoever came up with that innovation deserves a medal


    Truth.

    This is the earliest competative finish for a UWx Midrange/Control deck running Baneslayer Angel that I could find on MTGTop8. The deck is labeled 'UW Angels' - and is very similar to Jeskai Midrange / Geists lists that appear in 2013, also with Baneslayer in the side.

    'UW Angels - Emanuel Sutor - Grand Prix Lyon 2012, 2nd Place

    https://mtgtop8.com/event?e=4233&d=224725&f=MO

    'Jeskai Midrange' - Mitchell Manders- Grand Prix Bilbao 2013, 1st Place

    https://mtgtop8.com/event?e=4233&d=224725&f=MO

    And then this is the first occasion I could find Baneslayer in a UW(x) Control list in the Eldrazi era.

    https://mtgtop8.com/event?e=15029&d=290968&f=MO
    Posted in: Control
  • posted a message on Modern URx Wizards (Wizard Tribal)
    Quote from CurdBros »
    I think Boros Charm is super underrated right now and totally agree with you. The indestructible option is often over looked, but can cause the largest blowouts. I can't tell you how many games I have won with a Boros Charm for 4 damage when a bolt wouldn't have done. Very cool deck. I will definitely be trying something similar.


    Thanks, mate! Let me know how your testing goes with anything similar. The cards I'm looking at most closely are;

    A) Geist of Saint-Traft for the sideboard, for Jeskai/Mardu/GBx type match-ups. This would take the spot of Dire-Fleet Daredevil in the board.

    B) Stormchaser Mage in the main. Space is very tight though since I'm running the full 4x Champion and 4x Liutenant package.

    C) Monastery Swiftspear instead of Soul-Scar Mage. Not a fan of this idea since it turns off Wizards Lightning more, but haste is very good. I'm more likely to run Stormchaser.

    D) Adding mor3 copies of Deputy of Acquittals to the main-deck. Deputy is my best card (bar a potential upgrade in the board to Geist) in removal-heavy match-ups since it allows me to save a creature from removal and fizzle it, trigger champion/Liutenant, and re-play the creature for more triggers.

    E) Purphoros, God of the Forge. Again in the sideboard for Grindy match-ups. With Naban in play, each Wizard that ETB's triggers Purphoros twice, for 4 damage to the dome!

    F) Sunscourge Champion. For Burn.
    Posted in: Deck Creation (Modern)
  • posted a message on Modern URx Wizards (Wizard Tribal)
    I should also mention that Boros Charm was easily worth the main-deck slot. The blowouts were so huge. I gave my team and vial Indestructible in response to Oblivion Stone TWICE during the night, as well as hitting for an Alpha strike with Adeliz for exactly 17 damage (his exact life total), when any other burn spell would have meant I was swinging for only 15.
    Posted in: Deck Creation (Modern)
  • posted a message on Modern URx Wizards (Wizard Tribal)
    Hi guys, I went undefeated at my last LGS midweek tournament with Jeskai Wizards // Jeskai Naban.

    Let's just say Snapcaster, Naban and an Aether Vial lead to some bonkers plays. Vial+Adeliz+Burn produced some huge, satisfying swings too. Champion and Liutenant were consistently huge quickly thanks to all the double triggers.

    Match-ups were G-Tron, GB-Tron, Grixis Death's Shadow and Grixis Delver.

    Human Wizards tribal.

    Jeskai Wizards : Build A - Human Wizards

    Maindeck (60)


    Shared via TopDecked MTG https://www.topdecked.me/decks/dd15123a-a0e4-4d2b-97dc-3e3231c0554d
    Posted in: Deck Creation (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    If P&K were good enough to play in multiples before Humans was clearly tier 0.5, then I don't see how it isn't as good or better now that the cat is out of the bag.
    Posted in: Midrange
  • posted a message on Jeskai Control
    Quote from RafiqEDH »
    Hey all! I took a break from control for a bit and am coming back now, but i need some help deciding what to build. I currently do not have Teferi and probably will not acquire him relatively quickly (hard to find here) so this leaves me with 2 different decks to play / build in the mean time.

    Jeskai Nahiri - Could run this with 4 Nahiri or a 3/2 split of Nahiri / Jace. Also a debate of 4 remand or 2/2 remand/mana leak? I enjoy the Nahiri style and have played it before.

    Jeskai Control - This would be the stock build everyone is on now except i would have to replace 2x Teferi with 2x Jace.. I am aware that Teferi is technically better and this is where the decision comes in because i am not sure the deck is worth running as it is with 2x Jace or if i should just play the Nahiri package until i acquire the Teferi.

    Let me know your thoughts and opinions please Smile


    Playing Control without Teferi is fine, although I hope you manage to find a copy or two! As a left-field suggestion, I would suggest you pick up some copies of Saheeli Rai and play Jeskai Midrange / Felidar Combo and use your 1x or 2x Jace in that shell. I feel it his best home in the colours.

    It's also the most fun to play... you get Saheeli, Jace, Resto and even Kiki-Jiki if you feel like it! Having a combo finisher is also a nice way to give yourself some free wins as you settle back in to the archetype.
    Posted in: Control
  • posted a message on Jeskai Control
    I can get behind the Cage tech for Hollow One etc... the fact that it leaves Knot and Azcanta online like mentioned is great.

    Blood Moon is old tech. I never liked it but the card is a bomb that nobody really sees coming from Jeskai. It seems worse now that we rely even more heavily on our lands, and that we are have added another double-blue card to the deck (Knot).
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from zcowan »
    Hey everyone! I'm off to a semi-big tournament this weekend and I was wondering if you could offer some advice on the Mardu Pyromancer matchup? I come from playing Taking Turns a lot lately but wanted to come back to Jeskai for the tournament..

    I find the redundancy of their deck difficult to beat. Any suggestions?
    Im running the normal Teferi list with the only change being -1 Search for Azcanta and + Spell Snare as it hits a lot of important cards currently in the format..
    and my sideboard is average as well - disdainful stroke, dispels, runed halo, detention sphere, etc...


    Sidenote: most of my opinions on the matchup come from taking turns and not piloting jeskai against it so it may be more favorable then I am thinking but I want to be prepared for this weekend since there will probably be a lot of it there!
    Thank you!


    The simplest thing to do if you expect a high Mardu field is change that flex slot from Spell Snare to Jace AoT. You originally dropped an Azcanta for the Snare so Jace recoups your card advantage as well.

    Other than that, all the advice above is sound. The matchup is somewhere between 40-50%, but honestly, there are times where it feels a lot worse. You have to pay extremely tight.

    Some more cards that are excellent against Mardu Pyromancer for your sideboard or mainboard consideration;

    - Izzet Staticaster
    - Elspeth, Suns' Champion
    - Celestial Purge
    - Surgical Extraction
    - Jace, AoT
    - Geist of Saint Traft
    Posted in: Control
  • posted a message on Jeskai Control
    Hello everyone,
    Recently, I am struggling to put up good results with Jeskai. The past 3 events I won only 1 match out of the past 11 that I played. I played almost all of our good (Affinity, Company, Elves and bad (Tron and Ponza) matchups and I am still struggling. Can anyone give me advice as to how to break out of my slump, and if anyone has experienced a slump with the deck? Any feedback is great.


    I have gone through slumps before. I usually play Amulet Titan for a month and then everything seems easy again.

    But seriously... giving your mind a break from Draw-Go control is valuable if you play regularly. Without more specifics that is all I can say.

    You could always record your matches and review then afterwards. Some at my LGS do this.
    Posted in: Control
  • posted a message on Jeskai Control
    Ok. 17 card board error. Things make sense now.
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from tronix »
    yeah jeskai still lookin strong. not surprising to see two of the better control players on the scg tour do well with it. rosum fell victim to the jund hype for a while, but i cant fault him for that.

    not sure what matchups davis had in mind with his tuning changes. my best guess is the mirror and tron.


    Yes, Davis is tuned for the mirror and Tron for sure. I actually like it!

    But to be honest if you're going to the lengths to put 2 Field of Ruin in the board, wouldn't it just be better to put in 2x Ghost Quarter? FoR does not stop anybody assembling Tron when you're on the draw.

    Plus you can then T1 Ghost Quarter your Tron piece then Surgical.
    Posted in: Control
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    Hollow One matchup is awful. They are quicker than us, they don't care about blood moon, and can often play Hollow One(s) or Gurmag Angler off of only 1 or 2 lands. Our sideboard is hit and miss - Anger is great Vs. Souls, Adept, Bloodghast, and Phoenix but embarrassing against Angler and Hollow One. Trinisphere is amazing against their enablers and Hollow One but does nothing powerful enough against Angler and the rest. Grudge and Artifact hate suffer from the same polarization.

    Humans match up is pretty swingy. In most game states they are favoured. The states in which we are favoured are those that involve a fast Inferno Titan, or the specific, low-probability scenario that involves them having neither Noble Heirarch or Aether Vial, and us having a t2 Moon. P&K is also great in the MU but humans have this unfortunate tendency to get to 3 toughness quickly, which blanks her shocks.

    Jeskai Control is still a very favourable match-up.



    Posted in: Midrange
  • posted a message on Jeskai Control
    Quote from Magix »
    Talking about advice for specific MUs, how do you approach the Mardu MU right now? Their combination of Discard, Blood Moon, Souls and Reveler is really annoying. I think I have to be the aggressor and burn them out before they get their reveler chains going but I am curious what your plans are.


    I have been running main-deck EE and Detention Sphere, and boy has that won me a lot of g1's that I would have lost otherwise, Mardu included. The cards are fine against humans, which helps.
    Posted in: Control
  • posted a message on Jeskai Control
    Quote from TheKorko »
    Is Keranos not a good option anymore for Jeskai?


    If you're playing Blue Moon it's fine. If you have access to white, Teferi is better.
    Posted in: Control
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