Quote from ISBPathfinder »This is the independent viewpoints of Teia Rabishu. It does not reflect the feelings of the moderator staff or of curse gaming.
still though its at the top of the website when you arrive. not what im use to seeing. more avid visitors might even go as far as to say "expect to see"
I started running background enchantments in one of my commander decks, that runs humility
if I have Agent of the Shadow Thieves out along with humility will my 1/1 commander still have the agent of the shadow thieves ability?
my understanding of backgrounds is they some how are "layering" these abilities onto the commander creature, so humility cannot erase them???
Im still thinking this is the time for them "the big whale" to make there paper magic exit if they wanted too.
Or anyone else.
maybe well see TCGplayer or Channelfireball or cardkingdom finally over take SCG in all of this.
its an interesting race to watch between the 4 biggest magic selling websites/stores.
Any idea where we can find metrics on there sales?
I don't think any of the 4 are public with any of that kind of information are they?
I was wondering about how his ability would work on enter the battlefield, him being a legendary creature.
If I some how get 4 omnath, locus of the roil to enter at the same time....
will each of the 4 triggers see 4 elementals (each elemental it counts being the 4 omnaths)?
or would the legendary rules clean up the board and only allow the 4 triggers to see only 1 omnath on the board when the triggers resolve?
but it is nice to have the legacy combo finally karmic guide combo in modern finally
In the case of urza's saga it says on each of the 3 stages gain a different ability but no time line of "end of turn". so for stage I does this card maintain the tap for mana ability in the first I, and keep that tap for mana ability throught out II and III? \
or does the tap for mana fall off when you move to II?
the way Urza's saga is using "gain....(ability)" is that implying it retains the ability for as long as the card remains on the battlefield regardless of changing turns?
has magic made any recent changes to the word "gains" in the sense that there is no ending wording such as "...until end of turn" that usually follows cards that start an ability or change of state with "gain"
with genesis wave you can also use Zealous Conscripts in the same slot to over take problem permanents on opponents side.
simply ditching a geist for a hero of oxid ridge or the like is a big swing in decks running eldritch evolution
To rekindle the older formats you need wizards support. like releasing a "Legacy Horizon's" set each year. If you catch my drift. Something meant for the format specifically. Wizards hasn't been doing yearly support in any way.
I haven't cast a force of will in 5 years.....
Biggest hurdle is the damn virus. this hurts magic through all of the formats
this list surfaced on tcdecks
https://www.tcdecks.net/deck.php?id=33483&iddeck=297004
seems similar to yours curbros
I'll have to try it.
i don't think its too slow for modern. Red Deck Wins is a big thing in most meta data right now. so playing Uro if your splash is a good hedge for the meta.
As long as jund doesn't get there maindeck ooze online bringing back an Uro in the yard has been tide turning for me. they disrupt so much that they fill the graveyard up with the 5 cards you need for an escape.
thing with Kiora, Behemoth Beckoner is i've never been entirely comfortable running her. like the deck never balanced right with its untap effects and mana ramp effects with her in the 3 slot. you'd think she wouldn't be much different than overgrowth but i found the deck always running better with overgrowth than kiora in the 3cc slots for ramp. If your having good results with her, I'll need to revisit this myself.
this brings me to another point. have you have many match ups where opponent blew there force of negation on your overgrowth or utopia sprawl.
In last couple of events i've notice this happen a few more times to me and my opponents were right to gamble on that early move, as it tripped me up a couple of turns.
uro, titan of natures wrath great for thos match ups that will kill off the dorks. A second line of play should board be getting picked off.
im up to 23-25 lands in my deck just because i want to cram a small portion of titan field combo into my deck.
i noticed that combo as well. but felt it was too dependent on getting arcanist to be good.
become immense is a good card for these sorts of decks, but without the trample its wasted. thus better off with grimaw angler for your 6 delve.
more and more recently i've been trying to add search for azcanta to the list.
in a deck even like yours for example, https://mtgdecks.net/Modern/mono-green-ramp-decklist-by-rpangriff-924222
or tooth and nail list like this https://www.tcdecks.net/deck.php?id=32987&iddeck=290140
Azcanta, the sunken ruin has a lot it can dig for in devotion lists.
with uro, titan of nature's wrath now in the meta, im thinking if your adding to devotion, then azcanta has even more possibility for the desk as you want to feed uro to some extend.
furthering my speculation on this is often theres game where we need to find our game winning planeswalker or tooth and nail or even finale of devastation, [c]primal command[/c} etc. heck with garruk wildspeaker you may end up just double search for azcanta in a turn.
------------------
even Narset, Parter of Veils has similar values.
posting in a single thread can be a bit of a "tunnel vision" but i noticed lot of other threads around this one and forums outside of the established are months old without activity,,,
did something happen to mtgsalvation's user bases recently?
Feels like activity dropped off.