Quote from Velthov »It seems like we all forgot that many modern decks don't even run all that many basic lands (data from mtggoldfish).
The point I'm trying to make is that they sometimes naturally draw their basics or fetch actively for them. Making the draw back of Trophy sometimes less relevant the more copies you play. Obviously I expect the meta to adjust and play more basics if Trophy is a 4-off in every BGx deck.
- Humans is on 2 basics
- Burn is on 3 basics
- Bant Spirits is on 3 basics
- Hollow One is on 4 basics (when even being a 2 color deck!)
- Storm is on 3 basics
- Most BGx decks are on 4 basics, excluding BG Rock
This is pretty shortsighted as i think the new modern meta will adept to cards like this. I.e. make decks run more basics and be more aware of the casting restrictions of spells.
I've played the extra Island in humans when path became more popular again and trophy will be even worse for us humans players.
In Abzan i'm allready on three basics, but we have to arm ourselfs for the "upside" of facing Trophy too.
I think traverse will become more popular for its fixing ability too.
Another thing that has struck me about this card is that it's just so very powerfull, WotC must be planning to put something new, or something powerful back into modern that warants an answer like this. Twin or SfM spring to mind.