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  • posted a message on thax tribal build

    Been playing for 6 months now building my first 3 color deck. So far I came up with tribal zombies, grixis.
    (I will be adding nekusar when I find one locally.)

    Here's the decklist.

    Lands: (34)
    13 swamps
    5 mountains
    1 flamekin village
    6 islands
    1 bloodfell caves
    1 cabal coffers
    1 command tower
    1 crumbling necropolis
    1 crypt of the eternals
    1 dismal backwater
    1 dragonskull summit
    1 drowned catacombs
    1 submerged boneyard
    1 survivors encampment
    1 swift water cliffs

    Creatures (32)

    1 Crypt breaker
    1 gravecrawler
    1 Shephard of rot
    1 wight of precinct six
    1 cemetery reaper
    1 death baron
    1 flesh bag marauder
    1 plague belcher
    1 unbreathing horde
    1 wall of limbs
    1 zombie master
    1 desecration demon
    1 grave digger
    1 havengul runebinder
    1 hostage taker
    1 soulless one
    1 undead war chief
    1 wildfire eternal
    1 corpse harvester
    1 manticore eternal
    1 neheb, the eternal
    1 raving dead
    1 scorpion god
    1 gempalm polluter
    1 grave titan
    1 nosegraf mob
    1 ob nixilis, unshackled
    1 vela the night clad
    1 Reiver demon
    1 liliana's Reiver
    1 overseer of the damned

    Enchantments (14)

    1 Graf harvest
    1 glistening oil (aura)(infect)
    1 necromancer stockpile
    1 dictate of crufix
    1 feast on the fallen
    1 underworld drea.s
    1 grave pact
    1 levitation
    1 torment of scarabs
    1 whip of erbos
    1 inexorable tide
    1 liliana's mastery
    1 rooftop storm
    1 grave betrayal

    Sorcery/instants (13)

    1 ponder
    1 chainer's edict
    1 demonic tutor
    1 damnnation
    1 empty the pits
    1 hour of glory
    1 pull from the deap
    1 aetherspouts
    1 diabolic revaluation
    1 from under the floorboards
    1 Physic intrusion
    1 beseech the queen
    1 stir the sands

    Artifacts (6)

    1 sol ring
    1 swiftfoot boots
    1 darksteel ingot
    1 pristine talisman
    1 coat of arms
    1 vanquishers banner


    That's it so far. Still needs some work for sure would love some suggestions.
    My budget is pretty tight right now but I have a decent amount of trades so I should be able to pick up pieces if I can find them around.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Wizards needs to own Commander with some format friendly rulings
    I've been playing MTG since July 2017. I have no idea realy what errata is other than I'm guessing based of this thread it means cards that have been reprinted with updated rules text. Aside from that, planes walker commanders terrible idea, making single card exceptions out side of house rules terrible idea i don't even like the partner rule either. Keep it simple, if it's not a legendary CREATURE then no.
    Posted in: Commander Rules Discussion Forum
  • posted a message on G/B ramp and res and control . help
    Exile effects are good. Scour from Existence is high CMC but is instant speed and targets anything. Otherwise you could look at ways of slowing his battlefield down. It sounds like he's using things like Grave Pact and Dictate of Erebos to make you pay for all the death. Rakdos doesn't have a lot of ways to deal with that - ordinarily I'd recommend Terastodon, Beast Within, Erase, End Hostilities - in this case you're stuck with Oblivion Stone, Nevinyrral's Disk, Spine of Ish Sah, Unstable Obelisk. Most of those are cheap enough to squeeze in.

    Otherwise, there is enough grave hate out there to combat reanimation just fine. You could always run a bleeder package too - whenever he kills a creature of yours or his, Blood Artist, Zulaport Cutthroat and Falkenrath Noble will sting him. It's not huge, but it's not nothing.

    I also have to admit to some confusion as to how this guy is fitting a reanimation and sac package into an Omnath, Locus of Mana deck - it is entirely outside of the scope of EDH to run black cards in a mono green commander deck. Otherwise you're just playing 100 card singleton, and you have the possibility of doing the same thing.

    I also have to agree that it sounds like this guy is running a deck that out powers the rest of the table - it could be very beneficial to have a talk to him about playing a deck that scales to the power level of the rest of the table. Not that he's playing anything there is no possible answer for - you do have options, and it is possible for you to beat him - but it does sound like he's dropped a lot more coin on his deck than the rest of your playgroup have.




    Thanks for the comments. I run oblivion stone, and a couple exile grave cards. I think I'm going to have to fun alot more artifacts that exile graves.

    He also has a green card that gains counters that he can neg, to make his creatures or permanent industractable. I have loads of board wipes in my deck but the don't work or have little effect.


    Also I've only been playing since July this year. This guy has been playing since 02.

    He knows his decks are super powefull. He always says " I give you credit, you know your out gunned but you still play with me and try to find ways to win" or something to that efffect.
    Posted in: Commander (EDH)
  • posted a message on G/B ramp and res and control . help
    [/quote]
    Quote from Hawk7915 »
    If his general is Omnath, Locus of Mana how is he wrecking your life with Grave Pact/Dictate of Erebos/Butcher of Malakir and infinitely reanimating his cards? Or is his general someone else (like Meren of Clan Nel Toth), and he just uses tutors and recursion to quickly find and stick Omnath?

    Mega-ramp is tough - Sounds like the other issue is Omnath mega-ramping into Vorinclex, Voice of Hunger which allows him to vomit his whole hand out while grinding you guys to a standstill.

    For that, you need removal that is extremely mana efficient. In Rakdos, that would be Tragic Slip, Snuff Out, Dismember (early on, at least), and possibly Devour in Shadow. Combine all that with graveyard hate to prevent nasties like Vorniclex from coming back again (again, free is good - Tormod's Crypt) and you can shut down his nonsense and play a normal game.

    You could also talk to him out of game, as it sounds like his deck is just way beyond what everyone else at the table is playing with. But if he's jamming black cards in a monogreen deck, that's not allowed and is against the entire point of the format.




    Yes you are exactly right, he runs a golgari and a mono green ramp. Both are equally ***** to play against.
    Grave pact/dictate/butcher/and fallen angel.
    Are in the golgari.

    And then he plays onmnath early brings out voniclex and the game is over from there for the most part. Then he mindslavers the table. It's annoying as hell.

    He usually scoops after and let's the table finish after he plays his whole deck.

    Both the B/G and mono green lock the board and then he gets all his creatures out be it by ramping or recursion with ramping.
    Posted in: Commander (EDH)
  • posted a message on G/B ramp and res and control . help
    Yeah that's general

    I run a rakdos, dragonlord kolaghan.
    I have some destruction and exile cards but not much. Defiantly going to add in quite a few more exile graves. Only thing I have right now is the dessert from HOU that exiles all upon sacking.

    Thanks for the input I'll side board the ***** out of grave hate
    Posted in: Commander (EDH)
  • posted a message on G/B ramp and res and control . help
    So this guy has started showing up who has an insane golgari resurrection deck. Yes it's an expensive deck mythics up the wazzoo.
    Regardless I've been trying to figure out a way to win and so far I'm whipped.

    He basically sacrifices his creatures forcing everyone else to do so as well. Also uses an ability that allows his mana to untapped each upkeep and ours to take two turn. This sucks.

    My ideas have been at possible land destruction and burn. he can pretty muh return any creatures destroyed so even trying to boarding is pointless other than to save damage for a single turn.

    Just curious what ideas ppl have against this type of deck. His commander allows him to float mana that doesn't dissapate. So I've seen him over 1000 floating.

    9 out of 10 times your board state is zero creatures.
    Posted in: Commander (EDH)
  • posted a message on Beginning Player - What Decks Are Best Against B/G Golgari and R/B Rakdos Decks?
    I have a couple 60 card aggro decks. I mainly play edh because ppl just don't play 60 around here.

    Anyway I run a R/B Rats and Burn. It's also a bit controling. using 4 ravenous rats and 4 Gnat misers, and 4 hellhole rats (hell hole rats makes them discard and deals damage equal to the converted mana of the card). making your opponents discard. 4 crypt rats which you can pay x black mana and it deals X damage to all creatures and players.

    I run 4 lightning bolts, mizzium mortals. 4 call to the netherworld. This allows resurrection for 1 mana or no mana if it was discarded. A few various destruction spells. A 2 drop destroy target creature or planeswalker.

    Two marrow gnawers giving all your rats fear ( can only be blocked by other creatures that share a color or are artifacts ) it also has an amazing token generation ability


    Over all a really cheap deck just fun to use every now and again
    Posted in: Casual & Multiplayer Formats
  • posted a message on [[Official]] How to Build Better Decks
    Hi I am pre noon to mtg. I just started playing hour of dev. I'm 28 have been surrounded by mtg players for 15 years just never wanted to learn. But have been collecting since 98 simply for art work.
    That aside I recently learned to play and I feel I have a quick grasp on things ( not on terminology!!!) I've built 3 EDH decks and about five 60 card decks. Almost all are standard eligible.
    I recently picked up a bunch of ixalan cards and have been building a green/white dino deck. Turns put I have about 5 cards red I wish to add to this. Now my first though is, is it worth it to add those five cards in, second is the mana ratio for a tri colored deck. I've never made one let alone a competitive one.

    But to keep this short as well as introducing myself, what would be a good place to start when it come to creating 3 color decks? Also if this is posted in the wrong forum area let me know. Thank you.
    Posted in: Deck Creation (Standard)
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