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  • posted a message on Looking for the perfect 5drop for Vial Smasher/Thrasios
    I have been playing with Hostage Taker and it did perform pretty good to be honest. I might keep it in and find something else to cut for a 5 drop, possibly smoothing out the curve a little in the progress. I.e. if i add Kruphix, God of Horizons i can probably cut a 4cmc ramp card instead.

    Quote from bobthefunny »
    As far as just large beaters go, Spiritmonger is an aggressive size and can regenerate, which lets it survive some wrath types. Vulturous Zombie, while having no defensive abilities, can can large very quickly in a multiplayer game, and the early large flier can get quite a few hits in.

    Body Double can be whatever you need it to be.

    Cipher Spells can give you free spells for extra triggers. I like Stolen Identity a lot.

    Spark Double or Sakashima the Imposter can double up on Vial Smasher.


    No need for beaters, as those come in the form of really big spaghettiguys Smile
    Spark Double is actually a very nice addition as a way to double up on triggers. Haven't thought about that one, Thanks!

    Quote from Beralt »
    Murderous Cut saves on mana and has reasonable use.


    It certainly does!
    Posted in: Commander (EDH)
  • posted a message on Looking for the perfect 5drop for Vial Smasher/Thrasios
    That is actually a pretty good option! Thank you for pointing that out.
    Pretty sweet as a follow up on Wilderness Reclamation or flash enablers too.
    Posted in: Commander (EDH)
  • posted a message on Looking for the perfect 5drop for Vial Smasher/Thrasios
    I have a strong casual (75%) big mana deck with Vial Smasher the Fierce/Thrasios, Triton Hero at the helm that is tons of fun to play. It's loosely based on JLK's version and I love it to bits.

    The general idea of the deck is to ramp hard and cast as many big spells as possible, preferably at instant speed or by means of flash, and win with damage from Vial Smasher the Fierce or just play more and bigger stuff than my opponents and outvalue them.
    The main engine for card advantage and to put extra lands in play is oviously Thrasios, next to that is has a very healthy ramp package with the usual rocks and ramp spells and ways to manipulate mana with, including Seedborn Muse/Oracle of Mul Daya etc.
    The deck also has a lot of spells with high CMC wich can be cast for less to gain bigger triggers of off Vial Smasher the Fierce.
    What sets the deck apart and makes it my own, is a "top matters" theme to manipulate and gain as much value as possible of off Thrasios, Triton Hero and otherwise swingy spells like Sunbird's Invocation, Maelstrom Wanderer and Rashmi, Eternities Crafter.
    Cards that help with casting extra spells as much as possible, preferably from other player's decks in their turns are also in. Think Mind's Dilation, Etali, Primal Storm and such.

    I've been searching for that perfect card to replace Desertion with. It's one of, if not the only real reactive spell in the deck and while it's good and it does fit criteria of being able to use opponents stuff, keeping it up has never really netted me the value i expected from it.
    The deck has the tendency to jump curve at 5, so my 5drop count is allready low compared to everything above. I'd rather not go any lower in favor of bigger stuff.

    Current options/considerations for me are:
    Hostage Taker -> Pro: Ramoval + Way to cast extra spell + The dream T5 Value when taking a Sol Ring and casting that. Con: Not a 5 drop so only 4 damage on T5.
    Gush -> Pro: Basically a free 5drop + Draws two cards + Can be used after a Thrasios Activation. Con: Sets me back two lands which is counter productive.

    Considered but Non options:
    Force of Will -> Not enough blue cards in the deck

    What card would you recommend that would fit the criteria of this deck if budget was unresctricted?
    Posted in: Commander (EDH)
  • posted a message on [ELD] Stormfist Crusader
    Reach and CA in modern Humans possibly?
    Posted in: The Rumor Mill
  • posted a message on [ELD] Castle Locthwain (stopgame.ru spoiler)
    Quote from Hypothesizer »
    It actually enters the battlefield tapped unless you control a Swamp.


    If this is true, it's a pretty decent Arguel's Blood Fast/Greed variant for more aggressive Bx (EDH)decks. Really like this one!
    Posted in: The Rumor Mill
  • posted a message on [ELD] some wolf stuff (no big bad wolf yet)
    Quote from leslak »
    Tolsimir is glad another friend.


    It's a potential 2for1 in Tolsimir. Pretty nice
    Posted in: The Rumor Mill
  • posted a message on [C19] Mothership spoilers 8/8 - New version of Chainer, curse of fools wisdom and big game hunter reprint
    Everybody is talking about chainer, and i love it too. It's one of those cards that does everything i want in my Gyrus deck. Discard + Reanimate + Haste enabler. But the main reason for me, and one that many seem to miss, is that casting your commander from the command zone also counts as "didn't cast from hand" Smile

    Awesome card with an awesome design. Good job!
    Posted in: The Rumor Mill
  • posted a message on [Brew] - Tolsimir, Friend to Wolves - Selesnya Elves and Wolves
    With Core2020 out and c19 on the horizon, it's time to rethink some cardchoices. I have a feeling the flash subtheme NimBalor incorporated earlier has gained a huge payoff in Nightpack Ambusher. This card, to me an auto include, could be the deck's lieutenant as a way to gain extra value for playing at instant speed, all while doing the things i allready wanted to do.
    This could warrant inclusion of cards like Vedalken Orrery, Winding Canyons, Vivien, Champion of the Wilds, Yeva, Nature's Herald aswell as the wolves that naturally have flash.

    I'm also including the pup for obvious cuteness flavor reasons and double triggers.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Shameless Solicitation - Best Of List
    Quote from Beralt »
    Ramp & mana fixing- Oracle of Mul-Daya
    Removal - Beast Within
    Tutors - Demonic Tutor - Boring I know, but not a huge fan of tutors and it gets the job done.
    Card draw - Rhystic Study
    Graveyard hate - Scavenging Ooze
    Recursion - Eternal Witness


    This is my list exactly, if not for Sun Titan Smile
    Grave hate would have to be on theme for me to run it to be honest. RiP and Leyline would get my vote voor stricktly being the best though.
    Posted in: Commander (EDH)
  • posted a message on Lightning Stormkin - Eurogamer.de
    Quote from fluxje »
    Kinda silly that this card simply trumps Skyknight Legionnaire.
    Dont know when UR got more efficient creatures than WR by an entire manacost, but here we are I guess.
    1 more mana to remove the drawback from Goblin Guide and give it flying?

    Plus it has 2 very relevant creature types.
    This card will see constructed play 100%

    Edit
    Actually the more I think about it, the more I realise this is one of the most disgusting examples of power creep we have witnessed yet.


    Within the current standard environment i agree, but remember we also have Mantis Rider which in itself is just a stacked creature and trading Vigilance for W is at least on par.

    Edit: Must not 2/2 for 2 and 3/3 for 3 is considered even.
    Posted in: The Rumor Mill
  • posted a message on Modern Humans
    So, wizards is really going all the way with (re)printing grave hate in Core2020.
    With that, we potentially get an on-tribe scooze like effect in Apostle of Purifying Light.

    I'd like to break this one down with you all, since it's a human with relevant protection and an activated ability we can actually use with our existing manabase, albeit a little steep in cost.

    Maindeckable as a one off perhaps, or not even worth considering as a sideboard piece?
    Let's hear what your feeling is on this one!
    Posted in: Aggro & Tempo
  • posted a message on Embodiment of Agonies (Amaz Preview)
    Disclaimer: Following comment is based on what i understand thusfar in regards to the "(For example, 2B and 1BB are different mana costs.)" explanation and understanding of the current modern format

    When comparing this card to Tarmogoyf you have to do so in the context of eternal formats and mainly modern midrange, since that's where that card is played most.
    The modern format is also one where 4toughness is a very important feature to have on a creature to be considered playable if it doesn't come with protection or some way to gain value from it before it gets removed. Otherwise it has to be cost efficient so that the 1v1 trade into fo a Lightning Bolt, for instance, is worth it.
    With the current speed of the format, curve is also of some importance and considering these factors, this guy has to land on curve with at least 4 different mana costing nonland cards in the yard.
    To my limited knowledge, only RBx based midrange decks can do that (easilly) using loot/rummage spells. But the decks that run those, don't run Goyf.

    I've tried to sequence T1, T2, T3 in existing GBx midrange shells. In those existing decks, my own traverse list could potentially do this, but often this is not the best line of play and heavilly dependent on the opponent's game plan.

      Sequence i.e.:
      * T1: Thoughtseize/Inquisition + Mishra's Bauble
      * T2: Traverse + Path
      * T3: Demon with 4 counters.

    The card definitely has some build around potential but imho this creature will hardly ever be cast on curve as a 4/4 and should be considered a fininsher for the late(r) game. It then can enter as a 4/4 or bigger deathtouch/flying threat, depending on build. Which is very, very good.
    I can see myself trying out 1 or 2 of these in my list, but to do so, i want to cut on the top end.

    Posted in: The Rumor Mill
  • posted a message on Bloodsoaked Altar (ashlizzle preview)
    And then there is that sorcery-speed clause... pass.
    Posted in: The Rumor Mill
  • posted a message on [Brew] - Tolsimir, Friend to Wolves - Selesnya Elves and Wolves
    Some solid support comming with core2020. Good!
    Posted in: Multiplayer Commander Decklists
  • posted a message on Nightpack Ambusher; Wolfkin Bond - NOT A WOLF Facebook
    Finally, some strong support for Tolsimir. Ambusher, is on theme with my deck and the flavor is up there since a lotnof wolves have flash.

    Good card!
    Posted in: The Rumor Mill
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